Related papers: PathGAN: Local Path Planning with Attentive Genera…
Diverse and realistic traffic scenarios are crucial for evaluating the AI safety of autonomous driving systems in simulation. This work introduces a data-driven method called TrafficGen for traffic scenario generation. It learns from the…
Driving simulators play a large role in developing and testing new intelligent vehicle systems. The visual fidelity of the simulation is critical for building vision-based algorithms and conducting human driver experiments. Low visual…
Speech synthesis is used in a wide variety of industries. Nonetheless, it always sounds flat or robotic. The state of the art methods that allow for prosody control are very cumbersome to use and do not allow easy tuning. To tackle some of…
Navigating heterogeneous traffic environments with diverse driving styles poses a significant challenge for autonomous vehicles (AVs) due to their inherent complexity and dynamic interactions. This paper addresses this challenge by…
In this paper we propose an attentive recurrent generative adversarial network (ARGAN) to detect and remove shadows in an image. The generator consists of multiple progressive steps. At each step a shadow attention detector is firstly…
Path planning in complex environments is one of the key problems of artificial intelligence because it requires simultaneous understanding of the geometry of space and the global structure of the problem. In this paper, we explore the…
Modeling the evolutions of driving scenarios is important for the evaluation and decision-making of autonomous driving systems. Most existing methods focus on one aspect of scene evolution such as map generation, motion prediction, and…
Generative adversarial networks (GANs) have attained photo-realistic quality in image generation. However, how to best control the image content remains an open challenge. We introduce LatentKeypointGAN, a two-stage GAN which is trained…
Predicting the future is a fantasy but practicality work. It is the key component to intelligent agents, such as self-driving vehicles, medical monitoring devices and robotics. In this work, we consider generating unseen future frames from…
In this paper, we describe the "PixelGAN autoencoder", a generative autoencoder in which the generative path is a convolutional autoregressive neural network on pixels (PixelCNN) that is conditioned on a latent code, and the recognition…
Modern generative models are usually designed to match target distributions directly in the data space, where the intrinsic dimension of data can be much lower than the ambient dimension. We argue that this discrepancy may contribute to the…
In this paper, we propose Orthogonal Generative Adversarial Networks (O-GANs). We decompose the network of discriminator orthogonally and add an extra loss into the objective of common GANs, which can enforce discriminator become an…
3D multi object generative models allow us to synthesize a large range of novel 3D multi object scenes and also identify objects, shapes, layouts and their positions. But multi object scenes are difficult to create because of the dataset…
Layout is important for graphic design and scene generation. We propose a novel Generative Adversarial Network, called LayoutGAN, that synthesizes layouts by modeling geometric relations of different types of 2D elements. The generator of…
We propose Graphical Generative Adversarial Networks (Graphical-GAN) to model structured data. Graphical-GAN conjoins the power of Bayesian networks on compactly representing the dependency structures among random variables and that of…
In recent years, Generative Adversarial Networks (GANs) have become a hot topic among researchers and engineers that work with deep learning. It has been a ground-breaking technique which can generate new pieces of content of data in a…
The Generative Adversarial Networks (GAN) framework is a well-established paradigm for probability matching and realistic sample generation. While recent attention has been devoted to studying the theoretical properties of such models, a…
Most existing text-to-image generation methods adopt a multi-stage modular architecture which has three significant problems: 1) Training multiple networks increases the run time and affects the convergence and stability of the generative…
Generative adversarial networks (GANs) are widely used in image generation tasks, yet the generated images are usually lack of texture details. In this paper, we propose a general framework, called Progressively Unfreezing Perceptual GAN…
Sampling-based path planning is a widely used method in robotics, particularly in high-dimensional state space. Among the whole process of the path planning, collision detection is the most time-consuming operation. In this paper, we…