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Head pose estimation, which computes the intrinsic Euler angles (yaw, pitch, roll) from the human, is crucial for gaze estimation, face alignment, and 3D reconstruction. Traditional approaches heavily relies on the accuracy of facial…
In this work, we present a novel learning-based framework that combines the local accuracy of contrastive learning with the global consistency of geometric approaches, for robust non-rigid matching. We first observe that while contrastive…
This paper describes our submission to the 1st 3D Face Alignment in the Wild (3DFAW) Challenge. Our method builds upon the idea of convolutional part heatmap regression [1], extending it for 3D face alignment. Our method decomposes the…
Plenty of effective methods have been proposed for face recognition during the past decade. Although these methods differ essentially in many aspects, a common practice of them is to specifically align the facial area based on the prior…
Face alignment consists in aligning a shape model on a face in an image. It is an active domain in computer vision as it is a preprocessing for applications like facial expression recognition, face recognition and tracking, face animation,…
Accurate reconstruction and tracking of dynamic human faces from image sequences is challenging because non-rigid deformations, expression changes, and viewpoint variations occur simultaneously, creating significant ambiguity in geometry…
Facial landmark detection, head pose estimation, and facial deformation analysis are typical facial behavior analysis tasks in computer vision. The existing methods usually perform each task independently and sequentially, ignoring their…
Face frontalization consists of synthesizing a frontally-viewed face from an arbitrarily-viewed one. The main contribution of this paper is a robust face alignment method that enables pixel-to-pixel warping. The method simultaneously…
Accurate face landmark localization is an essential part of face recognition, reconstruction and morphing. To accurately localize face landmarks, we present our heatmap regression approach. Each model consists of a MobileNetV2 backbone…
How to extract significant point cloud features and estimate the pose between them remains a challenging question, due to the inherent lack of structure and ambiguous order permutation of point clouds. Despite significant improvements in…
A face model is a mathematical representation of the distinct features of a human face. Traditionally, face models were built using a set of fiducial points or landmarks, each point ideally located on a facial feature, i.e., corner of the…
Meaningful facial parts can convey key cues for both facial action unit detection and expression prediction. Textured 3D face scan can provide both detailed 3D geometric shape and 2D texture appearance cues of the face which are beneficial…
Despite the great success achieved by deep learning methods in face recognition, severe performance drops are observed for large pose variations in unconstrained environments (e.g., in cases of surveillance and photo-tagging). To address…
Heatmap regression methods have dominated face alignment area in recent years while they ignore the inherent relation between different landmarks. In this paper, we propose a Sparse Local Patch Transformer (SLPT) for learning the inherent…
In this paper, we propose a conceptually simple and geometrically interpretable objective function, i.e. additive margin Softmax (AM-Softmax), for deep face verification. In general, the face verification task can be viewed as a metric…
Super-resolution (SR) and landmark localization of tiny faces are highly correlated tasks. On the one hand, landmark localization could obtain higher accuracy with faces of high-resolution (HR). On the other hand, face SR would benefit from…
The variation of pose, illumination and expression makes face recognition still a challenging problem. As a pre-processing in holistic approaches, faces are usually aligned by eyes. The proposed method tries to perform a pixel alignment…
This work studies learning from a synergy process of 3D Morphable Models (3DMM) and 3D facial landmarks to predict complete 3D facial geometry, including 3D alignment, face orientation, and 3D face modeling. Our synergy process leverages a…
We present a simple set of data structures, and a collection of methods for constructing and updating the structures, designed to support the use of cohesive elements in simulations of fracture and fragmentation. Initially all interior…
Recently, heatmap regression methods based on 1D landmark representations have shown prominent performance on locating facial landmarks. However, previous methods ignored to make deep explorations on the good potentials of 1D landmark…