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Data generation and labeling are usually an expensive part of learning for robotics. While active learning methods are commonly used to tackle the former problem, preference-based learning is a concept that attempts to solve the latter by…

Machine Learning · Computer Science 2018-10-11 Erdem Bıyık , Dorsa Sadigh

The ability to plan actions on multiple levels of abstraction enables intelligent agents to solve complex tasks effectively. However, learning the models for both low and high-level planning from demonstrations has proven challenging,…

Artificial Intelligence · Computer Science 2023-05-30 Kalle Kujanpää , Joni Pajarinen , Alexander Ilin

In the pursuit of efficient automated content creation, procedural generation, leveraging modifiable parameters and rule-based systems, emerges as a promising approach. Nonetheless, it could be a demanding endeavor, given its intricate…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Chunyi Sun , Junlin Han , Weijian Deng , Xinlong Wang , Zishan Qin , Stephen Gould

Training large foundation models for agentic tasks is increasingly impractical due to the high computational costs, long iteration cycles, and rapid obsolescence as new models are continuously released. Instead of post-training massive…

In this paper, we explore an approach to auxiliary task discovery in reinforcement learning based on ideas from representation learning. Auxiliary tasks tend to improve data efficiency by forcing the agent to learn auxiliary prediction and…

Machine Learning · Computer Science 2024-07-23 Banafsheh Rafiee , Sina Ghiassian , Jun Jin , Richard Sutton , Jun Luo , Adam White

This work presents code to procedurally generate examples for the ARC training tasks. For each of the 400 tasks, an example generator following the transformation logic of the original examples was created. In effect, the assumed underlying…

Machine Learning · Computer Science 2024-04-12 Michael Hodel

Agentic Retrieval-Augmented Generation (Agentic RAG) enhances the processing capability for complex tasks through dynamic retrieval and adaptive workflows. Recent advances (e.g., Search-R1) have shown that outcome-supervised reinforcement…

Computation and Language · Computer Science 2025-10-08 Yongqi Leng , Yikun Lei , Xikai Liu , Meizhi Zhong , Bojian Xiong , Yurong Zhang , Yan Gao , Yi Wu , Yao Hu , Deyi Xiong

Despite tremendous progress, machine learning and deep learning still suffer from incomprehensible predictions. Incomprehensibility, however, is not an option for the use of (deep) reinforcement learning in the real world, as unpredictable…

Artificial Intelligence · Computer Science 2024-07-23 Manuel Eberhardinger , Florian Rupp , Johannes Maucher , Setareh Maghsudi

Curriculum reinforcement learning (CRL) improves the learning speed and stability of an agent by exposing it to a tailored series of tasks throughout learning. Despite empirical successes, an open question in CRL is how to automatically…

Machine Learning · Computer Science 2020-10-26 Pascal Klink , Carlo D'Eramo , Jan Peters , Joni Pajarinen

We propose to improve unconditional Generative Adversarial Networks (GAN) by training the self-supervised learning with the adversarial process. In particular, we apply self-supervised learning via the geometric transformation on input…

Computer Vision and Pattern Recognition · Computer Science 2019-05-15 Ngoc-Trung Tran , Viet-Hung Tran , Ngoc-Bao Nguyen , Ngai-Man Cheung

Curriculum learning allows complex tasks to be mastered via incremental progression over `stepping stone' goals towards a final desired behaviour. Typical implementations learn locomotion policies for challenging environments through…

Neural and Evolutionary Computing · Computer Science 2022-03-30 David Howard , Josh Kannemeyer , Davide Dolcetti , Humphrey Munn , Nicole Robinson

Many challenging reinforcement learning (RL) problems require designing a distribution of tasks that can be applied to train effective policies. This distribution of tasks can be specified by the curriculum. A curriculum is meant to improve…

Machine Learning · Computer Science 2023-01-03 Maria Nesterova , Alexey Skrynnik , Aleksandr Panov

Recent progress in generative models has stimulated significant innovations in many fields, such as image generation and chatbots. Despite their success, these models often produce sketchy and misleading solutions for complex multi-agent…

Artificial Intelligence · Computer Science 2024-10-04 Zeyang Liu , Xinrui Yang , Shiguang Sun , Long Qian , Lipeng Wan , Xingyu Chen , Xuguang Lan

Continually solving new, unsolved tasks is the key to learning diverse behaviors. Through reinforcement learning (RL), we have made massive strides towards solving tasks that have a single goal. However, in the multi-task domain, where an…

Machine Learning · Computer Science 2020-06-18 Yunzhi Zhang , Pieter Abbeel , Lerrel Pinto

TaskGen is an open-sourced agentic framework which uses an Agent to solve an arbitrary task by breaking them down into subtasks. Each subtask is mapped to an Equipped Function or another Agent to execute. In order to reduce verbosity (and…

Time series modeling is crucial for many applications, however, it faces challenges such as complex spatio-temporal dependencies and distribution shifts in learning from historical context to predict task-specific outcomes. To address these…

Artificial Intelligence · Computer Science 2024-08-28 Chidaksh Ravuru , Sagar Srinivas Sakhinana , Venkataramana Runkana

Real-time processing is crucial in autonomous driving systems due to the imperative of instantaneous decision-making and rapid response. In real-world scenarios, autonomous vehicles are continuously tasked with interpreting their…

Computer Vision and Pattern Recognition · Computer Science 2024-03-07 Wonhyeok Choi , Mingyu Shin , Hyukzae Lee , Jaehoon Cho , Jaehyeon Park , Sunghoon Im

Search-based procedural content generation (PCG) is a well-known method for level generation in games. Its key advantage is that it is generic and able to satisfy functional constraints. However, due to the heavy computational costs to run…

Artificial Intelligence · Computer Science 2022-08-26 Ahmed Khalifa , Michael Cerny Green , Julian Togelius

Domain Adaptation is an actively researched problem in Computer Vision. In this work, we propose an approach that leverages unsupervised data to bring the source and target distributions closer in a learned joint feature space. We…

Computer Vision and Pattern Recognition · Computer Science 2018-04-16 Swami Sankaranarayanan , Yogesh Balaji , Carlos D. Castillo , Rama Chellappa

Advancements in reinforcement learning (RL) have demonstrated superhuman performance in complex tasks such as Starcraft, Go, Chess etc. However, knowledge transfer from Artificial "Experts" to humans remain a significant challenge. A…

Artificial Intelligence · Computer Science 2023-06-23 Sidney Tio , Pradeep Varakantham