Related papers: FVV Live: A real-time free-viewpoint video system …
The SVOM Visible Telescope (VT) is critical for the rapid identification of gamma-ray burst (GRB) optical counterparts, particularly for high-redshift candidates that require immediate infrared spectroscopic follow-up. To address the…
Storage and transport of six degrees of freedom (6DoF) dynamic volumetric visual content for immersive applications requires efficient compression. ISO/IEC MPEG has recently been working on a standard that aims to efficiently code and…
Event cameras are bio-inspired vision sensors that asynchronously represent pixel-level brightness changes as event streams. Event-based monocular multi-view stereo (EMVS) is a technique that exploits the event streams to estimate…
We present Stable Video 3D (SV3D) -- a latent video diffusion model for high-resolution, image-to-multi-view generation of orbital videos around a 3D object. Recent work on 3D generation propose techniques to adapt 2D generative models for…
Interactive multi-view video streaming (IMVS) services permit to remotely immerse within a 3D scene. This is possible by transmitting a set of reference camera views (anchor views), which are used by the clients to freely navigate in the…
The rise of capturing systems for objects and scenes in 3D with increased fidelity and immersion has led to the popularity of volumetric video contents that can be seen from any position and angle in 6 degrees of freedom navigation. Such…
Neural Radiance Field (NeRF)-based volumetric video has revolutionized visual media by delivering photorealistic Free-Viewpoint Video (FVV) experiences that provide audiences with unprecedented immersion and interactivity. However, the…
In this paper, we present the design and development of an undersea camera system. The goal of our system is to provide a 3D model of the undersea habitat in a long-term continuous manner. The most important feature of our system is the use…
In this letter, we study the transmission of a multi-view video (MVV) to multiple users in an Orthogonal Frequency Division Multiple Access (OFDMA) system. To maximally improve transmission efficiency, we exploit both natural multicast…
Computing accurate depth from multiple views is a fundamental and longstanding challenge in computer vision. However, most existing approaches do not generalize well across different domains and scene types (e.g. indoor vs. outdoor).…
In this paper, we propose a novel end-to-end deep neural network model for omnidirectional depth estimation from a wide-baseline multi-view stereo setup. The images captured with ultra wide field-of-view (FOV) cameras on an omnidirectional…
Video depth estimation is essential for providing 3D scene structure in applications ranging from autonomous driving to mixed reality. Current end-to-end video depth models have established state-of-the-art performance. Although current…
We introduce LiveSVG, a zero-shot approach for generating Scalable Vector Graphics (SVG) animations using video diffusion models. Current SVG animation methods struggle with complex motions: LLM-based code synthesis fails to express fine,…
Real-time video surveillance has become a crucial technology for smart cities, made possible through the large-scale deployment of mobile and fixed video cameras. In this paper, we propose situation-aware streaming, for real-time…
While bird's-eye-view (BEV) perception models can be useful for building high-definition maps (HD-Maps) with less human labor, their results are often unreliable and demonstrate noticeable inconsistencies in the predicted HD-Maps from…
We consider an interactive multiview video streaming (IMVS) system where clients select their preferred viewpoint in a given navigation window. To provide high quality IMVS, many high quality views should be transmitted to the clients.…
Video super-resolution (VSR) approaches tend to have more components than the image counterparts as they need to exploit the additional temporal dimension. Complex designs are not uncommon. In this study, we wish to untangle the knots and…
Most conventional supervised super-resolution (SR) algorithms assume that low-resolution (LR) data is obtained by downscaling high-resolution (HR) data with a fixed known kernel, but such an assumption often does not hold in real scenarios.…
Multi-view camera systems enable rich observations of complex real-world scenes, and understanding dynamic objects in multi-view settings has become central to various applications. In this work, we present MV-TAP, a novel point tracker…
While image editing has advanced rapidly, video editing remains less explored, facing challenges in consistency, control, and generalization. We study the design space of data, architecture, and control, and introduce \emph{EasyV2V}, a…