Related papers: JNR: Joint-based Neural Rig Representation for Com…
In the field of face recognition, a model learns to distinguish millions of face images with fewer dimensional embedding features, and such vast information may not be properly encoded in the conventional model with a single branch. We…
Face recognition is one of the most studied research topics in the community. In recent years, the research on face recognition has shifted to using 3D facial surfaces, as more discriminating features can be represented by the 3D geometric…
We propose a framework for aligning and fusing multiple images into a single view using neural image representations (NIRs), also known as implicit or coordinate-based neural representations. Our framework targets burst images that exhibit…
We propose a novel 3D face recognition algorithm using a deep convolutional neural network (DCNN) and a 3D augmentation technique. The performance of 2D face recognition algorithms has significantly increased by leveraging the…
Neural Radiance Field (NeRF) has emerged as a compelling method to represent 3D objects and scenes for photo-realistic rendering. However, its implicit representation causes difficulty in manipulating the models like the explicit mesh…
Face modeling has been paid much attention in the field of visual computing. There exist many scenarios, including cartoon characters, avatars for social media, 3D face caricatures as well as face-related art and design, where low-cost…
The objective of this paper is to learn a compact representation of image sets for template-based face recognition. We make the following contributions: first, we propose a network architecture which aggregates and embeds the face…
3D face reconstruction (3DFR) algorithms are based on specific assumptions tailored to the limits and characteristics of the different application scenarios. In this study, we investigate how multiple state-of-the-art 3DFR algorithms can be…
Near-infrared to visible (NIR-VIS) face recognition is the most common case in heterogeneous face recognition, which aims to match a pair of face images captured from two different modalities. Existing deep learning based methods have made…
This paper addresses the problem of appearance matching across different challenges while doing visual face tracking in real-world scenarios. In this paper, FaceTrack is proposed that utilizes multiple appearance models with its long-term…
Coordinate based implicit neural representations have gained rapid popularity in recent years as they have been successfully used in image, geometry and scene modeling tasks. In this work, we present a novel use case for such implicit…
Recent research on learnable neural representations has been widely adopted in the field of 3D scene reconstruction and neural rendering applications. However, traditional feature grid representations often suffer from substantial memory…
The explosive growth of digital images in video surveillance and social media has led to the significant need for efficient search of persons of interest in law enforcement and forensic applications. Despite tremendous progress in primary…
Facial 3D Morphable Models are a main computer vision subject with countless applications and have been highly optimized in the last two decades. The tremendous improvements of deep generative networks have created various possibilities for…
Face alignment has witnessed substantial progress in the last decade. One of the recent focuses has been aligning a dense 3D face shape to face images with large head poses. The dominant technology used is based on the cascade of…
Unsupervised representation learning for image clustering is essential in computer vision. Although the advancement of visual models has improved image clustering with efficient visual representations, challenges still remain. Firstly,…
Convolutional neural networks (CNNs) have emerged as the state-of-the-art in multiple vision tasks including depth estimation. However, memory and computing power requirements remain as challenges to be tackled in these models. Monocular…
Sketch-based modeling strives to bring the ease and immediacy of drawing to the 3D world. However, while drawings are easy for humans to create, they are very challenging for computers to interpret due to their sparsity and ambiguity. We…
Learning geometry, motion, and appearance priors of object classes is important for the solution of a large variety of computer vision problems. While the majority of approaches has focused on static objects, dynamic objects, especially…
3D scan geometry and CAD models often contain complementary information towards understanding environments, which could be leveraged through establishing a mapping between the two domains. However, this is a challenging task due to strong,…