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Related papers: On the Nature of Programming Exercises

200 papers

Collaborative competitions have gained popularity in the scientific and technological fields. These competitions involve defining tasks, selecting evaluation scores, and devising result verification methods. In the standard scenario,…

Machine Learning · Computer Science 2024-08-22 Sergio Nava-Muñoz , Mario Graff , Hugo Jair Escalante

In considering the reliability of numerical programs, it is normal to "limit our study to the semantics dealing with numerical precision" (Martel, 2005). On the other hand, there is a great deal of work on the reliability of programs that…

Symbolic Computation · Computer Science 2014-04-25 James H. Davenport , Russell Bradford , Matthew England , David Wilson

Every teacher understands that different students benefit from different activities. Recent advances in data processing allow us to detect and use behavioral variability for adapting to a student. This approach allows us to optimize…

Human-Computer Interaction · Computer Science 2017-03-07 Farah Bouassida , Łukasz Kidziński , Pierre Dillenbourg

Gamification design has benefited from data-driven approaches to creating strategies based on students characteristics. However, these strategies need further validation to verify their effectiveness in e-learning environments. The…

Human-Computer Interaction · Computer Science 2020-08-14 Armando Toda , Paula Palomino , Luiz Rodrigues , Wilk Oliveira , Lei Shi , Seiji Isotani , Alexandra Cristea

Formal methods for verification of programs are extended to testing of programs. Their combination is intended to lead to benefits in reliable program development, testing, and evolution. Our geometric theory of testing is intended to serve…

Software Engineering · Computer Science 2022-06-07 Bernhard Moller , Tony Hoare , Zhe Hou , Jin Song Dong

In large programming classes, it takes a significant effort from teachers to evaluate exercises and provide detailed feedback. In systems programming, test cases are not sufficient to assess exercises, since concurrency and resource…

Computers and Society · Computer Science 2024-11-07 Roberto Natella

A learning algorithm based on primary school teaching and learning is presented. The methodology is to continuously evaluate a student and to give them training on the examples for which they repeatedly fail, until, they can correctly…

Artificial Intelligence · Computer Science 2010-12-14 Ninan Sajeeth Philip

While functional programming is an efficient way to express complex software, functional programming languages have a steep learning curve. Haskell can be challenging to learn for students who were only introduced to imperative programming.…

Programming Languages · Computer Science 2019-06-28 Boldizsár Németh , Eunjong Choi , Erina Makihara , Hajimu Iida

Successful programs are written to be maintained. One aspect to this is that programmers order the components in the code files in a particular way. This is part of programming style. While the conventions for ordering are sometimes given…

Software Engineering · Computer Science 2017-07-24 Steven P. Reiss , Qi Xin

Curriculum learning--ordering training examples in a sequence to aid machine learning--takes inspiration from human learning, but has not gained widespread acceptance. Static strategies for scoring item difficulty rely on indirect proxy…

Machine Learning · Computer Science 2026-03-17 Zhenwei Tang , Amogh Inamdar , Ashton Anderson , Richard Zemel

Programming skills are rapidly becoming essential for many educational paths and career opportunities. Yet, for many international students, the traditional approach to teaching introductory programming courses can be a significant…

Human-Computer Interaction · Computer Science 2023-02-28 Chen Cao

People are remarkably capable of generating their own goals, beginning with child's play and continuing into adulthood. Despite considerable empirical and computational work on goals and goal-oriented behavior, models are still far from…

Artificial Intelligence · Computer Science 2025-05-20 Guy Davidson , Graham Todd , Julian Togelius , Todd M. Gureckis , Brenden M. Lake

Context: While most research shows positive effects of gamification, the focus on its adverse effects is considerably smaller and further understanding is needed. Objective: To provide a comprehensive overview on research reporting negative…

Software Engineering · Computer Science 2023-05-16 Clauvin Almeida , Marcos Kalinowski , Anderson Uchoa , Bruno Feijo

Background: Programming skills are advantageous to navigate today's society, so it is important to teach them to students. However, failure rates for programming courses are high, and especially students who fall behind early in…

Computers and Society · Computer Science 2024-02-06 Belinda Schantong , Dominik Gorgosch , Janet Siegmund

For many years, researchers in psychology, education, statistics, and machine learning have been developing practical methods to improve learning speed, retention, and generalizability, and this work has been successful. Many of these…

Neural and Evolutionary Computing · Computer Science 2018-07-24 Aki Nikolaidis

The purpose of this research is to study the possibility of identifying students, statistically, by analyzing their behavior in different consecutive activities. In this project, there are three different sorts of activities: animated…

Social and Information Networks · Computer Science 2019-04-05 Abdulelah Abuabat , Peter Brusilovsky

The importance of innovation in the world's economy, now undeniable, draws great attention to the need to improve organizations' creative potential. In the last 60 years, hundreds of books have been written on the subject and hundreds of…

Computers and Society · Computer Science 2016-11-17 Sophie Morin , Jean-Marc Robert , Liane Gabora

Program decomposition is essential for developing maintainable and efficient software, yet it remains a challenging skill to teach and learn in introductory programming courses. What does program decomposition for procedural CS1 programs…

Software Engineering · Computer Science 2024-11-19 Georgiana Haldeman , Judah Robbins Bernal , Alec Wydra , Paul Denny

Reflection is a critical aspect of the learning process. However, educational games tend to focus on supporting learning concepts rather than supporting reflection. While reflection occurs in educational games, the educational game design…

Human-Computer Interaction · Computer Science 2020-06-22 Jennifer Villareale , Colan F. Biemer , Magy Seif El-Nasr , Jichen Zhu

An approach for engineering student exercises using the Internet is described. In this approach, for a given exercise, each student receives the same problem, but with different data. The exercise content can be static or dynamic, and the…

Computers and Society · Computer Science 2012-08-26 Richard Perry
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