Related papers: On the generalization of learning-based 3D reconst…
Cascaded regression has been recently applied to reconstructing 3D faces from single 2D images directly in shape space, and achieved state-of-the-art performance. This paper investigates thoroughly such cascaded regression based 3D face…
Augmentation-based self-supervised learning methods have shown remarkable success in self-supervised visual representation learning, excelling in learning invariant features but often neglecting equivariant ones. This limitation reduces the…
Reconstructing 3D representations from 2D inputs is a fundamental task in computer vision and graphics, serving as a cornerstone for understanding and interacting with the physical world. While traditional methods achieve high fidelity,…
This comprehensive review examines the evolution and the current state of the art in three-dimensional (3D) reconstruction techniques in manufacturing applications. The analysis covers both traditional approaches and emerging deep learning…
We present a novel 3D shape reconstruction method which learns to predict an implicit 3D shape representation from a single RGB image. Our approach uses a set of single-view images of multiple object categories without viewpoint annotation,…
Neural implicit representations have shown substantial improvements in efficiently storing 3D data, when compared to conventional formats. However, the focus of existing work has mainly been on storage and subsequent reconstruction. In this…
3D policy learning promises superior generalization and cross-embodiment transfer, but progress has been hindered by training instabilities and severe overfitting, precluding the adoption of powerful 3D perception models. In this work, we…
We address the challenges in estimating 3D human poses from multiple views under occlusion and with limited overlapping views. We approach multi-view, single-person 3D human pose reconstruction as a regression problem and propose a novel…
It is widely accepted that reasoning about object shape is important for object recognition. However, the most powerful object recognition methods today do not explicitly make use of object shape during learning. In this work, motivated by…
Input space reconstruction is an attractive representation learning paradigm. Despite interpretability of the reconstruction and generation, we identify a misalignment between learning by reconstruction, and learning for perception. We show…
Model-based learned iterative reconstruction methods have recently been shown to outperform classical reconstruction algorithms. Applicability of these methods to large scale inverse problems is however limited by the available memory for…
Continual learning has been extensively studied for classification tasks with methods developed to primarily avoid catastrophic forgetting, a phenomenon where earlier learned concepts are forgotten at the expense of more recent samples. In…
In high dimensional settings, density estimation algorithms rely crucially on their inductive bias. Despite recent empirical success, the inductive bias of deep generative models is not well understood. In this paper we propose a framework…
Our goal is to learn a deep network that, given a small number of images of an object of a given category, reconstructs it in 3D. While several recent works have obtained analogous results using synthetic data or assuming the availability…
Deep learning has enabled remarkable improvements in grasp synthesis for previously unseen objects from partial object views. However, existing approaches lack the ability to explicitly reason about the full 3D geometry of the object when…
Using generative models for Inverse Graphics is an active area of research. However, most works focus on developing models for supervised and semi-supervised methods. In this paper, we study the problem of unsupervised learning of 3D…
Neural implicit modeling permits to achieve impressive 3D reconstruction results on small objects, while it exhibits significant limitations in large indoor scenes. In this work, we propose a novel neural implicit modeling method that…
Recent advances in data-driven geometric multi-view 3D reconstruction foundation models (e.g., DUSt3R) have shown remarkable performance across various 3D vision tasks, facilitated by the release of large-scale, high-quality 3D datasets.…
3D reconstruction serves as the foundational layer for numerous robotic perception tasks, including 6D object pose estimation and grasp pose generation. Modern 3D reconstruction methods for objects can produce visually and geometrically…
Learning structures of 3D shapes is a fundamental problem in the field of computer graphics and geometry processing. We present a simple yet interpretable unsupervised method for learning a new structural representation in the form of 3D…