Related papers: Playback experience driven cross layer optimisatio…
In control system networks, reconfiguration of the controller when agents are leaving or joining the network is still an open challenge, in particular when operation constraints that depend on each agent's behavior must be met. Drawing our…
Short video applications have attracted billions of users on the Internet and can satisfy diverse users' fragmented spare time with content-rich and duration-short videos. To achieve fast playback at user side, existing short video systems…
This paper studies the uplink and downlink power allocation for interactive augmented reality (AR) services, where the live video captured by an AR device is uploaded to the network edge, and then the augmented video is subsequently…
This paper introduces the Adaptive Context-Aware Multi-Path Transmission Control Protocol (ACMPTCP), an efficient approach designed to optimize the performance of Multi-Path Transmission Control Protocol (MPTCP) for data-intensive…
This paper introduces a new mathematical framework, which is used to derive joint uplink/downlink achievable rate regions for multi-user spatial multiplexing between one base station and multiple terminals. The framework consists of two…
It is well-known that cross-layer scheduling which adapts power, rate and user allocation can achieve significant gain on system capacity. However, conventional cross-layer designs all require channel state information at the base station…
Mobile augmented reality (MAR) applications extended in the metaverse could provide mixed and immersive experiences by amalgamating the virtual and physical world. However, the joint consideration between MAR and metaverse seeks the…
Vehicular communication has become a reality guided by various applications. Among those, high video quality delivery with low latency constraints required by real-time applications constitutes a very challenging task. By dint of its…
Most client hosts are equipped with multiple network interfaces (e.g., WiFi and cellular networks). Simultaneous access of multiple interfaces can significantly improve the users' quality of experience (QoE) in video streaming. An intuitive…
A novel interference management approach is proposed for modern communication scenarios, where multiple applications and networks coexist on the same channel resource. The leading principle behind the proposed approach is that the…
To accommodate the evolving demands of unmanned operations, the future sixth-generation (6G) network will support not only communication links but also sensing-communication-computing-control ($\mathbf{SC}^3$) loops. In each $\mathbf{SC}^3$…
Offloading time-sensitive, computationally intensive tasks-such as advanced learning algorithms for autonomous driving-from vehicles to nearby edge servers, vehicle-to-infrastructure (V2I) systems, or other collaborating vehicles via…
This paper proposes a set of technological solutions to transform existing transport systems into more intelligent, interactive systems by utilizing optimization and control methods that can be implemented in the near future. This will…
Stream media content caching is a key enabling technology to promote the value chain of future urban vehicular networks. Nevertheless, the high mobility of vehicles, intermittency of information transmissions, high dynamics of user…
There is nowadays a growing demand in vehicular communications for real-time applications requiring video assistance. The new state-of-the-art high-efficiency video coding (HEVC) standard is very promising for real-time video streaming. It…
Internet traffic continues to grow relentlessly, driven largely by increasingly high resolution video content. Although studies have shown that the majority of packets processed by Internet routers are pass-through traffic, they nonetheless…
In this paper, we propose a systematic solution to the problem of cross-layer optimization for delay-sensitive media transmission over time-varying wireless channels as well as investigate the structures and properties of this solution,…
Realizing that it is inherently difficult to precisely match the sending rates at the endhost with the available capacity on dynamic cellular links, we build a system, Octopus, that sends real-time data streams over cellular networks using…
We address the problem of video streaming packets from an Access Point (AP) to multiple clients over a shared wireless channel with fading. In such systems, each client maintains a buffer of packets from which to play the video, and an…
The distributed system use to enhance the performance of all types of multimedia service in the next generation network. The packet loss occurs in the video on demand system due to delay and huge traffic load from the both sides of client…