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Recent Autonomous Driving (AD) works such as GigaFlow and PufferDrive have unlocked Reinforcement Learning (RL) at scale as a training strategy for driving policies. Yet such policies remain disconnected from established benchmarks, leaving…

Recent studies from several hyperscalars pinpoint to embedding layers as the most memory-intensive deep learning (DL) algorithm being deployed in today's datacenters. This paper addresses the memory capacity and bandwidth challenges of…

Machine Learning · Computer Science 2019-08-27 Youngeun Kwon , Yunjae Lee , Minsoo Rhu

Many robot manipulation tasks require active or interactive exploration behavior in order to be performed successfully. Such tasks are ubiquitous in embodied domains, where agents must actively search for the information necessary for each…

Robotics · Computer Science 2024-10-25 Shivin Dass , Jiaheng Hu , Ben Abbatematteo , Peter Stone , Roberto Martín-Martín

Multi-task reinforcement learning endeavors to accomplish a set of different tasks with a single policy. To enhance data efficiency by sharing parameters across multiple tasks, a common practice segments the network into distinct modules…

Artificial Intelligence · Computer Science 2024-01-26 Jinmin He , Kai Li , Yifan Zang , Haobo Fu , Qiang Fu , Junliang Xing , Jian Cheng

Generalist robot policies that can perform many tasks typically require extensive expert data or simulations for training. In this work, we propose a novel Data-Efficient multitask DAgger framework that distills a single multitask policy…

Machine Learning · Computer Science 2025-10-01 Haotian Fu , Ran Gong , Xiaohan Zhang , Maria Vittoria Minniti , Jigarkumar Patel , Karl Schmeckpeper

Learning goal-directed behavior in environments with sparse feedback is a major challenge for reinforcement learning algorithms. The primary difficulty arises due to insufficient exploration, resulting in an agent being unable to learn…

Machine Learning · Computer Science 2016-06-01 Tejas D. Kulkarni , Karthik R. Narasimhan , Ardavan Saeedi , Joshua B. Tenenbaum

On public benchmarks, current action recognition techniques have achieved great success. However, when used in real-world applications, e.g. sport analysis, which requires the capability of parsing an activity into phases and…

Computer Vision and Pattern Recognition · Computer Science 2020-04-15 Dian Shao , Yue Zhao , Bo Dai , Dahua Lin

Deep reinforcement learning agents have recently been successful across a variety of discrete and continuous control tasks; however, they can be slow to train and require a large number of interactions with the environment to learn a…

Machine Learning · Computer Science 2018-12-19 Thomas Carr , Maria Chli , George Vogiatzis

Deep reinforcement learning (DRL) is a promising approach for developing legged locomotion skills. However, the iterative design process that is inevitable in practice is poorly supported by the default methodology. It is difficult to…

Robotics · Computer Science 2019-03-25 Zhaoming Xie , Patrick Clary , Jeremy Dao , Pedro Morais , Jonathan Hurst , Michiel van de Panne

Task-oriented dialogue systems are designed to achieve specific goals while conversing with humans. In practice, they may have to handle simultaneously several domains and tasks. The dialogue manager must therefore be able to take into…

Computation and Language · Computer Science 2022-10-12 Thibault Cordier , Tanguy Urvoy , Fabrice Lefèvre , Lina M. Rojas-Barahona

Benchmarks are crucial for evaluating progress in robotics and embodied AI. However, a significant gap exists between benchmarks designed for high-level language instruction following, which often assume perfect low-level execution, and…

Being able to reason in an environment with a large number of discrete actions is essential to bringing reinforcement learning to a larger class of problems. Recommender systems, industrial plants and language models are only some of the…

We present relay policy learning, a method for imitation and reinforcement learning that can solve multi-stage, long-horizon robotic tasks. This general and universally-applicable, two-phase approach consists of an imitation learning stage…

Machine Learning · Computer Science 2019-10-29 Abhishek Gupta , Vikash Kumar , Corey Lynch , Sergey Levine , Karol Hausman

Diplomacy is a complex multiplayer game that requires both cooperation and competition, posing significant challenges for AI systems. Traditional methods rely on equilibrium search to generate extensive game data for training, which demands…

Artificial Intelligence · Computer Science 2025-06-24 Kaixuan Xu , Jiajun Chai , Sicheng Li , Yuqian Fu , Yuanheng Zhu , Dongbin Zhao

We address planning and navigation in challenging 3D video games featuring maps with disconnected regions reachable by agents using special actions. In this setting, classical symbolic planners are not applicable or difficult to adapt. We…

Machine Learning · Computer Science 2021-12-23 Edward Beeching , Maxim Peter , Philippe Marcotte , Jilles Debangoye , Olivier Simonin , Joshua Romoff , Christian Wolf

Existing AI system benchmarks such as MLPerf often struggle to keep pace with the rapidly evolving AI landscape, making it difficult to support informed deployment, optimization, and co-design decisions for AI systems. We suggest that…

Machine Learning · Computer Science 2025-09-16 Grigori Fursin , Daniel Altunay

In this work, we consider one-shot imitation learning for object rearrangement tasks, where an AI agent needs to watch a single expert demonstration and learn to perform the same task in different environments. To achieve a strong…

Machine Learning · Computer Science 2022-11-29 Aviv Netanyahu , Tianmin Shu , Joshua Tenenbaum , Pulkit Agrawal

Soft object manipulation poses significant challenges for robots, requiring effective techniques for state representation and manipulation policy learning. State representation involves capturing the dynamic changes in the environment,…

Robotics · Computer Science 2024-10-31 Junjia Liu , Chenzui Li , Shixiong Wang , Zhipeng Dong , Sylvain Calinon , Miao Li , Fei Chen

Automated planning algorithms require an action model specifying the preconditions and effects of each action, but obtaining such a model is often hard. Learning action models from observations is feasible, but existing algorithms for…

Artificial Intelligence · Computer Science 2026-04-13 Yarin Benyamin , Argaman Mordoch , Shahaf S. Shperberg , Roni Stern

In the last decade, deep learning has achieved great success in machine learning tasks where the input data is represented with different levels of abstractions. Driven by the recent research in reinforcement learning using deep neural…

Machine Learning · Computer Science 2022-05-18 Dejan Markovikj
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