English
Related papers

Related papers: GramGAN: Deep 3D Texture Synthesis From 2D Exempla…

200 papers

This paper presents a novel framework for generating texture mosaics with convolutional neural networks. Our method is called GANosaic and performs optimization in the latent noise space of a generative texture model, which allows the…

Computer Vision and Pattern Recognition · Computer Science 2017-12-04 Nikolay Jetchev , Urs Bergmann , Calvin Seward

Recent deep image-to-image translation techniques allow fast generation of face images from freehand sketches. However, existing solutions tend to overfit to sketches, thus requiring professional sketches or even edge maps as input. To…

Graphics · Computer Science 2020-06-09 Shu-Yu Chen , Wanchao Su , Lin Gao , Shihong Xia , Hongbo Fu

In this paper, we present TEXTure, a novel method for text-guided generation, editing, and transfer of textures for 3D shapes. Leveraging a pretrained depth-to-image diffusion model, TEXTure applies an iterative scheme that paints a 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-02-06 Elad Richardson , Gal Metzer , Yuval Alaluf , Raja Giryes , Daniel Cohen-Or

Prior works about text-to-image synthesis typically concatenated the sentence embedding with the noise vector, while the sentence embedding and the noise vector are two different factors, which control the different aspects of the…

Multimedia · Computer Science 2023-03-27 Jiguo Li , Xiaobin Liu , Lirong Zheng

High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Arianna Rampini , Kanika Madan , Bruno Roy , AmirHossein Zamani , Derek Cheung

We present ShaDDR, an example-based deep generative neural network which produces a high-resolution textured 3D shape through geometry detailization and conditional texture generation applied to an input coarse voxel shape. Trained on a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Qimin Chen , Zhiqin Chen , Hang Zhou , Hao Zhang

Vibration rendering is essential for creating realistic tactile experiences in human-virtual object interactions, such as in video game controllers and VR devices. By dynamically adjusting vibration parameters based on user actions, these…

Human-Computer Interaction · Computer Science 2025-02-18 Mingxin Zhang , Shun Terui , Yasutoshi Makino , Hiroyuki Shinoda

This paper presents a method to reconstruct high-quality textured 3D models from single images. Current methods rely on datasets with expensive annotations; multi-view images and their camera parameters. Our method relies on GAN generated…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Aysegul Dundar , Jun Gao , Andrew Tao , Bryan Catanzaro

We propose a new approach for synthesizing fully detailed art-stylized images from sketches. Given a sketch, with no semantic tagging, and a reference image of a specific style, the model can synthesize meaningful details with colors and…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 Bingchen Liu , Kunpeng Song , Ahmed Elgammal

Automatic synthesis of realistic images from text would be interesting and useful, but current AI systems are still far from this goal. However, in recent years generic and powerful recurrent neural network architectures have been developed…

Neural and Evolutionary Computing · Computer Science 2016-06-07 Scott Reed , Zeynep Akata , Xinchen Yan , Lajanugen Logeswaran , Bernt Schiele , Honglak Lee

Generative Adversarial Networks (GANs) have extended deep learning to complex generation and translation tasks across different data modalities. However, GANs are notoriously difficult to train: Mode collapse and other instabilities in the…

Neural and Evolutionary Computing · Computer Science 2021-10-29 Santiago Gonzalez , Mohak Kant , Risto Miikkulainen

Artificial data synthesis is currently a well studied topic with useful applications in data science, computer vision, graphics and many other fields. Generating realistic data is especially challenging since human perception is highly…

Computational Geometry · Computer Science 2019-01-23 Gil Shamai , Ron Slossberg , Ron Kimmel

3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery. Towards fine-grained control over facial attributes, recent efforts…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Jingxiang Sun , Xuan Wang , Lizhen Wang , Xiaoyu Li , Yong Zhang , Hongwen Zhang , Yebin Liu

Current image-to-3D approaches suffer from high computational costs and lack scalability for high-resolution outputs. In contrast, we introduce a novel framework to directly generate explicit surface geometry and texture using multi-view 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Haoyu Wu , Meher Gitika Karumuri , Chuhang Zou , Seungbae Bang , Yuelong Li , Dimitris Samaras , Sunil Hadap

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Zaiwei Zhang , Zhenpei Yang , Chongyang Ma , Linjie Luo , Alexander Huth , Etienne Vouga , Qixing Huang

Despite the breakthroughs in quality of image enhancement, an end-to-end solution for simultaneous recovery of the finer texture details and sharpness for degraded images with low resolution is still unsolved. Some existing approaches focus…

Computer Vision and Pattern Recognition · Computer Science 2019-01-17 Soumya Shubhra Ghosh , Yang Hua , Sankha Subhra Mukherjee , Neil Robertson

Generating high-fidelity, 3D-consistent garment textures remains a challenging problem due to the inherent complexities of garment structures and the stringent requirement for detailed, globally consistent texture synthesis. Existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Jinbo Wu , Xiaobo Gao , Xing Liu , Chen Zhao , Jialun Liu

Using a large-scale, experimentally captured 3D microstructure dataset, we implement the generative adversarial network (GAN) framework to learn and generate 3D microstructures of solid oxide fuel cell electrodes. The generated…

Image and Video Processing · Electrical Eng. & Systems 2020-06-25 Tim Hsu , William K. Epting , Hokon Kim , Harry W. Abernathy , Gregory A. Hackett , Anthony D. Rollett , Paul A. Salvador , Elizabeth A. Holm

We address the challenging problem of generating facial attributes using a single image in an unconstrained pose. In contrast to prior works that largely consider generation on 2D near-frontal images, we propose a GAN-based framework to…

Computer Vision and Pattern Recognition · Computer Science 2019-07-25 Feng-Ju Chang , Xiang Yu , Ram Nevatia , Manmohan Chandraker