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Related papers: 3D Shape Reconstruction from Vision and Touch

200 papers

Learning-based 3D object reconstruction enables single- or few-shot estimation of 3D object models. For robotics, this holds the potential to allow model-based methods to rapidly adapt to novel objects and scenes. Existing 3D reconstruction…

The integration of visual-tactile stimulus is common while humans performing daily tasks. In contrast, using unimodal visual or tactile perception limits the perceivable dimensionality of a subject. However, it remains a challenge to…

Robotics · Computer Science 2019-02-19 Jet-Tsyn Lee , Danushka Bollegala , Shan Luo

Existing methods for reconstructing interactive scenes primarily focus on replacing reconstructed objects with CAD models retrieved from a limited database, resulting in significant discrepancies between the reconstructed and observed…

Robotics · Computer Science 2023-08-02 Zeyu Zhang , Lexing Zhang , Zaijin Wang , Ziyuan Jiao , Muzhi Han , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

Transferring human motion and appearance between videos of human actors remains one of the key challenges in Computer Vision. Despite the advances from recent image-to-image translation approaches, there are several transferring contexts…

Computer Vision and Pattern Recognition · Computer Science 2021-04-29 Thiago L. Gomes , Renato Martins , João Ferreira , Rafael Azevedo , Guilherme Torres , Erickson R. Nascimento

Autonomous manipulation of articulated objects remains a fundamental challenge for robots in human environments. Vision-based methods can infer hidden kinematics but can yield imprecise estimates on unfamiliar objects. Tactile approaches…

Robotics · Computer Science 2026-04-03 Leiyao Cui , Zihang Zhao , Sirui Xie , Wenhuan Zhang , Zhi Han , Yixin Zhu

3D object reconstruction is a fundamental task of many robotics and AI problems. With the aid of deep convolutional neural networks (CNNs), 3D object reconstruction has witnessed a significant progress in recent years. However, possibly due…

Computer Vision and Pattern Recognition · Computer Science 2018-09-11 Hanqing Wang , Jiaolong Yang , Wei Liang , Xin Tong

In computer vision tasks, features often come from diverse representations, domains (e.g., indoor and outdoor), and modalities (e.g., text, images, and videos). Effectively fusing these features is essential for robust performance,…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Dexuan Ding , Lei Wang , Liyun Zhu , Tom Gedeon , Piotr Koniusz

3D shape is a crucial but heavily underutilized cue in today's computer vision systems, mostly due to the lack of a good generic shape representation. With the recent availability of inexpensive 2.5D depth sensors (e.g. Microsoft Kinect),…

Computer Vision and Pattern Recognition · Computer Science 2015-04-16 Zhirong Wu , Shuran Song , Aditya Khosla , Fisher Yu , Linguang Zhang , Xiaoou Tang , Jianxiong Xiao

Sketch-based modeling strives to bring the ease and immediacy of drawing to the 3D world. However, while drawings are easy for humans to create, they are very challenging for computers to interpret due to their sparsity and ambiguity. We…

Graphics · Computer Science 2018-06-20 Johanna Delanoy , Mathieu Aubry , Phillip Isola , Alexei A. Efros , Adrien Bousseau

This paper addresses the problem of simultaneously exploring an unknown object to model its shape, using tactile sensors on robotic fingers, while also improving finger placement to optimise grasp stability. In many situations, a robot will…

Robotics · Computer Science 2021-07-20 Cristiana de Farias , Naresh Marturi , Rustam Stolkin , Yasemin Bekiroglu

3D shape generation aims to produce innovative 3D content adhering to specific conditions and constraints. Existing methods often decompose 3D shapes into a sequence of localized components, treating each element in isolation without…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Ruikai Cui , Weizhe Liu , Weixuan Sun , Senbo Wang , Taizhang Shang , Yang Li , Xibin Song , Han Yan , Zhennan Wu , Shenzhou Chen , Hongdong Li , Pan Ji

Robotic insertion tasks remain challenging due to uncertainties in perception and the need for precise control, particularly in unstructured environments. While humans seamlessly combine vision and touch for such tasks, effectively…

Robotics · Computer Science 2024-11-01 Janis Lenz , Theo Gruner , Daniel Palenicek , Tim Schneider , Jan Peters

Inferring physical properties can significantly enhance robotic manipulation by enabling robots to handle objects safely and efficiently through adaptive grasping strategies. Previous approaches have typically relied on either tactile or…

Robotics · Computer Science 2025-06-25 Zexiang Guo , Hengxiang Chen , Xinheng Mai , Qiusang Qiu , Gan Ma , Zhanat Kappassov , Qiang Li , Nutan Chen

Perception research provides strong evidence in favor of part based representation of shapes in human visual system. Despite considerable differences among different theories in terms of how part boundaries are found, there is substantial…

Computer Vision and Pattern Recognition · Computer Science 2011-04-13 Sibel Tari

Estimating the 3D shape of an object from a single or multiple images has gained popularity thanks to the recent breakthroughs powered by deep learning. Most approaches regress the full object shape in a canonical pose, possibly…

Computer Vision and Pattern Recognition · Computer Science 2020-11-19 Riccardo Spezialetti , David Joseph Tan , Alessio Tonioni , Keisuke Tateno , Federico Tombari

In this paper, we presented a new method for deformation control of deformable objects, which utilizes both visual and tactile feedback. At present, manipulation of deformable objects is basically formulated by assuming positional…

Robotics · Computer Science 2021-06-01 Yuhao Guo , Xin Jiang , Yunhui Liu

We present a dual-pathway approach for recognizing fine-grained interactions from videos. We build on the success of prior dual-stream approaches, but make a distinction between the static and dynamic representations of objects and their…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Tae Soo Kim , Jonathan Jones , Gregory D. Hager

Photorealistic 3D head avatars are vital for telepresence, gaming, and VR. However, most methods focus solely on facial regions, ignoring natural hand-face interactions, such as a hand resting on the chin or fingers gently touching the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Haonan He , Yufeng Zheng , Jie Song

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

As automation technologies advance, the need for compact and multi-modal sensors in robotic applications is growing. To address this demand, we introduce CompdVision, a novel sensor that employs a compound-eye imaging system to combine…

Robotics · Computer Science 2024-07-19 Lifan Luo , Boyang Zhang , Zhijie Peng , Yik Kin Cheung , Guanlan Zhang , Zhigang Li , Michael Yu Wang , Hongyu Yu