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Related papers: Ray-VR: Ray Tracing Virtual Reality in Falcor

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Virtual Reality (VR) is becoming ubiquitous with the rise of consumer displays and commercial VR platforms. Such displays require low latency and high quality rendering of synthetic imagery with reduced compute overheads. Recent advances in…

Graphics · Computer Science 2022-07-25 Nianchen Deng , Zhenyi He , Jiannan Ye , Budmonde Duinkharjav , Praneeth Chakravarthula , Xubo Yang , Qi Sun

Mixed reality applications often require virtual objects that are partly occluded by real objects. However, previous research and commercial products have limitations in terms of performance and efficiency. To address these challenges, we…

Computer Vision and Pattern Recognition · Computer Science 2022-03-07 Naye Ji , Fan Zhang , Haoxiang Zhang , Youbing Zhao , Dingguo Yu

We introduce X-Ray, a novel 3D sequential representation inspired by the penetrability of x-ray scans. X-Ray transforms a 3D object into a series of surface frames at different layers, making it suitable for generating 3D models from…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Tao Hu , Wenhang Ge , Yuyang Zhao , Gim Hee Lee

Simulating event streams from 3D scenes has become a common practice in event-based vision research, as it meets the demand for large-scale, high temporal frequency data without setting up expensive hardware devices or undertaking extensive…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhenyang Li , Xiaoyang Bai , Jinfan Lu , Pengfei Shen , Edmund Y. Lam , Yifan Peng

The virtual reality (VR) provides us a three-dimensional, immersive, and fully interactive visualization environment. To make the best use of the VR's potential in scientific visualization, a VR visualization software named VFIVE has been…

Geophysics · Physics 2007-05-23 Akira Kageyama , Nobuaki Ohno

The identification, and subsequent discovery, of fast radio transients through blind-search surveys requires a large amount of processing power, in worst cases scaling as $\mathcal{O}(N^3)$. For this reason, survey data are generally…

Instrumentation and Methods for Astrophysics · Physics 2014-02-04 Alessio Magro , Aris Karastergiou , Stefano Salvini , Benjamin Mort , Fred Dulwich , Kristian Zarb Adami

In this technical report, we introduce the basics of ray tracing and explain how to accelerate the computation of the rendering algorithm in HIP. We also show how to use a HIP ray tracing framework - HIPRT, leveraging hardware ray tracing…

Graphics · Computer Science 2026-03-03 Atsushi Yoshimura , Kenta Eto , Daniel Meister , Takahiro Harada

Recent advancements in neural rendering technologies and their supporting devices have paved the way for immersive 3D experiences, significantly transforming human interaction with intelligent devices across diverse applications. However,…

Graphics · Computer Science 2025-04-01 Chaojian Li , Sixu Li , Linrui Jiang , Jingqun Zhang , Yingyan Celine Lin

Collaborative visual perception methods have gained widespread attention in the autonomous driving community in recent years due to their ability to address sensor limitation problems. However, the absence of explicit depth information…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Shaohong Wang , Bin Lu , Xinyu Xiao , Hanzhi Zhong , Bowen Pang , Tong Wang , Zhiyu Xiang , Hangguan Shan , Eryun Liu

Volumetric rendering of Computed Tomography (CT) scans is crucial for visualizing complex 3D anatomical structures in medical imaging. Current high-fidelity approaches, especially neural rendering techniques, require time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Zhongpai Gao , Meng Zheng , Benjamin Planche , Anwesa Choudhuri , Terrence Chen , Ziyan Wu

In this work, we present a dense tracking and mapping system named Vox-Fusion, which seamlessly fuses neural implicit representations with traditional volumetric fusion methods. Our approach is inspired by the recently developed implicit…

Computer Vision and Pattern Recognition · Computer Science 2023-03-07 Xingrui Yang , Hai Li , Hongjia Zhai , Yuhang Ming , Yuqian Liu , Guofeng Zhang

For over half a century, the computer mouse has been the primary tool for interacting with digital data, yet it remains a limiting factor in exploring complex, multi-scale scientific images. Traditional 2D visualization methods hinder…

As XR devices become widespread, 3D interaction has become commonplace, and UI developers are increasingly required to consider usability to deliver better user experiences. The HCI community has long studied target-pointing performance,…

Human-Computer Interaction · Computer Science 2026-01-08 Tatsuya Okuno , Haruto Shimizu , Nobuhito Kasahara , Taiyu Honma , Shota Yamanaka , Homei Miyashita

Designing and validating sensor applications and algorithms in simulation is an important step in the modern development process. Furthermore, modern open-source multi-sensor simulation frameworks are moving towards the usage of video-game…

Robotics · Computer Science 2023-03-24 Wouter Jansen , Nico Huebel , Jan Steckel

The practical deployment of diffusion-based Neural Video Compression (NVC) faces critical challenges, including severe information loss, prohibitive inference latency, and poor temporal consistency. To bridge this gap, we propose DiffVC-RT,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Wenzhuo Ma , Zhenzhong Chen

A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Yu-Shiang Wong , Niloy J. Mitra

The history of computing started with analog computers consisting of physical devices performing specialized functions such as predicting the trajectory of cannon balls. In modern times, this idea has been extended, for example, to…

Image and Video Processing · Electrical Eng. & Systems 2022-08-29 Callen MacPhee , Bahram Jalali

Autonomous robots are increasingly prevalent in our society, emerging in medical care, transportation vehicles, and home assistance. These robots rely on motion planning and collision detection to identify a sequence of movements allowing…

Hardware Architecture · Computer Science 2026-03-03 Lufei Liu , Liwei Xue , Youssef Mohammed , Jocelyn Zhao , Yuan Hsi Chou , Tor M. Aamodt

Complex 3D curves can be created by directly drawing mid-air in immersive environments (Augmented and Virtual Realities). Drawing mid-air strokes precisely on the surface of a 3D virtual object, however, is difficult; necessitating a…

Graphics · Computer Science 2021-04-13 Rahul Arora , Karan Singh

For a foreground object in motion, details of its background which would otherwise be hidden are uncovered through its inner blur. This paper presents a novel hybrid motion blur rendering technique combining post-process image filtering and…

Graphics · Computer Science 2022-10-12 Yu Wei Tan , Xiaohan Cui , Anand Bhojan