Related papers: On the Distributed Construction of Stable Networks…
We present a general approach connecting biased Maker-Breaker games and problems about local resilience in random graphs. We utilize this approach to prove new results and also to derive some known results about biased Maker-Breaker games.…
Stable gonality is a multigraph parameter that measures the complexity of a graph. It is defined using maps to trees. Those maps, in some sense, divide the edges equally over the edges of the tree; stable gonality asks for the map with the…
We consider the problem of forming a distributed queue in the adversarial dynamic network model of Kuhn, Lynch, and Oshman (STOC 2010) in which the network topology changes from round to round but the network stays connected. This is a…
Many real-world networks such as social networks consist of strategic agents. The topology of these networks often plays a crucial role in determining the ease and speed with which certain information driven tasks can be accomplished.…
A class of cubic networks composed of a regular one-dimensional lattice and a set of long-range links is introduced. Networks parametrized by a positive integer k are constructed by starting from a one-dimensional lattice and iteratively…
We study dynamic network formation from a centralized perspective. In each period, the social planner builds a single link to connect previously unlinked pairs. The social planner is forward-looking, with instantaneous utility monotonic in…
Given a connected graph on whose edges we can build roads to connect the nodes, a number of agents hold possibly different perspectives on which edges should be selected by assigning different edge weights. Our task is to build a minimum…
We study network coding gaps for the problem of makespan minimization of multiple unicasts. In this problem distinct packets at different nodes in a network need to be delivered to a destination specific to each packet, as fast as possible.…
We study the awake complexity of graph problems that belong to the class O-LOCAL, which includes a subset of problems solvable by sequential greedy algorithms, such as $(\Delta+1)$-coloring and maximal independent set. It is known from…
During a pandemic people have to find a trade-off between meeting others and staying safely at home. While meeting others is pleasant, it also increases the risk of infection. We consider this dilemma by introducing a game-theoretic network…
We show that the compressed suffix array and the compressed suffix tree for a string of length $n$ over an integer alphabet of size $\sigma\leq n$ can both be built in $O(n)$ (randomized) time using only $O(n\log\sigma)$ bits of working…
Many real life networks present an average path length logarithmic with the number of nodes and a degree distribution which follows a power law. Often these networks have also a modular and self-similar structure and, in some cases -…
In the stochastic population protocol model, we are given a connected graph with $n$ nodes, and in every time step, a scheduler samples an edge of the graph uniformly at random and the nodes connected by this edge interact. A fundamental…
We propose a method of constructing a network, in which its time structure is directly incorporated, based on a deterministic model from a time series. To construct such a network, we transform a linear model containing terms with different…
We develop algorithms, implemented in Maple, that study the number of vertices with a particular number of children in a random ordered tree where all vertices must have a number of children in some finite set. By calculating the mixed…
A graph is $\mathcal{O}_k$-free if it does not contain $k$ pairwise vertex-disjoint and non-adjacent cycles. We prove that "sparse" (here, not containing large complete bipartite graphs as subgraphs) $\mathcal{O}_k$-free graphs have…
Broadcasting and convergecasting are pivotal services in distributed systems, in particular, in wireless ad-hoc and sensor networks, which are characterized by time- varying communication graphs. We study the question of whether it is…
We present a silent, self-stabilizing ranking protocol for the population protocol model of distributed computing, where agents interact in randomly chosen pairs to solve a common task. We are given $n$ anonymous agents, and the goal is to…
We show that the class of strongly connected graphical models with treewidth at most k can be properly efficiently PAC-learnt with respect to the Kullback-Leibler Divergence. Previous approaches to this problem, such as those of Chow ([1]),…
We present analytic and numeric results for percolation in a network formed of interdependent spatially embedded networks. We show results for a treelike and a random regular network of networks each with $(i)$ unconstrained interdependent…