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Many Reinforcement Learning (RL) approaches use joint control signals (positions, velocities, torques) as action space for continuous control tasks. We propose to lift the action space to a higher level in the form of subgoals for a motion…

Artificial Intelligence · Computer Science 2021-03-29 Fei Xia , Chengshu Li , Roberto Martín-Martín , Or Litany , Alexander Toshev , Silvio Savarese

Large language models (LLMs) are revolutionizing the field of education by enabling personalized learning experiences tailored to individual student needs. In this paper, we introduce a framework for Adaptive Learning Systems that leverages…

Computers and Society · Computer Science 2025-07-28 Yongjie Li , Ruilin Nong , Jianan Liu , Lucas Evans

Standardized, one-size-fits-all educational content often fails to connect with students' individual backgrounds and interests, leading to disengagement and a perceived lack of relevance. To address this challenge, we introduce PAGE, a…

Human-Computer Interaction · Computer Science 2025-09-19 Joy Jia Yin Lim , Daniel Zhang-Li , Jifan Yu , Xin Cong , Ye He , Zhiyuan Liu , Huiqin Liu , Lei Hou , Juanzi Li , Bin Xu

Generative models have made significant progress in synthesizing visual content, including images, videos, and 3D/4D structures. However, they are typically trained with surrogate objectives such as likelihood or reconstruction loss, which…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Yuanzhi Liang , Yijie Fang , Ke Hao , Rui Li , Ziqi Ni , Ruijie Su , Chi Zhang

It is recommended that teacher-scholars of data science adopt reproducible workflows in their research as scholars and teach reproducible workflows to their students. In this paper, we propose a third dimension to reproducibility practices…

Other Statistics · Statistics 2024-07-23 Mine Dogucu , Mine Cetinkaya-Rundel

Active learning comprises many varied techniques that engage students actively in the construction of their understanding. Because of this variation, different active learning techniques may be best suited to achieving different learning…

General Economics · Economics 2025-08-11 Sarah A. Jacobson , Luyao Zhang , Jiasheng Zhu

Large Vision-Language Models (LVLMs) have become pivotal at the intersection of computer vision and natural language processing. However, the full potential of LVLMs Retrieval-Augmented Generation (RAG) capabilities remains underutilized.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Jiashuo Sun , Jihai Zhang , Yucheng Zhou , Zhaochen Su , Xiaoye Qu , Yu Cheng

Reinforcement learning (RL) has become an increasingly active area of research in recent years. Although there are many algorithms that allow an agent to solve tasks efficiently, they often ignore the possibility that prior experience…

Artificial Intelligence · Computer Science 2020-01-07 Francisco M. Garcia , Chris Nota , Philip S. Thomas

This paper presents a platform called RiPPLE (Recommendation in Personalised Peer-Learning Environments) that recommends personalized learning activities to students based on their knowledge state from a pool of crowdsourced learning…

Human-Computer Interaction · Computer Science 2019-10-15 Hassan Khosravi , Kirsty Kitto , Joseph Jay Williams

This poster presents the conceptual framework of the Adaptive Learning Guidance System ALGS. The system aims to propose a model for adaptive learning environments where two major concerns arising from past studies are being addressed; the…

Computers and Society · Computer Science 2019-11-19 Ghada El-Hadad , Doaa Shawky , Ashraf Badawi

Layout is a fundamental component of any graphic design. Creating large varieties of plausible document layouts can be a tedious task, requiring numerous constraints to be satisfied, including local ones relating different semantic elements…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Akshay Gadi Patil , Omri Ben-Eliezer , Or Perel , Hadar Averbuch-Elor

Deep Reinforcement Learning (RL) can yield capable agents and control policies in several domains but is commonly plagued by prohibitively long training times. Additionally, in the case of continuous control problems, the applicability of…

Machine Learning · Computer Science 2024-11-20 Jonas Eschmann , Dario Albani , Giuseppe Loianno

Efficient learning from demonstration for long-horizon tasks remains an open challenge in robotics. While significant effort has been directed toward learning trajectories, a recent resurgence of object-centric approaches has demonstrated…

Robotics · Computer Science 2025-12-01 Adrian Röfer , Russell Buchanan , Max Argus , Sethu Vijayakumar , Abhinav Valada

Large Language Models (LLMs) have made significant strides in natural language processing and are increasingly being integrated into recommendation systems. However, their potential in educational recommendation systems has yet to be fully…

Information Retrieval · Computer Science 2025-04-14 Boxuan Ma , Md Akib Zabed Khan , Tianyuan Yang , Agoritsa Polyzou , Shin'ichi Konomi

This book is about the transformation of screen objects into movable and resizable and about the design of applications entirely on the basis of such elements. The screen objects have a wide variety of shapes; they can be either graphical…

Human-Computer Interaction · Computer Science 2010-11-19 Sergey Andreyev

We present a novel learning analytics approach, for analyzing the usage of resources in MOOCs. Our target stakeholders are the course designers who aim to evaluate their learning materials. In order to gain insight into the way educational…

Computers and Society · Computer Science 2017-10-18 Remi Brochenin , Joos Buijs , Mehrnoosh Vahdat , Wil van der Aalst

This work-in-progress research-to-practice paper explores the integration of Large Language Models (LLMs) into the code-review process for open-source software projects developed in computer science and software engineering courses. The…

Software Engineering · Computer Science 2025-08-19 Dhruv Kolhatkar , Soubhagya Akkena , Edward F. Gehringer

Retrieval-Augmented Generation (RAG) systems rely on retrieved documents being concatenated into a model's input context, making both document ordering and context size critical yet controversial design choices. Prior work reports…

Information Retrieval · Computer Science 2026-05-28 Jorge Gabín , Anxo Perez , Javier Parapar

Recommendation in Personalised Peer Learning Environments (RiPPLE) is an adaptive, crowdsourced, web-based, student-facing, open-source platform that employs exemplary techniques from the fields of machine learning, crowdsourcing, learning…

Computers and Society · Computer Science 2018-01-15 Hassan Khosravi

The rapid advancement of the automotive industry towards automated and semi-automated vehicles has rendered traditional methods of vehicle interaction, such as touch-based and voice command systems, inadequate for a widening range of…

Human-Computer Interaction · Computer Science 2024-02-08 Amr Gomaa , Guillermo Reyes , Michael Feld , Antonio Krüger
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