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Related papers: A Confidence-Calibrated MOBA Game Winner Predictor

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League of Legends (LoL) is the most widely played multiplayer online battle arena (MOBA) game in the world. An important aspect of LoL is competitive ranked play, which utilizes a skill-based matchmaking system to form fair teams. However,…

Machine Learning · Computer Science 2021-08-09 Tiffany D. Do , Seong Ioi Wang , Dylan S. Yu , Matthew G. McMillian , Ryan P. McMahan

This paper presents a study on the prediction of outcomes in matches of the electronic game League of Legends (LoL) using machine learning techniques. With the aim of exploring the ability to predict real-time results, considering different…

Machine Learning · Computer Science 2026-05-01 Jailson B. S. Junior , Claudio E. C. Campelo

The multiplayer online battle arena (MOBA) games have become increasingly popular in recent years. Consequently, many efforts have been devoted to providing pre-game or in-game predictions for them. However, these works are limited in the…

Artificial Intelligence · Computer Science 2022-03-29 Zelong Yang , Yan Wang , Piji Li , Shaobin Lin , Shuming Shi , Shao-Lun Huang , Wei Bi

Individual behavior and decisions are substantially influenced by their contexts, such as location, environment, and time. Changes along these dimensions can be readily observed in Multiplayer Online Battle Arena games (MOBA), where players…

Artificial Intelligence · Computer Science 2021-02-24 Julie Jiang , Kristina Lerman , Emilio Ferrara

Probability estimation models play an important role in various fields, such as weather forecasting, recommendation systems, and sports analysis. Among several models estimating probabilities, it is difficult to evaluate which model gives…

Machine Learning · Computer Science 2024-06-06 Euihyeon Choi , Jooyoung Kim , Wonkyung Lee

Current research in eSports lacks the tools for proper game practising and performance analytics. The majority of prior work relied only on in-game data for advising the players on how to perform better. However, in-game mechanics and…

Information Retrieval · Computer Science 2021-08-24 Anton Smerdov , Andrey Somov , Evgeny Burnaev , Bo Zhou , Paul Lukowicz

Assessing uncertainty is an important step towards ensuring the safety and reliability of machine learning systems. Existing uncertainty estimation techniques may fail when their modeling assumptions are not met, e.g. when the data…

Machine Learning · Computer Science 2017-01-24 Volodymyr Kuleshov , Stefano Ermon

Probabilistic classifiers output confidence scores along with their predictions, and these confidence scores should be calibrated, i.e., they should reflect the reliability of the prediction. Confidence scores that minimize standard metrics…

The deployment of machine learning classifiers in high-stakes domains requires well-calibrated confidence scores for model predictions. In this paper we introduce the notion of variable-based calibration to characterize calibration…

Machine Learning · Computer Science 2023-04-07 Markelle Kelly , Padhraic Smyth

Multiplayer Online Battle Arena (MOBA) is one of the most successful game genres. MOBA games such as League of Legends have competitive environments where players race for their rank. In most MOBA games, a player's rank is determined by the…

Machine Learning · Computer Science 2022-07-22 Junho Jang , Ji Young Woo , Huy Kang Kim

Classifier calibration has received recent attention from the machine learning community due both to its practical utility in facilitating decision making, as well as the observation that modern neural network classifiers are poorly…

Machine Learning · Computer Science 2022-05-24 John Kirchenbauer , Jacob Oaks , Eric Heim

We consider clustering player behavior and learning the optimal team composition for multiplayer online games. The goal is to determine a set of descriptive play style groupings and learn a predictor for win/loss outcomes. The predictor…

Social and Information Networks · Computer Science 2015-03-10 Hao Yi Ong , Sunil Deolalikar , Mark Peng

Probability predictions are essential to inform decision making across many fields. Ideally, probability predictions are (i) well calibrated, (ii) accurate, and (iii) bold, i.e., spread out enough to be informative for decision making.…

Methodology · Statistics 2024-06-07 Adeline P. Guthrie , Christopher T. Franck

Uncertainty in probabilistic classifiers predictions is a key concern when models are used to support human decision making, in broader probabilistic pipelines or when sensitive automatic decisions have to be taken. Studies have shown that…

Machine Learning · Computer Science 2021-09-09 Nicolas Posocco , Antoine Bonnefoy

A metagame is a collection of knowledge that goes beyond the rules of a game. In competitive, team-based games like Pok\'emon or League of Legends, it refers to the set of current dominant characters and/or strategies within the player…

Artificial Intelligence · Computer Science 2024-09-12 Akash Saravanan , Matthew Guzdial

This paper presents a personalized character recommendation system for Multiplayer Online Battle Arena (MOBA) games which are considered as one of the most popular online video game genres around the world. When playing MOBA games, players…

Artificial Intelligence · Computer Science 2022-04-28 Hojoon Lee , Dongyoon Hwang , Hyunseung Kim , Byungkun Lee , Jaegul Choo

Trustworthiness in neural networks is crucial for their deployment in critical applications, where reliability, confidence, and uncertainty play pivotal roles in decision-making. Traditional performance metrics such as accuracy and…

Machine Learning · Computer Science 2025-09-05 Koffi Ismael Ouattara , Ioannis Krontiris , Theo Dimitrakos , Frank Kargl

Champion recommendation in multiplayer online battle arena games is usually framed informally as a problem of metagame strength, personal comfort, or global win rate. We formalize champion recommendation in League of Legends as an…

Applications · Statistics 2026-05-19 Min Heo , Pranav Kadiyam , Prasun Panthi

Sports betting's recent federal legalisation in the USA coincides with the golden age of machine learning. If bettors can leverage data to reliably predict the probability of an outcome, they can recognise when the bookmaker's odds are in…

Machine Learning · Computer Science 2024-02-02 Conor Walsh , Alok Joshi

With the rapid prevalence and explosive development of MOBA esports (Multiplayer Online Battle Arena electronic sports), much research effort has been devoted to automatically predicting game results (win predictions). While this task has…

Artificial Intelligence · Computer Science 2021-04-19 Zelong Yang , Zhufeng Pan , Yan Wang , Deng Cai , Xiaojiang Liu , Shuming Shi , Shao-Lun Huang
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