Related papers: Motion Representation Using Residual Frames with 3…
It is difficult to recover the motion field from a real-world footage given a mixture of camera shake and other photometric effects. In this paper we propose a hybrid framework by interleaving a Convolutional Neural Network (CNN) and a…
We propose Skip-Convolutions to leverage the large amount of redundancies in video streams and save computations. Each video is represented as a series of changes across frames and network activations, denoted as residuals. We reformulate…
Convolutional neural networks (CNNs) have been extensively applied for image recognition problems giving state-of-the-art results on recognition, detection, segmentation and retrieval. In this work we propose and evaluate several deep…
Compressed video action recognition has recently drawn growing attention, since it remarkably reduces the storage and computational cost via replacing raw videos by sparsely sampled RGB frames and compressed motion cues (e.g., motion…
Training an effective video action recognition model poses significant computational challenges, particularly under limited resource budgets. Current methods primarily aim to either reduce model size or utilize pre-trained models, limiting…
We propose an approach to learn spatio-temporal features in videos from intermediate visual representations we call "percepts" using Gated-Recurrent-Unit Recurrent Networks (GRUs).Our method relies on percepts that are extracted from all…
Standard methods for video recognition use large CNNs designed to capture spatio-temporal data. However, training these models requires a large amount of labeled training data, containing a wide variety of actions, scenes, settings and…
Despite significant progress in image-based 3D scene flow estimation, the performance of such approaches has not yet reached the fidelity required by many applications. Simultaneously, these applications are often not restricted to…
Motivated by the previous success of Two-Dimensional Convolutional Neural Network (2D CNN) on image recognition, researchers endeavor to leverage it to characterize videos. However, one limitation of applying 2D CNN to analyze videos is…
We present a method for decomposing the 3D scene flow observed from a moving stereo rig into stationary scene elements and dynamic object motion. Our unsupervised learning framework jointly reasons about the camera motion, optical flow, and…
Action recognition has long been a fundamental and intriguing problem in artificial intelligence. The task is challenging due to the high dimensionality nature of an action, as well as the subtle motion details to be considered. Current…
Human action recognition remains an important yet challenging task. This work proposes a novel action recognition system. It uses a novel Multiple View Region Adaptive Multi-resolution in time Depth Motion Map (MV-RAMDMM) formulation…
We introduce a novel multiframe scene flow approach that jointly optimizes the consistency of the patch appearances and their local rigid motions from RGB-D image sequences. In contrast to the competing methods, we take advantage of an…
The goal of this work is to replace objects in an RGB-D scene with corresponding 3D models from a library. We approach this problem by first detecting and segmenting object instances in the scene using the approach from Gupta et al. [13].…
Learning reliable motion representation between consecutive frames, such as optical flow, has proven to have great promotion to video understanding. However, the TV-L1 method, an effective optical flow solver, is time-consuming and…
Recently, Convolutional Neural Networks (ConvNets) have shown promising performances in many computer vision tasks, especially image-based recognition. How to effectively use ConvNets for video-based recognition is still an open problem. In…
Most existing 3D CNNs for video representation learning are clip-based methods, and thus do not consider video-level temporal evolution of spatio-temporal features. In this paper, we propose Video-level 4D Convolutional Neural Networks,…
We show that useful video representations can be learned from synthetic videos and natural images, without incorporating natural videos in the training. We propose a progression of video datasets synthesized by simple generative processes,…
We present an approach for high-resolution video frame prediction by conditioning on both past frames and past optical flows. Previous approaches rely on resampling past frames, guided by a learned future optical flow, or on direct…
The current deep learning based visual tracking approaches have been very successful by learning the target classification and/or estimation model from a large amount of supervised training data in offline mode. However, most of them can…