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Recognizing group activities is challenging due to the difficulties in isolating individual entities, finding the respective roles played by the individuals and representing the complex interactions among the participants. Individual…

Computer Vision and Pattern Recognition · Computer Science 2015-03-20 Qiang Qiu , Rama Chellappa

Global Positioning Systems (GPS) are nowadays intensively used in Sport Science as they permit to capture the space-time trajectories of players, with the aim to infer useful information to coaches in addition to traditional statistics. In…

Applications · Statistics 2017-07-05 Rodolfo Metulini , Marica Manisera , Paola Zuccolotto

This paper presents a method to assess a basketball player's performance from his/her first-person video. A key challenge lies in the fact that the evaluation metric is highly subjective and specific to a particular evaluator. We leverage…

Computer Vision and Pattern Recognition · Computer Science 2017-08-03 Gedas Bertasius , Hyun Soo Park , Stella X. Yu , Jianbo Shi

We introduce the concept of "dynamic image", a novel compact representation of videos useful for video analysis, particularly in combination with convolutional neural networks (CNNs). A dynamic image encodes temporal data such as RGB or…

Computer Vision and Pattern Recognition · Computer Science 2017-08-22 Hakan Bilen , Basura Fernando , Efstratios Gavves , Andrea Vedaldi

Accurately detecting and tracking high-speed, small objects, such as balls in sports videos, is challenging due to factors like motion blur and occlusion. Although recent deep learning frameworks like TrackNetV1, V2, and V3 have advanced…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Arjun Raj , Lei Wang , Tom Gedeon

The recognition of behaviors in videos usually requires a combinatorial analysis of the spatial information about objects and their dynamic action information in the temporal dimension. Specifically, behavior recognition may even rely more…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Lizong Zhang , Yiming Wang , Bei Hui , Xiujian Zhang , Sijuan Liu , Shuxin Feng

Motion is a salient cue to recognize actions in video. Modern action recognition models leverage motion information either explicitly by using optical flow as input or implicitly by means of 3D convolutional filters that simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2020-05-28 Heng Wang , Du Tran , Lorenzo Torresani , Matt Feiszli

Markerless motion capture and understanding of professional non-daily human movements is an important yet unsolved task, which suffers from complex motion patterns and severe self-occlusion, especially for the monocular setting. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-07-19 Xin Chen , Anqi Pang , Wei Yang , Yuexin Ma , Lan Xu , Jingyi Yu

We are interested in developing an automated system for detection of organized movements in human crowds. Computer vision algorithms can extract information from videos of crowded scenes and automatically detect and track groups of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Alexandre Matov

In this paper, we propose the use of a semantic image, an improved representation for video analysis, principally in combination with Inception networks. The semantic image is obtained by applying localized sparse segmentation using global…

Computer Vision and Pattern Recognition · Computer Science 2019-10-25 Sunder Ali Khowaja , Seok-Lyong Lee

This paper develops metrics from a social network perspective that are directly translatable to the outcome of a basketball game. We extend a state-of-the-art multi-resolution stochastic process approach to modeling basketball by modeling…

Applications · Statistics 2019-10-01 Fan Bu , Sonia Xu , Katherine Heller , Alexander Volfovsky

Online action recognition is an important task for human centered intelligent services, which is still difficult to achieve due to the varieties and uncertainties of spatial and temporal scales of human actions. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Guoliang Liu , Qinghui Zhang , Yichao Cao , Junwei Li , Hao Wu , Guohui Tian

Generic event boundary detection (GEBD) aims to split video into chunks at a broad and diverse set of actions as humans naturally perceive event boundaries. In this study, we present an approach that considers the correlation between…

Computer Vision and Pattern Recognition · Computer Science 2023-01-12 Van Thong Huynh , Hyung-Jeong Yang , Guee-Sang Lee , Soo-Hyung Kim

Ball recognition and tracking have traditionally been the main focus of computer vision researchers as a crucial component of sports video analysis. The difficulties, such as the small ball size, blurry appearance, quick movements, and so…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Xinyu Wang , Jianwei Li

Bodily behavioral language is an important social cue, and its automated analysis helps in enhancing the understanding of artificial intelligence systems. Furthermore, behavioral language cues are essential for active engagement in social…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Surbhi Madan , Rishabh Jain , Gulshan Sharma , Ramanathan Subramanian , Abhinav Dhall

Recognizing human activities in videos is challenging due to the spatio-temporal complexity and context-dependence of human interactions. Prior studies often rely on single input modalities, such as RGB or skeletal data, limiting their…

Computer Vision and Pattern Recognition · Computer Science 2024-09-05 Tuyen Tran , Thao Minh Le , Hung Tran , Truyen Tran

Action recognition is a critical task for social robots to meaningfully engage with their environment. 3D human skeleton-based action recognition is an attractive research area in recent years. Although, the existing approaches are good at…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Hui Feng , Shanshan Wang , Shuzhi Sam Ge

To analyze the movements and to study the trajectories of players is a crucial need for a team when it looks to improve its chances of winning a match or to understand its performances. State of the art tracking systems now produce…

Applications · Statistics 2016-12-01 Rodolfo Metulini

We propose a novel scheme for human action recognition in videos, using a 3-dimensional Convolutional Neural Network (3D CNN) based classifier. Traditionally in deep learning based human activity recognition approaches, either a few random…

Computer Vision and Pattern Recognition · Computer Science 2020-02-10 S. H. Shabbeer Basha , Viswanath Pulabaigari , Snehasis Mukherjee

Dynamic scene understanding is a challenging problem and motion segmentation plays a crucial role in solving it. Incorporating semantics and motion enhances the overall perception of the dynamic scene. For applications of outdoor robotic…

Computer Vision and Pattern Recognition · Computer Science 2017-04-28 Nazrul Haque , N Dinesh Reddy , K. Madhava Krishna