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While GPUs are responsible for training the vast majority of state-of-the-art deep learning models, the implications of their architecture are often overlooked when designing new deep learning (DL) models. As a consequence, modifying a DL…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-01 Quentin Anthony , Jacob Hatef , Deepak Narayanan , Stella Biderman , Stas Bekman , Junqi Yin , Aamir Shafi , Hari Subramoni , Dhabaleswar Panda

Personalized recommendation is a ubiquitous application on the internet, with many industries and hyperscalers extensively leveraging Deep Learning Recommendation Models (DLRMs) for their personalization needs (like ad serving or movie…

Hardware Architecture · Computer Science 2024-10-30 Rishabh Jain , Vivek M. Bhasi , Adwait Jog , Anand Sivasubramaniam , Mahmut T. Kandemir , Chita R. Das

Many mission-critical systems are based on GPU for inference. It requires not only high recognition accuracy but also low latency in responding time. Although many studies are devoted to optimizing the structure of deep models for efficient…

Computer Vision and Pattern Recognition · Computer Science 2020-08-13 Ming Lin , Hesen Chen , Xiuyu Sun , Qi Qian , Hao Li , Rong Jin

3D Gaussian Splatting (3DGS) has emerged as a mainstream solution for novel view synthesis and 3D reconstruction. By explicitly encoding a 3D scene using a collection of Gaussian kernels, 3DGS achieves high-quality rendering with superior…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Lei Lan , Tianjia Shao , Zixuan Lu , Yu Zhang , Chenfanfu Jiang , Yin Yang

3D Gaussian Splatting (3DGS) has emerged as a promising 3D reconstruction technique. The traditional 3DGS training pipeline follows three sequential steps: Gaussian densification, Gaussian projection, and color splatting. Despite its…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Junyi Wu , Jiaming Xu , Jinhao Li , Yongkang Zhou , Jiayi Pan , Xingyang Li , Guohao Dai

Deep Neural Networks (DNNs) have revolutionized various fields, but their deployment on GPUs often leads to significant energy consumption. Unlike existing methods for reducing GPU energy consumption, which are either hardware-inflexible or…

Performance · Computer Science 2024-12-02 Yijia Zhang , Zhihong Gou , Shijie Cao , Weigang Feng , Sicheng Zhang , Guohao Dai , Ningyi Xu

In this paper, we analyze the complexity of natural parallelizations of Delaunay refinement methods for mesh generation. The parallelizations employ a simple strategy: at each iteration, they choose a set of ``independent'' points to insert…

Computational Geometry · Computer Science 2007-05-23 Dan A. Spielman , Shang-hua Teng , Alper Ungor

There is a stage in the GPU computing pipeline where a grid of thread-blocks is mapped to the problem domain. Normally, this grid is a k-dimensional bounding box that covers a k-dimensional problem no matter its shape. Threads that fall…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-08-27 Cristobal A. Navarro , Nancy Hitschfeld

A novel and scalable geometric multi-level algorithm is presented for the numerical solution of elliptic partial differential equations, specially designed to run with high occupancy of streaming processors inside Graphics Processing…

Mathematical Software · Computer Science 2017-03-22 J. T. Becerra-Sagredo , F. Mandujano , C. Malaga

We provide a preliminary study on utilizing GPU (Graphics Processing Unit) to accelerate computation for three simulation optimization tasks with either first-order or second-order algorithms. Compared to the implementation using only CPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-04-19 Jinghai He , Haoyu Liu , Yuhang Wu , Zeyu Zheng , Tingyu Zhu

Unstructured-mesh based numerical algorithms such as finite volume and finite element algorithms form an important class of applications for many scientific and engineering domains. The key difficulty in achieving higher performance from…

Mathematical Software · Computer Science 2019-07-30 András Attila Sulyok , Gábor Dániel Balogh , István Zoltán Reguly , Gihan R. Mudalige

Graph Pattern Mining (GPM) is an important, rapidly evolving, and computation demanding area. GPM computation relies on subgraph enumeration, which consists in extracting subgraphs that match a given property from an input graph. Graphics…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-12-12 Samuel Ferraz , Vinicius Dias , Carlos H. C. Teixeira , George Teodoro , Wagner Meira

Connected components and spanning forest are fundamental graph algorithms due to their use in many important applications, such as graph clustering and image segmentation. GPUs are an ideal platform for graph algorithms due to their high…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-28 Changwan Hong , Laxman Dhulipala , Julian Shun

This paper presents a heterogeneous adaptive mesh refinement (AMR) framework for efficient simulation of moderately stiff reactive problems. This framework features an elaborate subcycling-in-time algorithm along with a specialized…

Computational Physics · Physics 2025-06-04 Yuqi Wang , Yadong Zeng , Ralf Deiterding , Jianhan Liang

Modern computing platforms tend to deploy multiple GPUs (2, 4, or more) on a single node to boost system performance, with each GPU having a large capacity of global memory and streaming multiprocessors (SMs). GPUs are an expensive…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-07-20 Chao Chen , Chris Porter , Santosh Pande

An extension of the restricted Delaunay-refinement algorithm for surface mesh generation is described, where a new point-placement scheme is introduced to improve element quality in the presence of mesh size constraints. Specifically, it is…

Computational Geometry · Computer Science 2016-06-28 Darren Engwirda , David Ivers

Simulations of physical phenomena are essential to the expedient design of precision components in aerospace and other high-tech industries. These phenomena are often described by mathematical models involving partial differential equations…

Computational Physics · Physics 2017-01-05 Daniel Magee , Kyle E Niemeyer

Bloom filters are a fundamental data structure for approximate membership queries, with applications ranging from data analytics to databases and genomics. Several variants have been proposed to accommodate parallel architectures. GPUs,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-12-18 Daniel Jünger , Kevin Kristensen , Yunsong Wang , Xiangyao Yu , Bertil Schmidt

Hypergraph partitioning is a pervasive NP-hard problem, and accelerating its computation on GPU can both slice time-to-solution and raise quality of results. In this work, we implement a multi-level hypergraph partitioning algorithm on GPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-17 Marco Ronzani , Cristina Silvano

We propose a high-performance GPU solver for inverse homogenization problems to design high-resolution 3D microstructures. Central to our solver is a favorable combination of data structures and algorithms, making full use of the parallel…

Optimization and Control · Mathematics 2023-05-26 Di Zhang , Xiaoya Zhai , Ligang Liu , Xiao-Ming Fu