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Recommendation Systems are effective in managing the ever-increasing amount of multimodal data available today and help users discover interesting new items. These systems can handle various media types such as images, text, audio, and…
Building Free-Viewpoint Videos in a streaming manner offers the advantage of rapid responsiveness compared to offline training methods, greatly enhancing user experience. However, current streaming approaches face challenges of high…
Given the convenience of collecting information through online services, recommender systems now consume large scale data and play a more important role in improving user experience. With the recent emergence of Graph Neural Networks…
Graph-based collaborative filtering methods have prevailing performance for recommender systems since they can capture high-order information between users and items, in which the graphs are constructed from the observed user-item…
The advent of 3D Gaussian Splatting (3DGS) has advanced 3D scene reconstruction and novel view synthesis. With the growing interest of interactive applications that need immediate feedback, online 3DGS reconstruction in real-time is in high…
Session-based recommendation (SR) aims to dynamically recommend items to a user based on a sequence of the most recent user-item interactions. Most existing studies on SR adopt advanced deep learning methods. However, the majority only…
With the prevalence of social networks on online platforms, social recommendation has become a vital technique for enhancing personalized recommendations. The effectiveness of social recommendations largely relies on the social homophily…
Strategic recommendations (SR) refer to the problem where an intelligent agent observes the sequential behaviors and activities of users and decides when and how to interact with them to optimize some long-term objectives, both for the user…
Micro-video recommendation is attracting global attention and becoming a popular daily service for people of all ages. Recently, Graph Neural Networks-based micro-video recommendation has displayed performance improvement for many kinds of…
Group Recommendation (GR) aims to suggest items to a group of users, which has become a critical component of modern social platforms. Existing GR methods focus on aggregating individual user preferences with advanced neural networks to…
With the explosive growth of online information, recommender systems play a key role to alleviate such information overload. Due to the important application value of recommender systems, there have always been emerging works in this field.…
Sequential recommendation aims at understanding user preference by capturing successive behavior correlations, which are usually represented as the item purchasing sequences based on their past interactions. Existing efforts generally…
Predicting the next interaction of a short-term sequence is a challenging task in session-based recommendation (SBR).Multi-behavior session recommendation considers session sequence with multiple interaction types, such as click and…
Session-based recommendation is a practical recommendation task that predicts the next item based on an anonymous behavior sequence, and its performance relies heavily on the transition information between items in the sequence. The SOTA…
In recent years, owing to the outstanding performance in graph representation learning, graph neural network (GNN) techniques have gained considerable interests in many real-world scenarios, such as recommender systems and social networks.…
Recommender systems have become prosperous nowadays, designed to predict users' potential interests in items by learning embeddings. Recent developments of the Graph Neural Networks~(GNNs) also provide recommender systems with powerful…
Increasing concerns with privacy have stimulated interests in Session-based Recommendation (SR) using no personal data other than what is observed in the current browser session. Existing methods are evaluated in static settings which…
Group recommendation over social media streams has attracted significant attention due to its wide applications in domains such as e-commerce, entertainment, and online news broadcasting. By leveraging social connections and group…
Session-based recommendation systems must capture implicit user intents from sessions. However, existing models suffer from issues such as item interaction dominance and noisy sessions. We propose a multi-channel recommendation model,…
Because of the large number of online games available nowadays, online game recommender systems are necessary for users and online game platforms. The former can discover more potential online games of their interests, and the latter can…