Related papers: Unsupervised Learning of Video Representations via…
Improved dense trajectories (iDT) have shown great performance in action recognition, and their combination with the two-stream approach has achieved state-of-the-art performance. It is, however, difficult for iDT to completely remove…
Dense self-supervised learning has shown great promise for learning pixel- and patch-level representations, but extending it to videos remains challenging due to the complexity of motion dynamics. Existing approaches struggle as they rely…
Several unsupervised and self-supervised approaches have been developed in recent years to learn visual features from large-scale unlabeled datasets. Their main drawback however is that these methods are hardly able to recognize visual…
The recent success in human action recognition with deep learning methods mostly adopt the supervised learning paradigm, which requires significant amount of manually labeled data to achieve good performance. However, label collection is an…
The objective of this paper is self-supervised learning of spatio-temporal embeddings from video, suitable for human action recognition. We make three contributions: First, we introduce the Dense Predictive Coding (DPC) framework for…
The success of deep neural networks generally requires a vast amount of training data to be labeled, which is expensive and unfeasible in scale, especially for video collections. To alleviate this problem, in this paper, we propose…
Action recognition and detection in the context of long untrimmed video sequences has seen an increased attention from the research community. However, annotation of complex activities is usually time consuming and challenging in practice.…
Human behavior understanding in videos is a complex, still unsolved problem and requires to accurately model motion at both the local (pixel-wise dense prediction) and global (aggregation of motion cues) levels. Current approaches based on…
The objective of this paper is self-supervised representation learning, with the goal of solving semi-supervised video object segmentation (a.k.a. dense tracking). We make the following contributions: (i) we propose to improve the existing…
We introduce a novel self-supervised learning approach to learn representations of videos that are responsive to changes in the motion dynamics. Our representations can be learned from data without human annotation and provide a substantial…
One of the most promising approaches for unsupervised learning is combining deep representation learning and deep clustering. Some recent works propose to simultaneously learn representation using deep neural networks and perform clustering…
We present a novel approach for unsupervised activity segmentation which uses video frame clustering as a pretext task and simultaneously performs representation learning and online clustering. This is in contrast with prior works where…
Analyzing the story behind TV series and movies often requires understanding who the characters are and what they are doing. With improving deep face models, this may seem like a solved problem. However, as face detectors get better,…
We propose a novel system for active semi-supervised feature-based action recognition. Given time sequences of features tracked during movements our system clusters the sequences into actions. Our system is based on encoder-decoder…
Deep clustering against self-supervised learning is a very important and promising direction for unsupervised visual representation learning since it requires little domain knowledge to design pretext tasks. However, the key component,…
Multi-face tracking in unconstrained videos is a challenging problem as faces of one person often appear drastically different in multiple shots due to significant variations in scale, pose, expression, illumination, and make-up. Existing…
Unsupervised approaches to learning in neural networks are of substantial interest for furthering artificial intelligence, both because they would enable the training of networks without the need for large numbers of expensive annotations,…
We propose a novel system for unsupervised skeleton-based action recognition. Given inputs of body keypoints sequences obtained during various movements, our system associates the sequences with actions. Our system is based on an…
We introduce a novel semi-supervised video segmentation approach based on an efficient video representation, called as "super-trajectory". Each super-trajectory corresponds to a group of compact trajectories that exhibit consistent motion…
We use multilayer Long Short Term Memory (LSTM) networks to learn representations of video sequences. Our model uses an encoder LSTM to map an input sequence into a fixed length representation. This representation is decoded using single or…