Related papers: On the Distributed Construction of Stable Networks…
In distributed network computing, a variant of the LOCAL model has been recently introduced, referred to as the SLEEPING model. In this model, nodes have the ability to decide on which round they are awake, and on which round they are…
We propose a novel variant of SGD customized for training network architectures that support anytime behavior: such networks produce a series of increasingly accurate outputs over time. Efficient architectural designs for these networks…
The geometric bottleneck Steiner network problem on a set of vertices $X$ embedded in a normed plane requires one to construct a graph $G$ spanning $X$ and a variable set of $k\geq 0$ additional points, such that the length of the longest…
We present the first sublinear-time algorithm for a distributed message-passing network sto compute its edge connectivity $\lambda$ exactly in the CONGEST model, as long as there are no parallel edges. Our algorithm takes $\tilde…
The paper revisits the robust $s$-$t$ path problem, one of the most fundamental problems in robust optimization. In the problem, we are given a directed graph with $n$ vertices and $k$ distinct cost functions (scenarios) defined over edges,…
Updating and querying on a range is a classical algorithmic problem with a multitude of applications. The Segment Tree data structure is particularly notable in handling the range query and update operations. A Segment Tree divides the…
We propose a model of network formation based on reinforcement learning, which can be seen as a generalization as the one proposed by Skyrms for signaling games. On a discrete graph, whose vertices represent individuals, at any time step…
Polynomial functors model systems with interfaces: each polynomial specifies the outputs a system can produce and, for each output, the inputs it accepts. The bicategory $\mathbb{O}\mathbf{rg}$ of dynamic organizations…
k-means is a widely used clustering algorithm, but for $k$ clusters and a dataset size of $N$, each iteration of Lloyd's algorithm costs $O(kN)$ time. Although there are existing techniques to accelerate single Lloyd iterations, none of…
A natural requirement of many distributed structures is fault-tolerance: after some failures, whatever remains from the structure should still be effective for whatever remains from the network. In this paper we examine spanners of general…
We consider a scenario in which leaders are required to recruit teams of followers. Each leader cannot recruit all followers, but interaction is constrained according to a bipartite network. The objective for each leader is to reach a state…
We present an algorithm that allows for building left-balanced and complete k-d trees over k-dimensional points in a trivially parallel and GPU friendly way. Our algorithm requires exactly one int per data point as temporary storage, and…
A phylogenetic network is a directed acyclic graph that visualises an evolutionary history containing so-called reticulations such as recombinations, hybridisations or lateral gene transfers. Here we consider the construction of a simplest…
I present a parallel algorithm for exact probabilistic inference in Bayesian networks. For polytree networks with n variables, the worst-case time complexity is O(log n) on a CREW PRAM (concurrent-read, exclusive-write parallel…
We present a loosely-stabilizing phase clock for population protocols. In the population model we are given a system of $n$ identical agents which interact in a sequence of randomly chosen pairs. Our phase clock is leaderless and it…
We develop techniques to prove lower bounds for the BCAST(log n) Broadcast Congested Clique model (a distributed message passing model where in each round, each processor can broadcast an O(log n)-sized message to all other processors). Our…
We prove that every weighted graph contains a spanning tree subgraph of average stretch O((log n log log n)^2). Moreover, we show how to construct such a tree in time O(m log^2 n).
The palindromic tree (a.k.a. eertree) for a string $S$ of length $n$ is a tree-like data structure that represents the set of all distinct palindromic substrings of $S$, using $O(n)$ space [Rubinchik and Shur, 2018]. It is known that, when…
Graph spanners are fundamental graph structures with a wide range of applications in distributed networks. We consider a standard synchronous message passing model where in each round $O(\log n)$ bits can be transmitted over every edge (the…
A population protocol can be viewed as a sequence of pairwise interactions of $n$ agents (nodes). During one interaction, two agents selected uniformly at random update their states by applying a specified deterministic transition function.…