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We present a challenging new benchmark and learning-environment for robot learning: RLBench. The benchmark features 100 completely unique, hand-designed tasks ranging in difficulty, from simple target reaching and door opening, to longer…

Robotics · Computer Science 2019-09-27 Stephen James , Zicong Ma , David Rovick Arrojo , Andrew J. Davison

Policy gradient and actor-critic algorithms form the basis of many commonly used training techniques in deep reinforcement learning. Using these algorithms in multiagent environments poses problems such as nonstationarity and instability.…

In this paper, we introduce the Action Schema Network (ASNet): a neural network architecture for learning generalised policies for probabilistic planning problems. By mimicking the relational structure of planning problems, ASNets are able…

Artificial Intelligence · Computer Science 2017-12-25 Sam Toyer , Felipe Trevizan , Sylvie Thiébaux , Lexing Xie

Active Inference is a theory of action arising from neuroscience which casts action and planning as a bayesian inference problem to be solved by minimizing a single quantity - the variational free energy. Active Inference promises a…

Machine Learning · Computer Science 2019-07-10 Beren Millidge

Despite the ever-increasing interest in applying deep learning (DL) models to medical imaging, the typical scarcity and imbalance of medical datasets can severely impact the performance of DL models. The generation of synthetic data that…

Image and Video Processing · Electrical Eng. & Systems 2023-04-03 Pouria Rouzrokh , Bardia Khosravi , Shahriar Faghani , Mana Moassefi , Sanaz Vahdati , Bradley J. Erickson

With the increasing pace of automation, modern robotic systems need to act in stochastic, non-stationary, partially observable environments. A range of algorithms for finding parameterized policies that optimize for long-term average…

Machine Learning · Computer Science 2019-09-04 David Nass , Boris Belousov , Jan Peters

A key task in Artificial Intelligence is learning effective policies for controlling agents in unknown environments to optimize performance measures. Off-policy learning methods, like Q-learning, allow learners to make optimal decisions…

Artificial Intelligence · Computer Science 2025-10-27 Mingxuan Li , Junzhe Zhang , Elias Bareinboim

Deep reinforcement learning is prone to overfitting, and traditional benchmarks such as Atari 2600 benchmark can exacerbate this problem. The Obstacle Tower Challenge addresses this by using randomized environments and separate seeds for…

Machine Learning · Computer Science 2019-07-29 Joe Booth

In recent years, Deep Reinforcement Learning (DRL) algorithms have achieved state-of-the-art performance in many challenging strategy games. Because these games have complicated rules, an action sampled from the full discrete action…

Machine Learning · Computer Science 2022-06-01 Shengyi Huang , Santiago Ontañón

Deep Reinforcement Learning (DRL) methods have performed well in an increasing numbering of high-dimensional visual decision making domains. Among all such visual decision making problems, those with discrete action spaces often tend to…

Machine Learning · Computer Science 2017-05-23 Sahil Sharma , Aravind Suresh , Rahul Ramesh , Balaraman Ravindran

Deep reinforcement learning for multi-agent cooperation and competition has been a hot topic recently. This paper focuses on cooperative multi-agent problem based on actor-critic methods under local observations settings. Multi agent deep…

Artificial Intelligence · Computer Science 2017-10-04 Xiangxiang Chu , Hangjun Ye

Robots often face situations where grasping a goal object is desirable but not feasible due to other present objects preventing the grasp action. We present a deep Reinforcement Learning approach to learn grasping and pushing policies for…

Robotics · Computer Science 2024-03-19 Yongliang Wang , Kamal Mokhtar , Cock Heemskerk , Hamidreza Kasaei

Meta-reinforcement learning algorithms can enable robots to acquire new skills much more quickly, by leveraging prior experience to learn how to learn. However, much of the current research on meta-reinforcement learning focuses on task…

Deep Reinforcement Learning has shown its ability in solving complicated problems directly from high-dimensional observations. However, in end-to-end settings, Reinforcement Learning algorithms are not sample-efficient and requires long…

Machine Learning · Computer Science 2021-07-06 Nicolò Botteghi , Mannes Poel , Beril Sirmacek , Christoph Brune

Standard deep reinforcement learning methods such as Deep Q-Networks (DQN) for multiple tasks (domains) face scalability problems. We propose a method for multi-domain dialogue policy learning---termed NDQN, and apply it to an…

Artificial Intelligence · Computer Science 2021-05-10 Heriberto Cuayáhuitl , Seunghak Yu , Ashley Williamson , Jacob Carse

Deep reinforcement learning has recently gained a focus on problems where policy or value functions are independent of goals. Evidence exists that the sampling of goals has a strong effect on the learning performance, but there is a lack of…

Machine Learning · Computer Science 2019-02-14 Manfred Eppe , Sven Magg , Stefan Wermter

Deep learning has achieved remarkable successes in solving challenging reinforcement learning (RL) problems when dense reward function is provided. However, in sparse reward environment it still often suffers from the need to carefully…

Machine Learning · Computer Science 2019-02-19 Hao Liu , Alexander Trott , Richard Socher , Caiming Xiong

Manipulation tasks, like loading a dishwasher, can be seen as a sequence of spatial constraints and relationships between different objects. We aim to discover these rules from demonstrations by posing manipulation as a classification…

Robotics · Computer Science 2022-01-13 Yixin Lin , Austin S. Wang , Eric Undersander , Akshara Rai

Mobile Edge Computing (MEC) has been regarded as a promising paradigm to reduce service latency for data processing in the Internet of Things, by provisioning computing resources at the network edge. In this work, we jointly optimize the…

Networking and Internet Architecture · Computer Science 2022-04-19 Laha Ale , Scott A. King , Ning Zhang , Abdul Rahman Sattar , Janahan Skandaraniyam

We present Mixture of Discrete-time Gaussian Processes (MiDiGap), a novel approach for flexible policy representation and imitation learning in robot manipulation. MiDiGap enables learning from as few as five demonstrations using only…

Robotics · Computer Science 2025-05-07 Jan Ole von Hartz , Adrian Röfer , Joschka Boedecker , Abhinav Valada