Related papers: An Edge Computing-based Photo Crowdsourcing Framew…
Recent advances in 3D Gaussian Splatting (3DGS) have enabled high-quality, real-time novel-view synthesis from multi-view images. However, most existing methods assume the object is captured in a single, static pose, resulting in incomplete…
Edge computing is an emerging paradigm to enable low-latency applications, like mobile augmented reality, because it takes the computation on processing devices that are closer to the users. On the other hand, the need for highly scalable…
In this report, we applied expectation and maximization (EM) method described by Philips et al [1] to recover two-dimensional (2D) structure from multiple sparse signal images in random orientation. The detailed derivation of EM algorithm…
In recent years, Convolutional Neural Networks (CNN) have proven to be efficient analysis tools for processing point clouds, e.g., for reconstruction, segmentation and classification. In this paper, we focus on the classification of edges…
We present a deep learning-based multitask framework for joint 3D human pose estimation and action recognition from RGB video sequences. Our approach proceeds along two stages. In the first, we run a real-time 2D pose detector to determine…
Mobile crowdsensing (MCS) is a promising sensing paradigm that leverages the diverse embedded sensors in massive mobile devices. A key objective in MCS is to efficiently schedule mobile users to perform multiple sensing tasks. Prior work…
This work presents a flexible system to reconstruct 3D models of objects captured with an RGB-D sensor. A major advantage of the method is that our reconstruction pipeline allows the user to acquire a full 3D model of the object. This is…
Edge computing provides a cloud-like architecture where small-scale resources are distributed near the network edge, enabling applications on resource-constrained devices to offload latency-critical computations to these resources. While…
3D point cloud generation by the deep neural network from a single image has been attracting more and more researchers' attention. However, recently-proposed methods require the objects be captured with relatively clean backgrounds, fixed…
Mobile Edge Computing (MEC) as an emerging paradigm utilizing cloudlet or fog nodes to extend remote cloud computing to the edge of the network, is foreseen as a key technology towards next generation wireless networks. By offloading…
Superpixel algorithms aim to over-segment the image by grouping pixels that belong to the same object. Many state-of-the-art superpixel algorithms rely on minimizing objective functions to enforce color ho- mogeneity. The optimization is…
Edge computing and 5G have made it possible to perform analytics closer to the source of data and achieve super-low latency response times, which is not possible with centralized cloud deployment. In this paper, we present a novel…
Edge and fog computing architectures utilize container technologies in order to offer a lightweight application deployment. Container images are stored in registry services and operated by orchestration platforms to download and start the…
In this paper, we propose a novel, effective and simpler end-to-end image clustering auto-encoder algorithm: ICAE. The algorithm uses PEDCC (Predefined Evenly-Distributed Class Centroids) as the clustering centers, which ensures the…
Motivated by the advances in 3D sensing technology and the spreading of low-cost robotic platforms, 3D object reconstruction has become a common task in many areas. Nevertheless, the selection of the optimal sensor pose that maximizes the…
In autonomous vehicles or robots, point clouds from LiDAR can provide accurate depth information of objects compared with 2D images, but they also suffer a large volume of data, which is inconvenient for data storage or transmission. In…
3D reconstruction plays an increasingly important role in modern photogrammetric systems. Conventional satellite or aerial-based remote sensing (RS) platforms can provide the necessary data sources for the 3D reconstruction of large-scale…
3D point cloud segmentation remains challenging for structureless and textureless regions. We present a new unified point-based framework for 3D point cloud segmentation that effectively optimizes pixel-level features, geometrical…
Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…
Generation of computer-aided design (CAD) models from multi-view images may be useful in many practical applications. To date, this problem is usually solved with an intermediate point-cloud reconstruction and involves manual work to create…