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Computer-based learning platforms (CBLPs) have become a common medium in schools, transforming how students learn and interact with educational content. However, researchers still lack adequate tools to address the diverse set of challenges…

This paper presents the design and development of a networking laboratory that integrates physical networking equipment with the open source GNS3 network simulators for delivery of practical networking classes simultaneously to both…

Networking and Internet Architecture · Computer Science 2015-10-13 Ka Ching Chan

Laboratory courses for upper-division undergraduates often involve sophisticated equipment, relatively small class sizes, and extended hands-on projects. These courses present distinct challenges and opportunities for the physics education…

Physics Education · Physics 2014-07-15 Benjamin Pollard , Noah Finkelstein , H. J. Lewandowski

Interactive Task Learning (ITL) is an emerging research agenda that studies the design of complex intelligent robots that can acquire new knowledge through natural human teacher-robot learner interactions. ITL methods are particularly…

Robotics · Computer Science 2021-07-06 Preeti Ramaraj , Charles L. Ortiz, , Shiwali Mohan

For undergraduate students of computing, learning to solve complex practical problems in a team is an essential skill for their future careers. This skill is needed in various fields, such as in cybersecurity and IT governance. Tabletop…

Computers and Society · Computer Science 2024-04-18 Valdemar Švábenský , Jan Vykopal , Martin Horák , Martin Hofbauer , Pavel Čeleda

Quantum computing education requires students to move beyond classical programming intuitions related to state, determinism, and debugging, and to develop reasoning skills grounded in probability, measurement, and interference. This paper…

Computers and Society · Computer Science 2026-01-27 Umar Farooq , Krishna Upadhyay

Digital innovation in education has revolutionized teaching and learning processes, demanding a rethink of pedagogical competence among educators. This study evaluates the preparation of instructors to use digital technologies into their…

Physics Education · Physics 2025-02-25 Ning Yulin , Solomon Danquah Danso

This work-in-progress paper presents the current development of a new collaborative remote laboratory platform. The results are intended to serve as a foundation for future research on collaborative work in remote laboratories. Our…

Computers and Society · Computer Science 2024-07-16 Sven Jacobs , Timo Hardebusch , Esther Franke , Henning Peters , Rashed Al Amin , Veit Wiese , Steffen Jaschke

Hands-on computing education requires a realistic learning environment that enables students to gain and deepen their skills. Available learning environments, including virtual and physical labs, provide students with real-world computer…

Cryptography and Security · Computer Science 2023-07-12 Jan Vykopal , Pavel Seda , Valdemar Švábenský , Pavel Čeleda

This paper describes a new framework in educational technology - the World Wide Student Laboratory (WWSL) Project. WWSL is a dynamic international Internet-based collaboration of resourses of educational and research labs of universities,…

Physics Education · Physics 2007-05-23 A. Arodzero

The Web has enabled one of the most visible recent developments in education---the deployment of massive open online courses. With their global reach and often staggering enrollments, MOOCs have the potential to become a major new mechanism…

Social and Information Networks · Computer Science 2014-03-17 Ashton Anderson , Daniel Huttenlocher , Jon Kleinberg , Jure Leskovec

DevOps can be best explained as people working together to conceive, build and deliver secure software at top speed. DevOps practices enable software development (dev) and operations (ops) teams to accelerate delivery through automation,…

Computers and Society · Computer Science 2025-01-22 Ganesh Neelakanta Iyer , Andrew Goh Yisheng , Metilda Chee Heng Er , Weng Xian Choong , Shao Wei Koh

We present a new method for measuring the effectiveness of online learning resources, through the analysis of time-stamped log data of students' interaction with a sequence of online learning modules created based on the concept of mastery…

Physics Education · Physics 2019-03-20 Zhongzhou Chen , Matthew Guthrie

Humans manipulate various kinds of fluids in their everyday life: creating latte art, scooping floating objects from water, rolling an ice cream cone, etc. Using robots to augment or replace human labors in these daily settings remain as a…

Robotics · Computer Science 2023-03-07 Zhou Xian , Bo Zhu , Zhenjia Xu , Hsiao-Yu Tung , Antonio Torralba , Katerina Fragkiadaki , Chuang Gan

Educational virtual laboratories can make experimental training more scala-ble, adaptive, and accessible, especially when students have limited access to physical laboratory facilities. However, authoring new simulated laboratory procedures…

Artificial Intelligence · Computer Science 2026-05-27 Polychronis Karpodinis , Dimitris Kalles

We demonstrate how students' use of modeling can be examined and assessed using student notebooks collected from an upper-division electronics lab course. The use of models is a ubiquitous practice in undergraduate physics education, but…

Physics Education · Physics 2017-02-15 Jacob T. Stanley , Weifeng Su , H. J. Lewandowski

The article deals with the problem of intellectual development of students in learning of physics by means of computer simulation. The main objectives of teaching computer simulation in learning of physics is the general outlook…

Physics Education · Physics 2018-12-04 Yu. V. Yechkalo

Designing and developing web-enabled remote laboratories for pedagogical purposes is not an easy task. Often, developers (generally, educators who know the subjects they teach but lack of the technical and programming skills required to…

Systems and Control · Electrical Eng. & Systems 2024-02-12 Jesús Chacón , Hector Vargas , Gonzalo Farias , Jose Sánchez , Sebastián Dormido

The rise of online programming education has necessitated more effective, personalized interactions, a gap that PythonPal aims to fill through its innovative learning system integrated with a chatbot. This research delves into PythonPal's…

Human-Computer Interaction · Computer Science 2025-03-24 Sirinda Palahan

Teaching digital manufacturing at scale using MOOCs has opened opportunities for IMT, a network of French graduate engineering schools, to work closely with a community of learners and educators in physical spaces called Fab Labs. By…

Computers and Society · Computer Science 2023-03-08 Ella Hamonic , Anja Hopma , Baptiste Gaultier , Denis Moalic
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