Related papers: Generative Compositional Augmentations for Scene G…
A scene graph is a semantic representation that expresses the objects, attributes, and relationships between objects in a scene. Scene graphs play an important role in many cross modality tasks, as they are able to capture the interactions…
We capitalize on large amounts of unlabeled video in order to learn a model of scene dynamics for both video recognition tasks (e.g. action classification) and video generation tasks (e.g. future prediction). We propose a generative…
Object detection, scene graph generation and region captioning, which are three scene understanding tasks at different semantic levels, are tied together: scene graphs are generated on top of objects detected in an image with their pairwise…
Generative models for graphs have been actively studied for decades, and they have a wide range of applications. Recently, learning-based graph generation that reproduces real-world graphs has been attracting the attention of many…
Novel photo-realistic texture synthesis is an important task for generating novel scenes, including asset generation for 3D simulations. However, to date, these methods predominantly generate textured objects in 2D space. If we rely on 2D…
This work establishes the concept of commonsense scene composition, with a focus on extending Belief Scene Graphs by estimating the spatial distribution of unseen objects. Specifically, the commonsense scene composition capability refers to…
Conditional image generation is effective for diverse tasks including training data synthesis for learning-based computer vision. However, despite the recent advances in generative adversarial networks (GANs), it is still a challenging task…
The visual world is fundamentally compositional. Visual scenes are defined by the composition of objects and their relations. Hence, it is essential for computer vision systems to reflect and exploit this compositionality to achieve robust…
Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…
Scene graph generation (SGG) aims to capture a wide variety of interactions between pairs of objects, which is essential for full scene understanding. Existing SGG methods trained on the entire set of relations fail to acquire complex…
Scene graph generation (SGG) is built on top of detected objects to predict object pairwise visual relations for describing the image content abstraction. Existing works have revealed that if the links between objects are given as prior…
This work studies training generative adversarial networks under the federated learning setting. Generative adversarial networks (GANs) have achieved advancement in various real-world applications, such as image editing, style transfer,…
Temporal grounding is the task of locating a specific segment from an untrimmed video according to a query sentence. This task has achieved significant momentum in the computer vision community as it enables activity grounding beyond…
Predicting a scene graph that captures visual entities and their interactions in an image has been considered a crucial step towards full scene comprehension. Recent scene graph generation (SGG) models have shown their capability of…
Generating realistic graph-structured data is challenging due to discrete structures, variable sizes, and class-specific connectivity patterns that resist conventional generative modelling. While recent graph generation methods employ…
Generating realistic graph-structured data is challenging due to discrete connectivity, varying graph sizes, and class-specific structural patterns. Recent Generative Adversarial Networks (GAN)-based graph generation methods improve edge…
Generation of graphs is a major challenge for real-world tasks that require understanding the complex nature of their non-Euclidean structures. Although diffusion models have achieved notable success in graph generation recently, they are…
We consider the problem of modelling high-dimensional distributions and generating new examples of data with complex relational feature structure coherent with a graph skeleton. The model we propose tackles the problem of generating the…
Conditional Generative Adversarial Networks~(CGAN) are a recent and popular method for generating samples from a probability distribution conditioned on latent information. The latent information often comes in the form of a discrete label…
Regression is typically treated as a curve-fitting process where the goal is to fit a prediction function to data. With the help of conditional generative adversarial networks, we propose to solve this age-old problem in a different way; we…