Related papers: A Motion Taxonomy for Manipulation Embedding
Video motion magnification techniques allow us to see small motions previously invisible to the naked eyes, such as those of vibrating airplane wings, or swaying buildings under the influence of the wind. Because the motion is small, the…
A method for cross-modality embedding of force profile and words is presented for synergistic coordination of verbal and haptic communication. When two people carry a large, heavy object together, they coordinate through verbal…
Understanding and defining the meaning of "action" is substantial for robotics research. This becomes utterly evident when aiming at equipping autonomous robots with robust manipulation skills for action execution. Unfortunately, to this…
Clustering of motion trajectories is highly relevant for human-robot interactions as it allows the anticipation of human motions, fast reaction to those, as well as the recognition of explicit gestures. Further, it allows automated analysis…
In this paper we present a semantic study of motion complexes (ie. of a motion verb followed by a spatial preposition). We focus on the spatial and the temporal intrinsic semantic properties of the motion verbs, on the one hand, and of the…
This paper describes the kinematics of the motion tracking of a rigid body using video recording. The novelty of the paper is on the adaptation of the methods and nomenclature used in Computer Vision to those used in Multibody System…
Inspired by the strong ties between vision and language, the two intimate human sensing and communication modalities, our paper aims to explore the generation of 3D human full-body motions from texts, as well as its reciprocal task,…
Time-series representation learning is a key area of research for remote healthcare monitoring applications. In this work, we focus on a dataset of recordings of in-home activity from people living with Dementia. We design a representation…
We present a universal motion representation that encompasses a comprehensive range of motor skills for physics-based humanoid control. Due to the high dimensionality of humanoids and the inherent difficulties in reinforcement learning,…
Touch data from mobile devices are collected at scale but reveal little about the interactions that produce them. While biomechanical simulations can illuminate motor control processes, they have not yet been developed for touch…
We present a neural model for representing snippets of code as continuous distributed vectors ("code embeddings"). The main idea is to represent a code snippet as a single fixed-length $\textit{code vector}$, which can be used to predict…
Manipulation planning is the problem of finding a sequence of robot configurations that involves interactions with objects in the scene, e.g., grasping and placing an object, or more general tool-use. To achieve such interactions,…
Due to the availability of large-scale skeleton datasets, 3D human action recognition has recently called the attention of computer vision community. Many works have focused on encoding skeleton data as skeleton image representations based…
Humanoid robots are well suited for human habitats due to their morphological similarity, but developing controllers for them is a challenging task that involves multiple sub-problems, such as control, planning and perception. In this…
Researches on signed languages still strongly dissociate lin- guistic issues related on phonological and phonetic aspects, and gesture studies for recognition and synthesis purposes. This paper focuses on the imbrication of motion and…
Incorrect placement of methods within classes is a typical code smell called Feature Envy, which causes additional maintenance and cost during evolution. To remove this design flaw, several Move Method refactoring tools have been proposed.…
We introduce a simple and effective method for retrieval of videos showing a specific event, even when the videos of that event were captured from significantly different viewpoints. Appearance-based methods fail in such cases, as…
To extract essential information from complex data, computer scientists have been developing machine learning models that learn low-dimensional representation mode. From such advances in machine learning research, not only computer…
In this paper, we investigate building a sequence to sequence architecture for motion to language translation and synchronization. The aim is to translate motion capture inputs into English natural-language descriptions, such that the…
Capturing and preserving motion semantics is essential to motion retargeting between animation characters. However, most of the previous works neglect the semantic information or rely on human-designed joint-level representations. Here, we…