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3D reconstruction from a single view image is a long-standing prob-lem in computer vision. Various methods based on different shape representations(such as point cloud or volumetric representations) have been proposed. However,the 3D shape…

Graphics · Computer Science 2020-03-10 Aihua Mao , Canglan Dai , Lin Gao , Ying He , Yong-jin Liu

We present a self-supervised learning-based pipeline for dense 3D reconstruction from full-length monocular endoscopic videos without a priori modeling of anatomy or shading. Our method only relies on unlabeled monocular endoscopic videos…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xingtong Liu , Ayushi Sinha , Masaru Ishii , Gregory D. Hager , Russell H. Taylor , Mathias Unberath

Structure-from-Motion (SfM) is a fundamental 3D vision task for recovering camera parameters and scene geometry from multi-view images. While recent deep learning advances enable accurate Monocular Depth Estimation (MDE) from single images…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Shengjie Zhu , Ahmed Abdelkader , Mark J. Matthews , Xiaoming Liu , Wen-Sheng Chu

We introduce the distributed camera model, a novel model for Structure-from-Motion (SfM). This model describes image observations in terms of light rays with ray origins and directions rather than pixels. As such, the proposed model is…

Computer Vision and Pattern Recognition · Computer Science 2016-12-02 Chris Sweeney , Victor Fragoso , Tobias Hollerer , Matthew Turk

This paper presents an accurate and robust Structure-from-Motion (SfM) pipeline named LiVisSfM, which is an SfM-based reconstruction system that fully combines LiDAR and visual cues. Unlike most existing LiDAR-inertial odometry (LIO) and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Hanqing Jiang , Liyang Zhou , Zhuang Zhang , Yihao Yu , Guofeng Zhang

Estimating a scene reconstruction and the camera motion from in-body videos is challenging due to several factors, e.g. the deformation of in-body cavities or the lack of texture. In this paper we present Endo-Depth-and-Motion, a pipeline…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 David Recasens , José Lamarca , José M. Fácil , J. M. M. Montiel , Javier Civera

State-of-the-art techniques for monocular camera reconstruction predominantly rely on the Structure from Motion (SfM) pipeline. However, such methods often yield reconstruction outcomes that lack crucial scale information, and over time,…

Robotics · Computer Science 2023-10-10 Chunge Bai , Ruijie Fu , Xiang Gao

Multi-view 3D reconstruction, namely, structure-from-motion followed by multi-view stereo, is a fundamental component of 3D computer vision. In general, multi-view 3D reconstruction suffers from an unknown scale ambiguity unless a reference…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Lilika Makabe , Kohei Ashida , Hiroaki Santo , Fumio Okura , Yasuyuki Matsushita

In this paper, we propose a novel projector-camera system for practical and low-cost acquisition of a dense object 3D model with the spectral reflectance property. In our system, we use a standard RGB camera and leverage an off-the-shelf…

Computer Vision and Pattern Recognition · Computer Science 2019-08-23 Chunyu Li , Yusuke Monno , Hironori Hidaka , Masatoshi Okutomi

The motion measurement of point targets constitutes a fundamental problem in photogrammetry, with extensive applications across various engineering domains. Reconstructing a point's 3D motion just from the images captured by only a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Huayu Huang , Banglei Guan , Yang Shang , Qifeng Yu

We present a method to reconstruct the three-dimensional trajectory of a moving instance of a known object category using stereo video data. We track the two-dimensional shape of objects on pixel level exploiting instance-aware semantic…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Sebastian Bullinger , Christoph Bodensteiner , Michael Arens , Rainer Stiefelhagen

Non-rigid structure-from-motion (NRSfM), a promising technique for addressing the mapping challenges in monocular visual deformable simultaneous localization and mapping (SLAM), has attracted growing attention. We introduce a novel method,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Yongbo Chen , Yanhao Zhang , Shaifali Parashar , Liang Zhao , Shoudong Huang

Perceiving 3D objects from monocular inputs is crucial for robotic systems, given its economy compared to multi-sensor settings. It is notably difficult as a single image can not provide any clues for predicting absolute depth values.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Tai Wang , Jiangmiao Pang , Dahua Lin

Despite significant progress in monocular depth estimation in the wild, recent state-of-the-art methods cannot be used to recover accurate 3D scene shape due to an unknown depth shift induced by shift-invariant reconstruction losses used in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Wei Yin , Jianming Zhang , Oliver Wang , Simon Niklaus , Long Mai , Simon Chen , Chunhua Shen

There has been extensive progress in the reconstruction and generation of 4D scenes from monocular casually-captured video. While these tasks rely heavily on known camera poses, the problem of finding such poses using structure-from-motion…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Lily Goli , Sara Sabour , Mark Matthews , Marcus Brubaker , Dmitry Lagun , Alec Jacobson , David J. Fleet , Saurabh Saxena , Andrea Tagliasacchi

Non-Rigid Structure-from-Motion (NRSfM) reconstructs a deformable 3D object from the correspondences established between monocular 2D images. Current NRSfM methods lack statistical robustness, which is the ability to cope with…

Computer Vision and Pattern Recognition · Computer Science 2021-06-03 Shaifali Parashar , Adrien Bartoli , Daniel Pizarro

This paper proposes a new method for Non-Rigid Structure-from-Motion (NRSfM) from a long monocular video sequence observing a non-rigid object performing recurrent and possibly repetitive dynamic action. Departing from the traditional idea…

Computer Vision and Pattern Recognition · Computer Science 2018-04-19 Xiu Li , Hongdong Li , Hanbyul Joo , Yebin Liu , Yaser Sheikh

Typical Structure-from-Motion (SfM) pipelines rely on finding correspondences across images, recovering the projective structure of the observed scene and upgrading it to a metric frame using camera self-calibration constraints. Solving…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Rui Gong , Danda Pani Paudel , Ajad Chhatkuli , Luc Van Gool

Current non-rigid structure from motion (NRSfM) algorithms are mainly limited with respect to: (i) the number of images, and (ii) the type of shape variability they can handle. This has hampered the practical utility of NRSfM for many…

Computer Vision and Pattern Recognition · Computer Science 2019-08-13 Chen Kong , Simon Lucey

Shape-from-Template (SfT) methods estimate 3D surface deformations from a single monocular RGB camera while assuming a 3D state known in advance (a template). This is an important yet challenging problem due to the under-constrained nature…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Navami Kairanda , Edith Tretschk , Mohamed Elgharib , Christian Theobalt , Vladislav Golyanik