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We present FloVD, a novel video diffusion model for camera-controllable video generation. FloVD leverages optical flow to represent the motions of the camera and moving objects. This approach offers two key benefits. Since optical flow can…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Wonjoon Jin , Qi Dai , Chong Luo , Seung-Hwan Baek , Sunghyun Cho

The bio-inspired event cameras or dynamic vision sensors are capable of asynchronously capturing per-pixel brightness changes (called event-streams) in high temporal resolution and high dynamic range. However, the non-structural…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Qiang Qu , Yiran Shen , Xiaoming Chen , Yuk Ying Chung , Tongliang Liu

Advancements in heterogeneous computing technologies enable the significant potential of virtual reality (VR) applications. To offer the best user experience (UX), a system should adopt an untethered, wireless-network-based architecture to…

Networking and Internet Architecture · Computer Science 2021-01-20 Alec Rohloff , Zackary Allen , Kung-Min Lin , Joshua Okrend , Chengyi Nie , Yu-Chia Liu , Hung-Wei Tseng

Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…

Information Theory · Computer Science 2020-01-13 Cristina Perfecto , Mohammed S. Elbamby , Javier Del Ser , Mehdi Bennis

In this paper, we work to bring telepresence to every desktop. Unlike commercial systems, personal 3D video conferencing systems must render high-quality videos while remaining financially and computationally viable for the average…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Shengze Wang , Ziheng Wang , Ryan Schmelzle , Liujie Zheng , YoungJoong Kwon , Soumyadip Sengupta , Henry Fuchs

High Quality Mobile Virtual Reality (VR) is what the incoming graphics technology era demands: users around the world, regardless of their hardware and network conditions, can all enjoy the immersive virtual experience. However, the…

Hardware Architecture · Computer Science 2021-03-01 Chenhao Xie , Xie Li , Yang Hu , Huwan Peng , Michael Taylor , Shuaiwen Leon Song

Real-world videos often extend over thousands of frames. Existing generative video super-resolution (VSR) approaches, however, face two persistent challenges when processing long sequences: (1) inefficiency due to the heavy cost of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Ziqing Zhang , Kai Liu , Zheng Chen , Xi Li , Yucong Chen , Bingnan Duan , Linghe Kong , Yulun Zhang

Collecting multi-view driving scenario videos to enhance the performance of 3D visual perception tasks presents significant challenges and incurs substantial costs, making generative models for realistic data an appealing alternative. Yet,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Junpeng Jiang , Gangyi Hong , Miao Zhang , Hengtong Hu , Kun Zhan , Rui Shao , Liqiang Nie

One of today's most propitious immersive technologies is virtual reality (VR). This term is colloquially associated with headsets that transport users to a bespoke, built-for-purpose immersive 3D virtual environment. It has given rise to…

Human-Computer Interaction · Computer Science 2019-10-23 Slawomir Konrad Tadeja , Pranay Seshadri , Per Ola Kristensson

Free-Viewpoint Video (FVV) systems allow the viewers to freely change the viewpoints of the scene. In such systems, view synthesis and compression are the two main sources of artifacts influencing the perceived quality. To assess this…

Computer Vision and Pattern Recognition · Computer Science 2018-10-11 Suiyi Ling , Jesús Gutiérrez , Gu Ke , Patrick Le Callet

Video super-resolution (VSR) aiming to reconstruct a high-resolution (HR) video from its low-resolution (LR) counterpart has made tremendous progress in recent years. However, it remains challenging to deploy existing VSR methods to…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Ruohao Wang , Xiaohui Liu , Zhilu Zhang , Xiaohe Wu , Chun-Mei Feng , Lei Zhang , Wangmeng Zuo

Providing a depth-rich Virtual Reality (VR) experience to users without causing discomfort remains to be a challenge with today's commercially available head-mounted displays (HMDs), which enforce strict measures on stereoscopic camera…

Graphics · Computer Science 2019-11-12 Emre Avan , Ufuk Celikcan , Tolga K. Capin , Hasmet Gurcay

As the immersive multimedia techniques like Free-viewpoint TV (FTV) develop at an astonishing rate, user's demand for high-quality immersive contents increases dramatically. Unlike traditional uniform artifacts, the distortions within…

Image and Video Processing · Electrical Eng. & Systems 2019-07-09 Ling suiyi , Li Jing , Le Callet Patrick , Wang Junle

This paper presents an experimental investigation of real-time digital video streaming in physically complex Non-Line-Of-Sight (NLoS) channels using a low-power, low-VHF system integrated on a compact robotic platform. Reliable video…

Image and Video Processing · Electrical Eng. & Systems 2019-07-09 Jihun Choi , Chirag Rao , Fikadu T. Dagefu

Streaming free-viewpoint video~(FVV) in real-time still faces significant challenges, particularly in training, rendering, and transmission efficiency. Harnessing superior performance of 3D Gaussian Splatting~(3DGS), recent 3DGS-based FVV…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Zhihui Ke , Yuyang Liu , Xiaobo Zhou , Tie Qiu

We have been developing a visualization application for CAVE-type virtual reality (VR) systems for more than a decade. This application, VFIVE, is currently used in several CAVE systems in Japan for routine visualizations. It is also used…

Graphics · Computer Science 2013-01-28 Akira Kageyama , Nobuaki Ohno

Smartphones with multi-camera systems, featuring cameras with varying field-of-views (FoVs), are increasingly common. This variation in FoVs results in content differences across videos, paving the way for an innovative approach to video…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Han Zou , Masanori Suganuma , Takayuki Okatani

Event-based cameras are bio-inspired sensors with pixels that independently and asynchronously respond to brightness changes at microsecond resolution, offering the potential to handle state estimation tasks involving motion blur and high…

Robotics · Computer Science 2025-09-11 Sheng Zhong , Junkai Niu , Yi Zhou

We propose an online multi-view depth prediction approach on posed video streams, where the scene geometry information computed in the previous time steps is propagated to the current time step in an efficient and geometrically plausible…

Computer Vision and Pattern Recognition · Computer Science 2021-07-23 Arda Düzçeker , Silvano Galliani , Christoph Vogel , Pablo Speciale , Mihai Dusmanu , Marc Pollefeys

As an alternative sensing paradigm, dynamic vision sensors (DVS) have been recently explored to tackle scenarios where conventional sensors result in high data rate and processing time. This paper presents a hybrid event-frame approach for…

Computer Vision and Pattern Recognition · Computer Science 2022-05-11 Vivek Mohan , Deepak Singla , Tarun Pulluri , Andres Ussa , Pradeep Kumar Gopalakrishnan , Pao-Sheng Sun , Bharath Ramesh , Arindam Basu