Related papers: GPU-Accelerated Discontinuous Galerkin Methods: 30…
A new high order accurate semi-implicit space-time Discontinuous Galerkin method on staggered grids, for the simulation of viscous incompressible flows on two-dimensional domains is presented. The designed scheme is of the Arbitrary…
We present a matrix-free GPU multigrid preconditioner with algebraically consistent coarsening for solving Poisson equations on adaptive octree grids with irregular domains. Within uniform-resolution regions, the coarsening satisfies the…
In this paper, a uniformly high-order discontinuous Galerkin gas kinetic scheme (DG-HGKS) is proposed to solve the Euler equations of compressible flows. The new scheme is an extension of the one-stage compact and efficient high-order GKS…
Graphics Processing Units (GPUs) are high performance co-processors originally intended to improve the use and quality of computer graphics applications. Once, researchers and practitioners noticed the potential of using GPU for general…
The discontinuous Galerkin (DG) method has been widely considered in recent years to develop scalable flow solvers for its ability to handle discontinuities, such as shocks and detonations, with greater accuracy and high arithmetic…
This paper concerns preservation of velocity and pressure equilibria in smooth, compressible, multicomponent flows in the inviscid limit. First, we derive the velocity-equilibrium and pressure-equilibrium conditions of a standard…
An implicit high-order discontinuous Galerkin (DG) method is developed to find steady-state solution of rarefied gas flow described by the Boltzmann equation with full collision operator. In the physical space, velocity distribution…
This paper proposes a fully implicit numerical scheme for immiscible incompressible two-phase flow in porous media taking into account gravity, capillary effects, and heterogeneity. The objective is to develop a fully implicit stable…
High-order Discontinuous Galerkin (DG) methods offer excellent accuracy for turbulent flow simulations, especially when implemented on GPU-oriented architectures that favor very high polynomial orders. On modern GPUs, high-order polynomial…
Discontinuous Galerkin finite element schemes exhibit attractive features for accurate large-scale wave-propagation simulations on modern parallel architectures. For many applications, these schemes must be coupled with non-reflective…
A diffused-interface approach based on the Allen-Cahn phase field equation is developed within a high-order Discontinuous Galerkin framework. The interface capturing technique is based on the balance between explicit diffusion and…
High-order Discontinuous Galerkin (DG) methods promise to be an excellent discretisation paradigm for partial differential equation solvers by combining high arithmetic intensity with localised data access. They also facilitate dynamic…
This article investigates matrix-free higher-order discontinuous Galerkin discretizations of the Navier--Stokes equations for incompressible flows with variable viscosity. The viscosity field may be prescribed analytically or governed by a…
An exponential time-integrator scheme of second-order accuracy based on the predictor-corrector methodology, denoted PCEXP, is developed to solve multi-dimensional nonlinear partial differential equations pertaining to fluid dynamics. The…
We present scalable iterative solvers and preconditioning strategies for Hybridizable Discontinuous Galerkin (HDG) discretizations of partial differential equations (PDEs) on graphics processing units (GPUs). The HDG method is implemented…
The goal of this paper is to create a fruitful bridge between the numerical methods for approximating partial differential equations (PDEs) in fluid dynamics and the (iterative) numerical methods for dealing with the resulting large linear…
A numerical method based on the hybridizable discontinuous Galerkin method in space and backward Euler in time is formulated and analyzed for solving the miscible displacement problem. Under low regularity assumptions, convergence is…
A discontinuous Galerkin (DG) method suitable for large-scale astrophysical simulations on Cartesian meshes as well as arbitrary static and moving Voronoi meshes is presented. Most major astrophysical fluid dynamics codes use a finite…
We extend the discontinuous Galerkin (DG) framework to the analysis of first-order hyperbolic and advection-dominated problems posed on implicitly defined surfaces. The focus will be on the hyperbolic part, which is discretised using a…
We describe the GPU implementation of shifted or multimass iterative solvers for sparse linear systems of the sort encountered in lattice gauge theory. We provide a generic tool that can be used by those without GPU programming experience…