Related papers: Root finding algorithms and persistence of Jordan …
We present an algorithm for computing a maximum agreement subtree of two unrooted evolutionary trees. It takes O(n^{1.5} log n) time for trees with unbounded degrees, matching the best known time complexity for the rooted case. Our…
In this paper, we propose REASON, a novel framework that enables the automatic discovery of both intra-level (i.e., within-network) and inter-level (i.e., across-network) causal relationships for root cause localization. REASON consists of…
We analyze a tree search problem with an underlying Markov decision process, in which the goal is to identify the best action at the root that achieves the highest cumulative reward. We present a new tree policy that optimally allocates a…
Characterization of joint probability distribution for large networks of random variables remains a challenging task in data science. Probabilistic graph approximation with simple topologies has practically been resorted to; typically the…
Let $K$ be a field, complete with respect to a discrete non-archimedian valuation and let $k$ be the residue field. Consider a system $F$ of $n$ polynomial equations in $K\vars$. Our first result is a reformulation of the classical Hensel's…
Finding roots of equations is at the heart of most computational science. A well-known and widely used iterative algorithm is the Newton's method. However, its convergence depends heavily on the initial guess, with poor choices often…
In this paper, we study the online nearest neighbor random tree in dimension $d\in \mathbb N$ (called $d$-NN tree for short) defined as follows. We fix the torus $\mathbb T^d_n$ of dimension $d$ and area $n$ and equip it with the metric…
Decision tree learning has long been a central topic in theoretical computer science, driven by its practical importance. A fundamental and widely used method for decision tree construction is the top-down greedy heuristic, which…
K-Nearest Neighbors (KNN) search is a fundamental algorithm in artificial intelligence software with applications in robotics, and autonomous vehicles. These wide-ranging applications utilize KNN either directly for simple classification or…
Decision tree (and its extensions such as Gradient Boosting Decision Trees and Random Forest) is a widely used machine learning algorithm, due to its practical effectiveness and model interpretability. With the emergence of big data, there…
The algorithms of Pan (1995) and(2002) approximate the roots of a complex univariate polynomial in nearly optimal arithmetic and Boolean time but require precision of computing that exceeds the degree of the polynomial. This causes…
Random Fourier features (RFF) represent one of the most popular and wide-spread techniques in machine learning to scale up kernel algorithms. Despite the numerous successful applications of RFFs, unfortunately, quite little is understood…
The aim of this paper is to develop a method for proving almost sure convergence in Gromov-Hausodorff-Prokhorov topology for a class of models of growing random graphs that generalises R\'emy's algorithm for binary trees. We describe the…
Many existing statistical models for networks overlook the fact that many real world networks are formed through a growth process. To address this, we introduce the PAPER (Preferential Attachment Plus Erd\H{o}s--R\'{e}nyi) model for random…
We consider the following general network design problem on directed graphs. The input is an asymmetric metric $(V,c)$, root $r^{*}\in V$, monotone submodular function $f:2^V\rightarrow \mathbb{R}_+$ and budget $B$. The goal is to find an…
An evolutionary tree (phylogenetic tree) is a binary, rooted, unordered tree that models the evolutionary history of currently living species in which leaves are labeled by species. In this paper, we investigate the problem of finding the…
Routing tables in ad hoc and wireless routing protocols can be represented using rooted trees. The constant need for communication and storage of these trees in routing protocols demands an efficient rooted tree coding algorithm. This…
Root-finding method is an iterative process that constructs a sequence converging to a solution of an equation. Householder's method is a higher-order method that requires higher order derivatives of the reciprocal of a function and has…
A monotone drawing of a graph G is a straight-line drawing of G such that every pair of vertices is connected by a path that is monotone with respect to some direction. Trees, as a special class of graphs, have been the focus of several…
Motivated by the evident success of context-tree based methods in lossless data compression, we explore, in this paper, methods of the same spirit in universal prediction of individual sequences. By context-tree prediction, we refer to a…