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Related papers: Pose2RGBD. Generating Depth and RGB images from ab…

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A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Yu-Shiang Wong , Niloy J. Mitra

Reconstruction of 3D neural fields from posed images has emerged as a promising method for self-supervised representation learning. The key challenge preventing the deployment of these 3D scene learners on large-scale video data is their…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Cameron Smith , Yilun Du , Ayush Tewari , Vincent Sitzmann

Understanding the 3D structure of a scene is of vital importance, when it comes to developing fully autonomous robots. To this end, we present a novel deep learning based framework that estimates depth, surface normals and surface curvature…

Computer Vision and Pattern Recognition · Computer Science 2017-06-26 Thanuja Dharmasiri , Andrew Spek , Tom Drummond

We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hyojun Go , Byeongjun Park , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim

Recent 3D-based manipulation methods either directly predict the grasp pose using 3D neural networks, or solve the grasp pose using similar objects retrieved from shape databases. However, the former faces generalizability challenges when…

Robotics · Computer Science 2023-10-03 Luobin Wang , Runlin Guo , Quan Vuong , Yuzhe Qin , Hao Su , Henrik Christensen

This paper presents a comprehensive review on regression-based method for human pose estimation. The problem of human pose estimation has been intensively studied and enabled many application from entertainment to training. Traditional…

Computer Vision and Pattern Recognition · Computer Science 2017-09-08 Wenye He

6D object pose estimation is widely applied in robotic tasks such as grasping and manipulation. Prior methods using RGB-only images are vulnerable to heavy occlusion and poor illumination, so it is important to complement them with depth…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Yi Cheng , Hongyuan Zhu , Ying Sun , Cihan Acar , Wei Jing , Yan Wu , Liyuan Li , Cheston Tan , Joo-Hwee Lim

Inferring a meaningful geometric scene representation from a single image is a fundamental problem in computer vision. Approaches based on traditional depth map prediction can only reason about areas that are visible in the image.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Felix Wimbauer , Nan Yang , Christian Rupprecht , Daniel Cremers

We introduce a simple yet effective algorithm that uses convolutional neural networks to directly estimate object poses from videos. Our approach leverages the temporal information from a video sequence, and is computationally efficient and…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Apoorva Beedu , Zhile Ren , Varun Agrawal , Irfan Essa

Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Ceyuan Yang , Zhe Wang , Xinge Zhu , Chen Huang , Jianping Shi , Dahua Lin

Relative pose estimation for RGBD cameras is crucial in a number of applications. Previous approaches either rely on the RGB aspect of the images to estimate pose thus not fully making use of depth in the estimation process or estimate pose…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Sourav Kumar , Chiang-Heng Chien , Benjamin Kimia

Video games are a compelling source of annotated data as they can readily provide fine-grained groundtruth for diverse tasks. However, it is not clear whether the synthetically generated data has enough resemblance to the real-world images…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Alireza Shafaei , James J. Little , Mark Schmidt

Object 6D pose estimation is an important research topic in the field of computer vision due to its wide application requirements and the challenges brought by complexity and changes in the real-world. We think fully exploring the…

Computer Vision and Pattern Recognition · Computer Science 2020-12-23 Weitong Hua , Jiaxin Guo , Yue Wang , Rong Xiong

This paper presents a neural network to estimate a detailed depth map of the foreground human in a single RGB image. The result captures geometry details such as cloth wrinkles, which are important in visualization applications. To achieve…

Computer Vision and Pattern Recognition · Computer Science 2019-12-25 Sicong Tang , Feitong Tan , Kelvin Cheng , Zhaoyang Li , Siyu Zhu , Ping Tan

Estimating 6D poses of objects is an essential computer vision task. However, most conventional approaches rely on camera data from a single perspective and therefore suffer from occlusions. We overcome this issue with our novel multi-view…

Computer Vision and Pattern Recognition · Computer Science 2022-08-03 Fabian Duffhauss , Tobias Demmler , Gerhard Neumann

We present a method for the real-time estimation of the full 3D pose of one or more human hands using a single commodity RGB camera. Recent work in the area has displayed impressive progress using RGBD input. However, since the introduction…

Computer Vision and Pattern Recognition · Computer Science 2017-12-12 Paschalis Panteleris , Iason Oikonomidis , Antonis Argyros

Reliable object grasping is one of the fundamental tasks in robotics. However, determining grasping pose based on single-image input has long been a challenge due to limited visual information and the complexity of real-world objects. In…

Robotics · Computer Science 2025-05-21 Yiming Li , Hanchi Ren , Yue Yang , Jingjing Deng , Xianghua Xie

It has been shown that learning radiance fields with depth rendering and depth supervision can effectively promote the quality and convergence of view synthesis. However, this paradigm requires input RGB-D sequences to be synchronized,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Yuxin Huang , Andong Yang , Zirui Wu , Yuantao Chen , Runyi Yang , Zhenxin Zhu , Chao Hou , Hao Zhao , Guyue Zhou

Using the raw data from consumer-level RGB-D cameras as input, we propose a deep-learning based approach to efficiently generate RGB-D images with completed information in high resolution. To process the input images in low resolution with…

Computer Vision and Pattern Recognition · Computer Science 2020-06-15 Chuhua Xian , Dongjiu Zhang , Chengkai Dai , Charlie C. L. Wang

While traditional methods relies on depth sensors, the current trend leans towards utilizing cost-effective RGB images, despite their absence of depth cues. This paper introduces an interesting approach to detect grasping pose from a single…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Zhaocong Li
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