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Related papers: MotioNet: 3D Human Motion Reconstruction from Mono…

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Data-driven modeling of human motions is ubiquitous in computer graphics and computer vision applications, such as synthesizing realistic motions or recognizing actions. Recent research has shown that such problems can be approached by…

Graphics · Computer Science 2019-08-21 He Wang , Edmond S. L. Ho , Hubert P. H. Shum , Zhanxing Zhu

When analyzing human motion videos, the output jitters from existing pose estimators are highly-unbalanced with varied estimation errors across frames. Most frames in a video are relatively easy to estimate and only suffer from slight…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Ailing Zeng , Lei Yang , Xuan Ju , Jiefeng Li , Jianyi Wang , Qiang Xu

Due to recent advances in pose-estimation methods, human motion can be extracted from a common video in the form of 3D skeleton sequences. Despite wonderful application opportunities, effective and efficient content-based access to large…

Computer Vision and Pattern Recognition · Computer Science 2023-10-05 Nicola Messina , Jan Sedmidubsky , Fabrizio Falchi , Tomáš Rebok

Motion artifacts are a pervasive problem in MRI, leading to misdiagnosis or mischaracterization in population-level imaging studies. Current retrospective rigid intra-slice motion correction techniques jointly optimize estimates of the…

Image and Video Processing · Electrical Eng. & Systems 2023-11-17 Nalini M. Singh , Neel Dey , Malte Hoffmann , Bruce Fischl , Elfar Adalsteinsson , Robert Frost , Adrian V. Dalca , Polina Golland

In this paper, we present Skeleton Transformer Networks (SkeletonNet), an end-to-end framework that can predict not only 3D joint positions but also 3D angular pose (bone rotations) of a human skeleton from a single color image. This in…

Computer Vision and Pattern Recognition · Computer Science 2019-01-01 Yusuke Yoshiyasu , Ryusuke Sagawa , Ko Ayusawa , Akihiko Murai

Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Hongwen Zhang , Jie Cao , Guo Lu , Wanli Ouyang , Zhenan Sun

Monocular multi-object detection and localization in 3D space has been proven to be a challenging task. The MoNet3D algorithm is a novel and effective framework that can predict the 3D position of each object in a monocular image and draw a…

Computer Vision and Pattern Recognition · Computer Science 2020-06-30 Xichuan Zhou , Yicong Peng , Chunqiao Long , Fengbo Ren , Cong Shi

High-fidelity 3D scene reconstruction from monocular videos continues to be challenging, especially for complete and fine-grained geometry reconstruction. The previous 3D reconstruction approaches with neural implicit representations have…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Zi-Xin Zou , Shi-Sheng Huang , Yan-Pei Cao , Tai-Jiang Mu , Ying Shan , Hongbo Fu

This paper presents a novel recurrent neural network-based method to construct a latent motion manifold that can represent a wide range of human motions in a long sequence. We introduce several new components to increase the spatial and…

Graphics · Computer Science 2020-06-01 Deok-Kyeong Jang , Sung-Hee Lee

Estimating 3D human poses from a monocular video is still a challenging task. Many existing methods' performance drops when the target person is occluded by other objects, or the motion is too fast/slow relative to the scale and speed of…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Cheng Yu , Bo Wang , Bo Yang , Robby T. Tan

3D Human Body Reconstruction from a monocular image is an important problem in computer vision with applications in virtual and augmented reality platforms, animation industry, en-commerce domain, etc. While several of the existing works…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Abbhinav Venkat , Chaitanya Patel , Yudhik Agrawal , Avinash Sharma

Human motion recovery for real-world interaction demands both precise action details and metric-scale trajectories. Recovering absolute human pose from monocular input presents a viable solution, but faces two main challenges: (1) models'…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Zhumei Wang , Zechen Hu , Ruoxi Guo , Huaijin Pi , Ziyong Feng , Liang Zhang , Mingtao Pei , Siyuan Huang

Motion capture now underpins content creation far beyond digital humans, yet most existing pipelines remain species- or template-specific. We formalize this gap as Category-Agnostic Motion Capture (CAMoCap): given a monocular video and an…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Kehong Gong , Zhengyu Wen , Weixia He , Mingxi Xu , Qi Wang , Ning Zhang , Zhengyu Li , Dongze Lian , Wei Zhao , Xiaoyu He , Mingyuan Zhang

This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are…

Computer Vision and Pattern Recognition · Computer Science 2016-04-29 Xiaowei Zhou , Menglong Zhu , Spyridon Leonardos , Kosta Derpanis , Kostas Daniilidis

Quantifying human movement (kinematics) and musculoskeletal forces (kinetics) at scale, such as estimating quadriceps force during a sit-to-stand movement, could transform prediction, treatment, and monitoring of mobility-related…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Selim Gilon , Emily Y. Miller , Scott D. Uhlrich

Predicting 3D human pose from a single monoscopic video can be highly challenging due to factors such as low resolution, motion blur and occlusion, in addition to the fundamental ambiguity in estimating 3D from 2D. Approaches that directly…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Tao Jiang , Necati Cihan Camgoz , Richard Bowden

We propose SelfRecon, a clothed human body reconstruction method that combines implicit and explicit representations to recover space-time coherent geometries from a monocular self-rotating human video. Explicit methods require a predefined…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Boyi Jiang , Yang Hong , Hujun Bao , Juyong Zhang

We present a unified perspective on tackling various human-centric video tasks by learning human motion representations from large-scale and heterogeneous data resources. Specifically, we propose a pretraining stage in which a motion…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Wentao Zhu , Xiaoxuan Ma , Zhaoyang Liu , Libin Liu , Wayne Wu , Yizhou Wang

A long-standing challenge in scene analysis is the recovery of scene arrangements under moderate to heavy occlusion, directly from monocular video. While the problem remains a subject of active research, concurrent advances have been made…

Graphics · Computer Science 2019-07-19 Aron Monszpart , Paul Guerrero , Duygu Ceylan , Ersin Yumer , Niloy J. Mitra

Learning 3D human motion from 2D inputs is a fundamental task in the realms of computer vision and computer graphics. Many previous methods grapple with this inherently ambiguous task by introducing motion priors into the learning process.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Shuaiying Hou , Hongyu Tao , Junheng Fang , Changqing Zou , Hujun Bao , Weiwei Xu