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Generative Adversarial Networks (GANs) is a novel class of deep generative models which has recently gained significant attention. GANs learns complex and high-dimensional distributions implicitly over images, audio, and data. However,…

Machine Learning · Computer Science 2023-04-06 Divya Saxena , Jiannong Cao

In this paper, we study Interaction-Grounded Learning (IGL) [Xie et al., 2021], a paradigm designed for realistic scenarios where the learner receives indirect feedback generated by an unknown mechanism, rather than explicit numerical…

Machine Learning · Computer Science 2026-02-10 Mengxiao Zhang , Yuheng Zhang , Haipeng Luo , Paul Mineiro

Identifying affordance regions on 3D objects from semantic cues is essential for robotics and human-machine interaction. However, existing 3D affordance learning methods struggle with generalization and robustness due to limited annotated…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Dongyue Lu , Lingdong Kong , Tianxin Huang , Gim Hee Lee

The goal of the Inverse reinforcement learning (IRL) task is to identify the underlying reward function and the corresponding optimal policy from a set of expert demonstrations. While most IRL algorithms' theoretical guarantees rely on a…

Machine Learning · Statistics 2025-03-25 Ruijia Zhang , Siliang Zeng , Chenliang Li , Alfredo Garcia , Mingyi Hong

Consider the problem setting of Interaction-Grounded Learning (IGL), in which a learner's goal is to optimally interact with the environment with no explicit reward to ground its policies. The agent observes a context vector, takes an…

Machine Learning · Computer Science 2022-10-13 Tengyang Xie , Akanksha Saran , Dylan J. Foster , Lekan Molu , Ida Momennejad , Nan Jiang , Paul Mineiro , John Langford

Recovering reward function from expert demonstrations is a fundamental problem in reinforcement learning. The recovered reward function captures the motivation of the expert. Agents can imitate experts by following these reward functions in…

Machine Learning · Computer Science 2024-06-27 Fan-Ming Luo , Xingchen Cao , Rong-Jun Qin , Yang Yu

Self-imitation learning is a Reinforcement Learning (RL) method that encourages actions whose returns were higher than expected, which helps in hard exploration and sparse reward problems. It was shown to improve the performance of…

Machine Learning · Computer Science 2020-12-23 Johan Ferret , Olivier Pietquin , Matthieu Geist

Generative Adversarial Networks (Goodfellow et al., 2014), a major breakthrough in the field of generative modeling, learn a discriminator to estimate some distance between the target and the candidate distributions. This paper examines…

Machine Learning · Statistics 2018-07-27 Victor Berger , Michèle Sebag

The goal of inverse reinforcement learning (IRL) is to infer a reward function that explains the behavior of an agent performing a task. The assumption that most approaches make is that the demonstrated behavior is near-optimal. In many…

Machine Learning · Computer Science 2020-11-20 Luis Haug , Ivan Ovinnikov , Eugene Bykovets

Mean field games (MFGs) provide a mathematically tractable framework for modelling large-scale multi-agent systems by leveraging mean field theory to simplify interactions among agents. It enables applying inverse reinforcement learning…

Machine Learning · Computer Science 2025-12-02 Yang Chen , Libo Zhang , Jiamou Liu , Michael Witbrock

Generative adversarial nets (GANs) have been widely studied during the recent development of deep learning and unsupervised learning. With an adversarial training mechanism, GAN manages to train a generative model to fit the underlying…

Information Retrieval · Computer Science 2018-06-12 Weinan Zhang

Reinforcement learning agents are prone to undesired behaviors due to reward mis-specification. Finding a set of reward functions to properly guide agent behaviors is particularly challenging in multi-agent scenarios. Inverse reinforcement…

Machine Learning · Computer Science 2019-08-01 Lantao Yu , Jiaming Song , Stefano Ermon

Realistic traffic simulation is critical for the development of autonomous driving systems and urban mobility planning, yet existing imitation learning approaches often fail to model realistic traffic behaviors. Behavior cloning suffers…

Machine Learning · Computer Science 2026-01-27 Ke Guo , Haochen Liu , Xiaojun Wu , Chen Lv

Independent learning (IL), despite being a popular approach in practice to achieve scalability in large-scale multi-agent systems, usually lacks global convergence guarantees. In this paper, we study two representative algorithms,…

Machine Learning · Computer Science 2024-05-31 Ruiyang Jin , Zaiwei Chen , Yiheng Lin , Jie Song , Adam Wierman

Compared to traditional imitation learning methods such as DAgger and DART, intervention-based imitation offers a more convenient and sample efficient data collection process to users. In this paper, we introduce Reinforced…

Robotics · Computer Science 2022-03-30 Rom Parnichkun , Matthew N. Dailey , Atsushi Yamashita

Learning agile skills is one of the main challenges in robotics. To this end, reinforcement learning approaches have achieved impressive results. These methods require explicit task information in terms of a reward function or an expert…

Robotics · Computer Science 2022-11-22 Chenhao Li , Marin Vlastelica , Sebastian Blaes , Jonas Frey , Felix Grimminger , Georg Martius

Federated learning (FL) is a trending training paradigm to utilize decentralized training data. FL allows clients to update model parameters locally for several epochs, then share them to a global model for aggregation. This training…

Machine Learning · Computer Science 2022-08-09 Xiaoxiao Li , Zhao Song , Jiaming Yang

Designing a safe and human-like decision-making system for an autonomous vehicle is a challenging task. Generative imitation learning is one possible approach for automating policy-building by leveraging both real-world and simulated…

Robotics · Computer Science 2023-06-13 Arec Jamgochian , Etienne Buehrle , Johannes Fischer , Mykel J. Kochenderfer

Generative adversarial networks (GANs) are a learning framework that rely on training a discriminator to estimate a measure of difference between a target and generated distributions. GANs, as normally formulated, rely on the generated…

Machine Learning · Statistics 2018-02-23 R Devon Hjelm , Athul Paul Jacob , Tong Che , Adam Trischler , Kyunghyun Cho , Yoshua Bengio

Generative Adversarial Networks (GANs) have known a tremendous success for many continuous generation tasks, especially in the field of image generation. However, for discrete outputs such as language, optimizing GANs remains an open…

Machine Learning · Computer Science 2022-01-31 Sylvain Lamprier , Thomas Scialom , Antoine Chaffin , Vincent Claveau , Ewa Kijak , Jacopo Staiano , Benjamin Piwowarski