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Related papers: MotioNet: 3D Human Motion Reconstruction from Mono…

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We present a new trainable system for physically plausible markerless 3D human motion capture, which achieves state-of-the-art results in a broad range of challenging scenarios. Unlike most neural methods for human motion capture, our…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Soshi Shimada , Vladislav Golyanik , Weipeng Xu , Patrick Pérez , Christian Theobalt

We propose a depth map inference system from monocular videos based on a novel dataset for navigation that mimics aerial footage from gimbal stabilized monocular camera in rigid scenes. Unlike most navigation datasets, the lack of rotation…

Computer Vision and Pattern Recognition · Computer Science 2018-09-13 Clément Pinard , Laure Chevalley , Antoine Manzanera , David Filliat

Let us rethink the real-world scenarios that require human motion prediction techniques, such as human-robot collaboration. Current works simplify the task of predicting human motions into a one-off process of forecasting a short future…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Xiaoning Sun , Huaijiang Sun , Bin Li , Dong Wei , Weiqing Li , Jianfeng Lu

Reconstructing dynamic articulated objects from a singular monocular video is challenging, requiring joint estimation of shape, motion, and camera parameters from limited views. Current methods typically demand extensive computational…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Hao Zhang , Fang Li , Samyak Rawlekar , Narendra Ahuja

3D human mesh recovery and 3D clothed human reconstruction are inherently related, yet they have long been studied in isolation, thereby overlooking the potential gains of joint optimization. To overcome this limitation, we propose to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Yunqi Gao , Leyuan Liu , Yuhan Li , Changxin Gao , Jingying Chen

Human motion prediction is a challenging and important task in many computer vision application domains. Existing work only implicitly models the spatial structure of the human skeleton. In this paper, we propose a novel approach that…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Emre Aksan , Manuel Kaufmann , Otmar Hilliges

This paper introduces Motion-oriented Compositional Neural Radiance Fields (MoCo-NeRF), a framework designed to perform free-viewpoint rendering of monocular human videos via novel non-rigid motion modeling approach. In the context of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Jaehyeok Kim , Dongyoon Wee , Dan Xu

Skeleton based action recognition distinguishes human actions using the trajectories of skeleton joints, which provide a very good representation for describing actions. Considering that recurrent neural networks (RNNs) with Long Short-Term…

Computer Vision and Pattern Recognition · Computer Science 2016-03-28 Wentao Zhu , Cuiling Lan , Junliang Xing , Wenjun Zeng , Yanghao Li , Li Shen , Xiaohui Xie

3D Human Motion Indexing and Retrieval is an interesting problem due to the rise of several data-driven applications aimed at analyzing and/or re-utilizing 3D human skeletal data, such as data-driven animation, analysis of sports…

Computer Vision and Pattern Recognition · Computer Science 2019-12-11 Neeraj Battan , Abbhinav Venkat , Avinash Sharma

In this paper, we introduce 3D-GMNet, a deep neural network for 3D object shape reconstruction from a single image. As the name suggests, 3D-GMNet recovers 3D shape as a Gaussian mixture. In contrast to voxels, point clouds, or meshes, a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Kohei Yamashita , Shohei Nobuhara , Ko Nishino

We introduce a novel deep learning framework for data-driven motion retargeting between skeletons, which may have different structure, yet corresponding to homeomorphic graphs. Importantly, our approach learns how to retarget without…

Computer Vision and Pattern Recognition · Computer Science 2020-05-13 Kfir Aberman , Peizhuo Li , Dani Lischinski , Olga Sorkine-Hornung , Daniel Cohen-Or , Baoquan Chen

Motivation: Recognizing human actions in a video is a challenging task which has applications in various fields. Previous works in this area have either used images from a 2D or 3D camera. Few have used the idea that human actions can be…

Computer Vision and Pattern Recognition · Computer Science 2016-12-21 Adhavan Jayabalan , Harish Karunakaran , Shravan Murlidharan , Tesia Shizume

Purpose: The suppression of motion artefacts from MR images is a challenging task. The purpose of this paper is to develop a standalone novel technique to suppress motion artefacts from MR images using a data-driven deep learning approach.…

Image and Video Processing · Electrical Eng. & Systems 2020-10-08 Kamlesh Pawar , Zhaolin Chen , N. Jon Shah , Gary F. Egan

Previous work on predicting or generating 3D human pose sequences regresses either joint rotations or joint positions. The former strategy is prone to error accumulation along the kinematic chain, as well as discontinuities when using Euler…

Computer Vision and Pattern Recognition · Computer Science 2019-10-29 Dario Pavllo , Christoph Feichtenhofer , Michael Auli , David Grangier

Human skeleton joints are popular for action analysis since they can be easily extracted from videos to discard background noises. However, current skeleton representations do not fully benefit from machine learning with CNNs. We propose…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Jian Liu , Naveed Akhtar , Ajmal Mian

This paper investigates body bones from skeleton data for skeleton based action recognition. Body joints, as the direct result of mature pose estimation technologies, are always the key concerns of traditional action recognition methods.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-01 Xikun Zhang , Chang Xu , Xinmei Tian , Dacheng Tao

In this work we propose a novel solution for 3D skeleton-based human motion prediction. The objective of this task consists in forecasting future human poses based on a prior skeleton pose sequence. This involves solving two main challenges…

Computer Vision and Pattern Recognition · Computer Science 2022-03-03 Baptiste Chopin , Naima Otberdout , Mohamed Daoudi , Angela Bartolo

Markerless motion capture and understanding of professional non-daily human movements is an important yet unsolved task, which suffers from complex motion patterns and severe self-occlusion, especially for the monocular setting. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-07-19 Xin Chen , Anqi Pang , Wei Yang , Yuexin Ma , Lan Xu , Jingyi Yu

This work proposes a new end-to-end DCNN based approach for motion segmentation, especially for video sequences captured with such non-static cameras, called MOSNET. While other approaches focus on spatial or temporal context only, the…

Computer Vision and Pattern Recognition · Computer Science 2021-02-23 Markus Bosch

Monocular image-based 3D reconstruction of faces is a long-standing problem in computer vision. Since image data is a 2D projection of a 3D face, the resulting depth ambiguity makes the problem ill-posed. Most existing methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Ayush Tewari , Florian Bernard , Pablo Garrido , Gaurav Bharaj , Mohamed Elgharib , Hans-Peter Seidel , Patrick Pérez , Michael Zollhöfer , Christian Theobalt
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