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Related papers: On the Nature of Programming Exercises

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Programming courses in computing science are important because they are often the first introduction to computer programming for many students. Many university students are overwhelmed with the information they must learn for an…

Computers and Society · Computer Science 2023-09-25 Kashif Ishaq , Atif Alvi

Massive Open Online Courses (MOOCs) focus on manifold subjects, ranging from social sciences over languages to technical skills, and use different means to train the respective skills. MOOCs that are teaching programming skills aim to…

Software Engineering · Computer Science 2018-09-24 Ralf Teusner , Thomas Hille , Christiane Hagedorn

While teaching introductory programming courses for over a decade in reputed institutions we have experienced that several factors play significant role in developing problem solving skills and program development skills in students. There…

Computers and Society · Computer Science 2015-06-30 Biswajit Saha , Utpal Kumar Ray

Programming is a craft which often demands that learners engage in a significantly high level of individual practice and experimentation in order to acquire basic competencies. However, practice behaviours can be undermined during the early…

Computers and Society · Computer Science 2013-11-05 Michael James Scott , Gheorghita Ghinea

This paper introduces a collection of board games specifically chosen to serve as a basis for programming exercises. We examine the attractiveness of board games in this context as well as features that make a particular game a good…

Human-Computer Interaction · Computer Science 2022-08-02 Maxim Mozgovoy , Marina Purgina

Massive training of developers following the growing demands of the information technology industry requires teachers to automate their repetitive tasks. For training courses on programming, it is promising to use automatic generation and…

Software Engineering · Computer Science 2022-05-24 Peter Sovietov

Computer programs are part of our daily life, we use them, we provide them with data, they support our decisions, they help us remember, they control machines, etc. Programs are made by people, but in most cases we are not their authors, so…

Computers and Society · Computer Science 2021-12-07 Andrej Brodnik , Andrew Csizmadia , Gerald Futschek , Lidija Kralj , Violetta Lonati , Peter Micheuz , Mattia Monga

Automatic assessment of code, in particular to support education, is an important feature included in several Learning Management Systems (LMS), at least to some extent. Several kinds of assessments can be designed, such as exercises asking…

Software Engineering · Computer Science 2019-11-28 Sébastien Combéfis , Guillaume de Moffarts

The aim of the current work is to assess the challenges that gamification in education are facing nowadays. Benefits and disadvantages of using gamification in classroom are both discussed to offer a clearer view on the impact of using…

Computers and Society · Computer Science 2017-08-31 Iulian Furdu , Cosmin Tomozei , Utku Kose

Gamification has been used to motivate and engage participants in software engineering education and practice activities. There is a significant demand for empirical studies for the understanding of the impacts and efficacy of gamification.…

Software testing is an essential knowledge area required by industry for software engineers. However, software engineering students often consider testing less appealing than designing or coding. Consequently, it is difficult to engage…

Software Engineering · Computer Science 2023-04-25 Raquel Blanco , Manuel Trinidad , Maria Jose Suarez-Cabal , Alejandro Calderon , Mercedes Ruiz , Javier Tuya

In the past years, deep learning models have been successfully applied in several cognitive tasks. Originally inspired by neuroscience, these models are specific examples of differentiable programs. In this paper we define and motivate…

Machine Learning · Computer Science 2022-05-17 Adrián Hernández , Gilles Millerioux , José M. Amigó

This paper introduces our gamification of a part of our software design curriculum. Based on typical design principles a motivating learning game is developed to train students in software design. We use Bloom's taxonomy to determine…

Human-Computer Interaction · Computer Science 2014-01-22 Dave R. Stikkolorum , Michel R. V. Chaudron , Oswald de Bruin

Background: Software modelling is a creative yet challenging task. Modellers often find themselves lost in the process, from understanding the modelling problem to solving it with proper modelling strategies and modelling tools. Students…

Software Engineering · Computer Science 2024-09-23 Shalini Chakraborty , Javier Troya , Lola Burgueño , Grischa Liebel

Programming skills are typically developed through completing various hands-on exercises. Such programming problems can be contextualized to students' interests and cultural backgrounds. Prior research in educational psychology has…

Human-Computer Interaction · Computer Science 2024-07-18 Evanfiya Logacheva , Arto Hellas , James Prather , Sami Sarsa , Juho Leinonen

Reading code is an essential activity in software maintenance and evolution. Several studies with human subjects have investigated how different factors, such as the employed programming constructs and naming conventions, can impact code…

Software Engineering · Computer Science 2021-10-05 Delano Oliveira , Reydne Bruno , Fernanda Madeiral , Fernando Castor

As the significance of Software Engineering (SE) professionals continues to grow in the industry, the adoption of gamification techniques for training purposes has gained traction due to its potential to enhance class appeal through…

Providing feedback on programming assignments manually is a tedious, error prone, and time-consuming task. In this paper, we motivate and address the problem of generating feedback on performance aspects in introductory programming…

Programming Languages · Computer Science 2014-09-18 Sumit Gulwani , Ivan Radiček , Florian Zuleger

As robots and other intelligent agents move from simple environments and problems to more complex, unstructured settings, manually programming their behavior has become increasingly challenging and expensive. Often, it is easier for a…

Robotics · Computer Science 2018-11-19 Takayuki Osa , Joni Pajarinen , Gerhard Neumann , J. Andrew Bagnell , Pieter Abbeel , Jan Peters

Computer programming is undergoing a true transformation driven by powerful new tools for automatic source code generation based on large language models. This transformation is also manifesting in introductory programming courses at…

Computers and Society · Computer Science 2025-07-02 Clemente Rubio-Manzano , Jazna Meza , Rodolfo Fernandez-Santibanez , Christian Vidal-Castro
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