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Recently, the interpretability of deep learning has attracted a lot of attention. A plethora of methods have attempted to explain neural networks by feature visualization, saliency maps, model distillation, and so on. However, it is hard…

Machine Learning · Computer Science 2021-10-19 Hangcheng Dong , Jingxiao Liao , Yan Wang , Yixin Chen , Bingguo Liu , Dong Ye , Guodong Liu

We consider the problem of the computation of $\inf_p \theta p$ over the set of exponent pairs $P \ni p$ under linear constraints for a certain class of objective functions $\theta$. An effective algorithm is presented. The output of the…

Number Theory · Mathematics 2014-12-24 Andrew V. Lelechenko

We study deterministic optimal control problems for differential games with finite horizon. We propose new approximations of the strategies in feedback form, and show error estimates and a convergence result of the value in some weak sense…

Optimization and Control · Mathematics 2024-09-04 Olivier Bokanowski , Xavier Warin

A novel approach to complex problems has been previously applied to graph classification and the graph equivalence problem. Here we apply it to the NP complete problem of finding the largest perfect clique within a graph $G$.

Condensed Matter · Physics 2007-05-23 Vladimir Gudkov , Shmuel Nussinov , Zohar Nussinov

The performance of two pivoting algorithms, due to Lemke and Cottle and Dantzig, is studied on linear complementarity problems (LCPs) that arise from infinite games, such as parity, average-reward, and discounted games. The algorithms have…

Computer Science and Game Theory · Computer Science 2020-01-16 John Fearnley , Marcin Jurdziński , Rahul Savani

This paper examines the integration of computational complexity into game theoretic models. The example focused on is the Prisoner's Dilemma, repeated for a finite length of time. We show that a minimal bound on the players' computational…

Computer Science and Game Theory · Computer Science 2007-05-23 Yishay Mor , Jeffrey S. Rosenschein

The maximum clique problem is a well known NP-Hard problem with applications in data mining, network analysis, information retrieval and many other areas related to the World Wide Web. There exist several algorithms for the problem with…

Data Structures and Algorithms · Computer Science 2014-12-01 Bharath Pattabiraman , Md. Mostofa Ali Patwary , Assefaw H. Gebremedhin , Wei-keng Liao , Alok Choudhary

Games with incomplete preferences are an important model for studying rational decision-making in scenarios where players face incomplete information about their preferences and must contend with incomparable outcomes. We study the problem…

Computer Science and Game Theory · Computer Science 2024-08-13 Abhishek N. Kulkarni , Jie Fu , Ufuk Topcu

We extend the list of games where the nucleolus is computable in polynomial time. Based on the classical MPS scheme, nucleolus computation can be reduced to the problem of finding a coalition with minimum excess that does not belong to a…

Computer Science and Game Theory · Computer Science 2026-05-29 Daniel Ebert , Antonia Ellerbrock

We establish that the subgame perfect equilibrium (SPE) threshold problem for mean-payoff games is NP-complete. While the SPE threshold problem was recently shown to be decidable (in doubly exponential time) and NP-hard, its exact worst…

Computer Science and Game Theory · Computer Science 2022-04-26 Léonard Brice , Jean-François Raskin , Marie van den Bogaard

Two-player complete-information game trees are perhaps the simplest possible setting for studying general-sum games and the computational problem of finding equilibria. These games admit a simple bottom-up algorithm for finding subgame…

Computer Science and Game Theory · Computer Science 2012-07-02 Michael L. Littman , Nishkam Ravi , Arjun Talwar , Martin Zinkevich

We consider the problem of determining the optimal composition of a heterogeneous multi-agent team for coverage problems by including costs associated with different agents and subject to an upper bound on the maximal allowable number of…

Systems and Control · Electrical Eng. & Systems 2020-06-30 Chuangchuang Sun , Shirantha Welikala , Christos G. Cassandras

We study the approximate core for edge cover games, which are cooperative games stemming from edge cover problems. In these games, each player controls a vertex on a network $G = (V, E; w)$, and the cost of a coalition $S\subseteq V$ is…

Combinatorics · Mathematics 2023-08-23 Tianhang Lu , Han Xian , Qizhi Fang

The maximum edge-weight clique problem is to find a clique whose sum of edge-weight is the maximum for a given edge-weighted undirected graph. The problem is NP-hard and some branch-and-bound algorithms have been proposed. In this paper, we…

Data Structures and Algorithms · Computer Science 2018-10-25 Satoshi Shimizu , Kazuaki Yamaguchi , Sumio Masuda

We tackle the problem of partitioning players into groups of fixed size, such as allocating eligible students to shared dormitory rooms. Each student submits preferences over the other individual students. We study several settings, which…

Computer Science and Game Theory · Computer Science 2019-06-21 Ágnes Cseh , Tamás Fleiner , Petra Harján

The Stable Roommates problem involves matching a set of agents into pairs based on the agents' strict ordinal preference lists. The matching must be stable, meaning that no two agents strictly prefer each other to their assigned partners. A…

Computer Science and Game Theory · Computer Science 2021-07-12 Michael McKay , David Manlove

This paper introduces a variant of the classical edge coloring problem in graphs that can be applied to an offline scheduling problem for crossbar switches. We show that the problem is NP-complete, develop three lower bounds bounds on the…

Data Structures and Algorithms · Computer Science 2015-12-31 Jonathan Turner

We consider a general formulation of the Principal-Agent problem with a lump-sum payment on a finite horizon, providing a systematic method for solving such problems. Our approach is the following: we first find the contract that is optimal…

Optimization and Control · Mathematics 2017-01-10 Jakša Cvitanić , Dylan Possamaï , Nizar Touzi

We consider the problem of team selection within multiagent adversarial team games. We propose BERTeam, a novel algorithm that uses a transformer-based deep neural network with Masked Language Model training to select the best team of…

Artificial Intelligence · Computer Science 2025-01-31 Pranav Rajbhandari , Prithviraj Dasgupta , Donald Sofge

This paper considers linear quadratic team decision problems where the players in the team affect each other's information structure through their decisions. Whereas the stochastic version of the problem is well known to be complex with…

Optimization and Control · Mathematics 2013-02-05 Ather Gattami