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A key approach to state abstraction is approximating behavioral metrics (notably, bisimulation metrics) in the observation space and embedding these learned distances in the representation space. While promising for robustness to…

Machine Learning · Computer Science 2025-09-10 Ziyan Luo , Tianwei Ni , Pierre-Luc Bacon , Doina Precup , Xujie Si

Offline meta-reinforcement learning aims to equip agents with the ability to rapidly adapt to new tasks by training on data from a set of different tasks. Context-based approaches utilize a history of state-action-reward transitions --…

Machine Learning · Computer Science 2025-01-23 Mohammadreza Nakhaei , Aidan Scannell , Joni Pajarinen

A fundamental challenge in embodied intelligence is developing expressive and compact state representations for efficient world modeling and decision making. However, existing methods often fail to achieve this balance, yielding…

Robotics · Computer Science 2026-04-14 Mingyu Liu , Jiuhe Shu , Hui Chen , Zeju Li , Canyu Zhao , Jiange Yang , Shenyuan Gao , Hao Chen , Chunhua Shen

Vision-based robotics often separates the control loop into one module for perception and a separate module for control. It is possible to train the whole system end-to-end (e.g. with deep RL), but doing it "from scratch" comes with a high…

Robotics · Computer Science 2020-11-16 Bryan Chen , Alexander Sax , Gene Lewis , Iro Armeni , Silvio Savarese , Amir Zamir , Jitendra Malik , Lerrel Pinto

Deep Reinforcement Learning has enabled the learning of policies for complex tasks in partially observable environments, without explicitly learning the underlying model of the tasks. While such model-free methods achieve considerable…

Machine Learning · Computer Science 2017-01-11 Tanmay Shankar , Santosha K. Dwivedy , Prithwijit Guha

Reinforcement Learning (RL) can enable agents to learn complex tasks. However, it is difficult to interpret the knowledge and reuse it across tasks. Inductive biases can address such issues by explicitly providing generic yet useful…

Artificial Intelligence · Computer Science 2022-12-13 Thomas Schnürer , Malte Probst , Horst-Michael Gross

We introduce a novel self-supervised learning approach to learn representations of videos that are responsive to changes in the motion dynamics. Our representations can be learned from data without human annotation and provide a substantial…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Simon Jenni , Givi Meishvili , Paolo Favaro

Imitation by observation is an approach for learning from expert demonstrations that lack action information, such as videos. Recent approaches to this problem can be placed into two broad categories: training dynamics models that aim to…

Machine Learning · Computer Science 2019-05-21 Ashley D. Edwards , Charles L. Isbell

We consider the problem of building a state representation model in a continual fashion. As the environment changes, the aim is to efficiently compress the sensory state's information without losing past knowledge. The learned features are…

Machine Learning · Computer Science 2018-12-12 Hugo Caselles-Dupré , Michael Garcia-Ortiz , David Filliat

Representation learning becomes especially important for complex systems with multimodal data sources such as cameras or sensors. Recent advances in reinforcement learning and optimal control make it possible to design control algorithms on…

A fundamental assumption of reinforcement learning in Markov decision processes (MDPs) is that the relevant decision process is, in fact, Markov. However, when MDPs have rich observations, agents typically learn by way of an abstract state…

Machine Learning · Computer Science 2024-03-18 Cameron Allen , Neev Parikh , Omer Gottesman , George Konidaris

We study pre-training representations for decision-making using video data, which is abundantly available for tasks such as game agents and software testing. Even though significant empirical advances have been made on this problem, a…

Machine Learning · Computer Science 2024-03-21 Dipendra Misra , Akanksha Saran , Tengyang Xie , Alex Lamb , John Langford

We propose a self-supervised approach for learning representations and robotic behaviors entirely from unlabeled videos recorded from multiple viewpoints, and study how this representation can be used in two robotic imitation settings:…

Computer Vision and Pattern Recognition · Computer Science 2018-03-21 Pierre Sermanet , Corey Lynch , Yevgen Chebotar , Jasmine Hsu , Eric Jang , Stefan Schaal , Sergey Levine

While reinforcement learning has achieved considerable successes in recent years, state-of-the-art models are often still limited by the size of state and action spaces. Model-free reinforcement learning approaches use some form of state…

Machine Learning · Computer Science 2021-08-23 Paul J. Pritz , Liang Ma , Kin K. Leung

Scaling end-to-end reinforcement learning to control real robots from vision presents a series of challenges, in particular in terms of sample efficiency. Against end-to-end learning, state representation learning can help learn a compact,…

Machine Learning · Computer Science 2019-06-25 Antonin Raffin , Ashley Hill , René Traoré , Timothée Lesort , Natalia Díaz-Rodríguez , David Filliat

Collecting and automatically obtaining reward signals from real robotic visual data for the purposes of training reinforcement learning algorithms can be quite challenging and time-consuming. Methods for utilizing unlabeled data can have a…

Extending the capabilities of robotics to real-world complex, unstructured environments requires the need of developing better perception systems while maintaining low sample complexity. When dealing with high-dimensional state spaces,…

Computer Vision and Pattern Recognition · Computer Science 2020-05-19 Yiming Ding , Ignasi Clavera , Pieter Abbeel

Unsupervised representation learning aims at finding methods that learn representations from data without annotation-based signals. Abstaining from annotations not only leads to economic benefits but may - and to some extent already does -…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Bonifaz Stuhr

A common strategy in modern learning systems is to learn a representation that is useful for many tasks, a.k.a. representation learning. We study this strategy in the imitation learning setting for Markov decision processes (MDPs) where…

Machine Learning · Computer Science 2020-02-26 Sanjeev Arora , Simon S. Du , Sham Kakade , Yuping Luo , Nikunj Saunshi

Imitation learning has proven to be a powerful tool for training complex visuomotor policies. However, current methods often require hundreds to thousands of expert demonstrations to handle high-dimensional visual observations. A key reason…

Robotics · Computer Science 2024-11-01 Zichen Jeff Cui , Hengkai Pan , Aadhithya Iyer , Siddhant Haldar , Lerrel Pinto