Related papers: Do We Need Sound for Sound Source Localization?
This paper introduces a new framework for supervised sound source localization referred to as virtually-supervised learning. An acoustic shoe-box room simulator is used to generate a large number of binaural single-source audio scenes.…
Large-scale vision-language models demonstrate strong multimodal alignment and generalization across diverse tasks. Among them, CLIP stands out as one of the most successful approaches. In this work, we extend the application of CLIP to…
We tackle the problem of audiovisual scene analysis for weakly-labeled data. To this end, we build upon our previous audiovisual representation learning framework to perform object classification in noisy acoustic environments and integrate…
Training audio-to-image generative models requires an abundance of diverse audio-visual pairs that are semantically aligned. Such data is almost always curated from in-the-wild videos, given the cross-modal semantic correspondence that is…
In this paper, we propose novel deep learning based algorithms for multiple sound source localization. Specifically, we aim to find the 2D Cartesian coordinates of multiple sound sources in an enclosed environment by using multiple…
Imagine hearing a dog bark and turning toward the sound only to see a parked car, while the real, silent dog sits elsewhere. Such sensory conflicts test perception, yet humans reliably resolve them by prioritizing sound over misleading…
Whether animal or speech communication, environmental sounds, or music -- all sounds carry some information. Sound sources are embedded in acoustic environments that contain any number of additional sources that emit sounds that reach the…
Source separation is the task to separate an audio recording into individual sound sources. Source separation is fundamental for computational auditory scene analysis. Previous work on source separation has focused on separating particular…
From the patter of rain to the crunch of snow, the sounds we hear often convey the visual textures that appear within a scene. In this paper, we present a method for learning visual styles from unlabeled audio-visual data. Our model learns…
We introduce PixelPlayer, a system that, by leveraging large amounts of unlabeled videos, learns to locate image regions which produce sounds and separate the input sounds into a set of components that represents the sound from each pixel.…
We present a simple yet effective self-supervised framework for audio-visual representation learning, to localize the sound source in videos. To understand what enables to learn useful representations, we systematically investigate the…
Binaural acoustic source localization is important to human listeners for spatial awareness, communication and safety. In this paper, an end-to-end binaural localization model for speech in noise is presented. A lightweight convolutional…
In this study we describe a methodology to realize visual images cognition in the broader sense, by a cross-modal stimulation through the auditory channel. An original algorithm of conversion from bi-dimensional images to sounds has been…
Early visual to auditory substitution devices encode 2D monocular images into sounds while more recent devices use distance information from 3D sensors. This study assesses whether the addition of sound-encoded distance in recent systems…
Conventional approaches to sound source localization require at least two microphones. It is known, however, that people with unilateral hearing loss can also localize sounds. Monaural localization is possible thanks to the scattering by…
Human perception of surrounding events is strongly dependent on audio cues. Thus, acoustic insulation can seriously impact situational awareness. We present an exploratory study in the domain of assistive computing, eliciting requirements…
We introduce the active audio-visual source separation problem, where an agent must move intelligently in order to better isolate the sounds coming from an object of interest in its environment. The agent hears multiple audio sources…
Mobile robots in real-life settings would benefit from being able to localize and track sound sources. Such a capability can help localizing a person or an interesting event in the environment, and also provides enhanced processing for…
We present a unique comparative analysis, and evaluation of vision, radio, and audio based localization algorithms. We create the first baseline for the aforementioned sensors using the recently published Lund University Vision, Radio, and…
As two of the five traditional human senses (sight, hearing, taste, smell, and touch), vision and sound are basic sources through which humans understand the world. Often correlated during natural events, these two modalities combine to…