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Developing artificial tactile sensing capabilities that rival human touch is a long-term goal in robotics and prosthetics. Gradually more elaborate biomimetic tactile sensors are being developed and applied to grasping and manipulation…

Robotics · Computer Science 2020-10-28 Benjamin Ward-Cherrier , Nicholas Pestell , Nathan F. Lepora

Our system introduces a modularized pneumatic actuating unit capable of delivering vibration, pressure, and impact feedback. Designed for adaptability, these modular tactile actuating units can be rapidly customized and reconfigured to suit…

Human-Computer Interaction · Computer Science 2024-11-11 Ahsan Raza , Seokhee Jeon , Mohammad Shadman Hashem

Thanks to recent advancements in the development of inexpensive, high-resolution tactile sensors, touch sensing has become popular in contact-rich robotic manipulation tasks. With the surge of data-driven methods and their requirement for…

Robotics · Computer Science 2025-01-15 David P. Leins , Florian Patzelt , Robert Haschke

Vision-based tactile sensors have gained extensive attention in the robotics community. The sensors are highly expected to be capable of extracting contact information i.e. haptic information during in-hand manipulation. This nature of…

Mid-air ultrasound haptic technology offers a myriad of temporal and spatial parameters for contactless haptic design. Yet, predicting how these parameters interact to render an ultrasound signal is difficult before testing them on a…

Human-Computer Interaction · Computer Science 2024-05-07 Chungman Lim , Hasti Seifi , Gunhyuk Park

We propose JetUnit, a water-based VR haptic system designed to produce force feedback with a wide spectrum of intensities and frequencies through water jets. The key challenge in designing this system lies in optimizing parameters to enable…

Human-Computer Interaction · Computer Science 2024-08-07 Zining Zhang , Jiasheng Li , Zeyu Yan , Jun Nishida , Huaishu Peng

MetaSpace II (MS2) is a social Virtual Reality (VR) system where multiple users can not only see and hear but also interact with each other, grasp and manipulate objects, walk around in space, and get tactile feedback. MS2 allows walking in…

Human-Computer Interaction · Computer Science 2015-12-10 Misha Sra , Chris Schmandt

This paper presents a bimanual haptic display based on collaborative robot arms. We address the limitations of existing robot arm-based haptic displays by optimizing the setup configuration and implementing inertia/friction compensation…

Robotics · Computer Science 2024-11-13 Joong-Ku Lee , Donghyeon Kim , Seong-Su Park , Jiye Lee , Jee-Hwan Ryu

Augmented reality (AR) has the potential to revolutionize the way in which information is presented by overlaying virtual information onto a person's direct view of their real-time surroundings. By placing the display on the surface of the…

Gesture recognition is essential for the interaction of autonomous vehicles with humans. While the current approaches focus on combining several modalities like image features, keypoints and bone vectors, we present neural network…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Adrian Holzbock , Alexander Tsaregorodtsev , Youssef Dawoud , Klaus Dietmayer , Vasileios Belagiannis

Human-robot physical interaction (pHRI) is a rapidly evolving research field with significant implications for physical therapy, search and rescue, and telemedicine. However, a major challenge lies in accurately understanding human…

This is the preprint version of our paper on IEEE Virtual Reality Conference 2015. A touch-less interaction technology on vision based wearable device is designed and evaluated. Users interact with the application with dynamic hands/feet…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Liangbing Feng , Shengzhong Feng , Haibo Li

We present Tesla-Rapture, a gesture recognition interface for point clouds generated by mmWave Radars. State of the art gesture recognition models are either too resource consuming or not sufficiently accurate for integration into real-life…

Computer Vision and Pattern Recognition · Computer Science 2021-09-15 Dariush Salami , Ramin Hasibi , Sameera Palipana , Petar Popovski , Tom Michoel , Stephan Sigg

[...] With the TelePhysicalOperation interface, the user can teleoperate the different capabilities of a robot (e.g., single/double arm manipulation, wheel/leg locomotion) by applying virtual forces on selected robot body parts. This…

Robotics · Computer Science 2025-05-13 Davide Torielli

Tactile perception is profoundly influenced by the surface properties of objects in contact. However, despite their crucial role in shaping tactile experiences, these material characteristics have been largely neglected in existing tactile…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Weihao Xia , Chenliang Zhou , Cengiz Oztireli

Tactile sensors play a crucial role in enabling robots to interact effectively and safely with objects in everyday tasks. In particular, visuotactile sensors have seen increasing usage in two and three-fingered grippers due to their…

Robotics · Computer Science 2024-10-22 Yifan Wu , Yuzhou Chen , Zhengying Zhu , Xuhao Qin , Chenxi Xiao

Comparative to conventional 2D interaction methods, virtual reality (VR) demonstrates an opportunity for unique interface and interaction design decisions. Currently, this poses a challenge when developing an accessible VR experience as…

Human-Computer Interaction · Computer Science 2024-05-14 Dr Corrie Green , Dr Yang Jiang , Dr John Isaacs , Dr Michael Heron

Tactile perception is an essential ability of intelligent robots in interaction with their surrounding environments. This perception as an intermediate level acts between sensation and action and has to be defined properly to generate…

Robotics · Computer Science 2019-07-24 Masoud Baghbahari , Aman Behal

Action recognition from multi-modal and multi-view observations holds significant potential for applications in surveillance, robotics, and smart environments. However, existing methods often fall short of addressing real-world challenges…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Trung Thanh Nguyen , Yasutomo Kawanishi , Vijay John , Takahiro Komamizu , Ichiro Ide

The imminent impact of immersive technologies in society urges for active research in real-time and interactive physics simulation for virtual worlds to be realistic. In this context, realistic means to be compliant to the laws of physics.…

Graphics · Computer Science 2023-02-10 Quercus Hernández , Alberto Badías , Francisco Chinesta , Elías Cueto
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