Related papers: Delta Schema Network in Model-based Reinforcement …
Game theory has many limitations implicit in its application. By utilizing multiagent modeling, it is possible to solve a number of problems that are unsolvable using traditional game theory. In this paper reinforcement learning is applied…
A general approach to knowledge transfer is introduced in which an agent controlled by a neural network adapts how it reuses existing networks as it learns in a new domain. Networks trained for a new domain can improve their performance by…
We consider the problem of offline reinforcement learning where only a set of system transitions is made available for policy optimization. Following recent advances in the field, we consider a model-based reinforcement learning algorithm…
Transfer learning has emerged as a powerful methodology for adapting pre-trained deep neural networks on image recognition tasks to new domains. This process consists of taking a neural network pre-trained on a large feature-rich source…
The success of deep learning in the computer vision and natural language processing communities can be attributed to training of very deep neural networks with millions or billions of parameters which can then be trained with massive…
Opponent modeling is necessary in multi-agent settings where secondary agents with competing goals also adapt their strategies, yet it remains challenging because strategies interact with each other and change. Most previous work focuses on…
Advances in deep reinforcement learning have allowed autonomous agents to perform well on Atari games, often outperforming humans, using only raw pixels to make their decisions. However, most of these games take place in 2D environments…
Deep Reinforcement Learning has been able to achieve amazing successes in a variety of domains from video games to continuous control by trying to maximize the cumulative reward. However, most of these successes rely on algorithms that…
Recurrent neural networks (RNNs), particularly long short-term memory (LSTM), have gained much attention in automatic speech recognition (ASR). Although some successful stories have been reported, training RNNs remains highly challenging,…
Deep reinforcement learning includes a broad family of algorithms that parameterise an internal representation, such as a value function or policy, by a deep neural network. Each algorithm optimises its parameters with respect to an…
Reinforcement learning (RL) is well known for requiring large amounts of data in order for RL agents to learn to perform complex tasks. Recent progress in model-based RL allows agents to be much more data-efficient, as it enables them to…
Integrating artificial intelligence (AI) into wireless networks has drawn significant interest in both industry and academia. A common solution is to replace partial or even all modules in the conventional systems, which is often lack of…
This paper investigates the automatic exploration problem under the unknown environment, which is the key point of applying the robotic system to some social tasks. The solution to this problem via stacking decision rules is impossible to…
Spiking neural networks (SNNs) have great potential for energy-efficient implementation of Deep Neural Networks (DNNs) on dedicated neuromorphic hardware. Recent studies demonstrated competitive performance of SNNs compared with DNNs on…
The recent focus and release of pre-trained models have been a key components to several advancements in many fields (e.g. Natural Language Processing and Computer Vision), as a matter of fact, pre-trained models learn disparate latent…
Humans can flexibly generalize knowledge across domains by leveraging structured relational representations. While prior research has shown how such representations support analogical reasoning, less is known about how they are recruited to…
In this paper we consider reinforcement learning tasks with progressive rewards; that is, tasks where the rewards tend to increase in magnitude over time. We hypothesise that this property may be problematic for value-based deep…
Machine learning models have achieved, and in some cases surpassed, human-level performance in various tasks, mainly through centralized training of static models and the use of large models stored in centralized clouds for inference.…
We introduce Dynamic Planning Networks (DPN), a novel architecture for deep reinforcement learning, that combines model-based and model-free aspects for online planning. Our architecture learns to dynamically construct plans using a learned…
A major challenge for reinforcement learning is automatically generating curricula to reduce training time or improve performance in some target task. We introduce SEBNs (Skill-Environment Bayesian Networks) which model a probabilistic…