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We consider estimation models of the form $Y=X^*+N$, where $X^*$ is some $m$-dimensional signal we wish to recover, and $N$ is symmetrically distributed noise that may be unbounded in all but a small $\alpha$ fraction of the entries. We…
The Isolation Lemma of Mulmuley, Vazirani and Vazirani [Combinatorica'87] provides a self-reduction scheme that allows one to assume that a given instance of a problem has a unique solution, provided a solution exists at all. Since its…
The subset sum problem is one of the simplest and most fundamental NP-hard problems in combinatorial optimization. We consider two extensions of this problem: The subset sum problem with digraph constraint (SSG) and subset sum problem with…
This paper proposes a new general technique for maximal subgraph enumeration which we call proximity search, whose aim is to design efficient enumeration algorithms for problems that could not be solved by existing frameworks. To support…
Finding the minimum of a multivariate real polynomial is a well-known hard problem with various applications. We present a polynomial time algorithm to approximate such lower bounds via sums of nonnegative circuit polynomials (SONC). As a…
The results of Raghavendra (2008) show that assuming Khot's Unique Games Conjecture (2002), for every constraint satisfaction problem there exists a generic semi-definite program that achieves the optimal approximation factor. This result…
Resolving an open question from 2006, we prove the existence of light-weight bounded-degree spanners for unit ball graphs in the metrics of bounded doubling dimension, and we design a simple $\mathcal{O}(\log^*n)$-round distributed…
Functional graphs (FGs) model the graph structures used to analyse the behaviour of functions from a discrete set to itself. In turn, such functions are used to study real complex phenomena evolving in time. As the systems involved can be…
Cut and spectral sparsification of graphs have numerous applications, including e.g. speeding up algorithms for cuts and Laplacian solvers. These powerful notions have recently been extended to hypergraphs, which are much richer and may…
In the Minimum k-Union problem (MkU) we are given a set system with n sets and are asked to select k sets in order to minimize the size of their union. Despite being a very natural problem, it has received surprisingly little attention: the…
Optimizing over the cone of nonnegative polynomials, and its dual counterpart, optimizing over the space of moments that admit a representing measure, are fundamental problems that appear in many different applications from engineering and…
We present an algorithm that computes approximate pure Nash equilibria in a broad class of constraint satisfaction games that generalize the well-known cut and party affiliation games. Our results improve previous ones by Bhalgat et al.~(EC…
We show a new way to round vector solutions of semidefinite programming (SDP) hierarchies into integral solutions, based on a connection between these hierarchies and the spectrum of the input graph. We demonstrate the utility of our method…
We develop a polynomial time $\Omega\left ( \frac 1R \log R \right)$ approximate algorithm for Max 2CSP-$R$, the problem where we are given a collection of constraints, each involving two variables, where each variable ranges over a set of…
Finding cliques in random graphs and the closely related "planted" clique variant, where a clique of size k is planted in a random G(n, 1/2) graph, have been the focus of substantial study in algorithm design. Despite much effort, the best…
We prove a theorem computing the number of solutions to a system of equations which is generic subject to the sparsity conditions embodied in a graph. We apply this theorem to games obeying graphical models and to extensive-form games. We…
Whether or not the Sparsest Cut problem admits an efficient $O(1)$-approximation algorithm is a fundamental algorithmic question with connections to geometry and the Unique Games Conjecture. Revisiting spectral algorithms for Sparsest Cut,…
Recently it was shown that many classic graph problems -- Independent Set, Dominating Set, Hamiltonian Cycle, and more -- can be solved in subexponential time on unit-ball graphs. More precisely, these problems can be solved in…
The Sum-of-Squares (SoS) hierarchy is a powerful framework for polynomial optimization and proof complexity, offering tight semidefinite relaxations that capture many classical algorithms. Despite its broad applicability, several works have…
We devise a scheme for solving an iterative sequence of linear programs (LPs) or second order cone programs (SOCPs) to approximate the optimal value of any semidefinite program (SDP) or sum of squares (SOS) program. The first LP and…