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A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…

Machine Learning · Computer Science 2024-09-24 Abhishek Jaiswal , Nisheeth Srivastava

Over the last decade, Computer Vision, the branch of Artificial Intelligence aimed at understanding the visual world, has evolved from simply recognizing objects in images to describing pictures, answering questions about images, aiding…

Computer Vision and Pattern Recognition · Computer Science 2021-11-16 Ranjay Krishna , Mitchell Gordon , Li Fei-Fei , Michael Bernstein

Biological infants are naturally curious and try to comprehend their physical surroundings by interacting, in myriad multisensory ways, with different objects - primarily macroscopic solid objects - around them. Through their various…

Artificial Intelligence · Computer Science 2021-05-18 Tejas Gaikwad , Romi Banerjee

Infants are experts at playing, with an amazing ability to generate novel structured behaviors in unstructured environments that lack clear extrinsic reward signals. We seek to mathematically formalize these abilities using a neural network…

Machine Learning · Computer Science 2018-11-01 Nick Haber , Damian Mrowca , Li Fei-Fei , Daniel L. K. Yamins

Inspired by the remarkable ability of the infant visual learning system, a recent study collected first-person images from children to analyze the `training data' that they receive. We conduct a follow-up study that investigates two…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Satoshi Tsutsui , Dian Zhi , Md Alimoor Reza , David Crandall , Chen Yu

We study the problem of learning a navigation policy for a robot to actively search for an object of interest in an indoor environment solely from its visual inputs. While scene-driven visual navigation has been widely studied, prior…

Artificial Intelligence · Computer Science 2018-07-31 Xin Ye , Zhe Lin , Haoxiang Li , Shibin Zheng , Yezhou Yang

Common-sense physical reasoning in the real world requires learning about the interactions of objects and their dynamics. The notion of an abstract object, however, encompasses a wide variety of physical objects that differ greatly in terms…

Machine Learning · Computer Science 2020-12-16 Aleksandar Stanić , Sjoerd van Steenkiste , Jürgen Schmidhuber

Over the years various methods have been proposed for the problem of object detection. Recently, we have witnessed great strides in this domain owing to the emergence of powerful deep neural networks. However, there are typically two main…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Klemen Kotar , Roozbeh Mottaghi

Embodied agents operating in human spaces must be able to master how their environment works: what objects can the agent use, and how can it use them? We introduce a reinforcement learning approach for exploration for interaction, whereby…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Tushar Nagarajan , Kristen Grauman

Robots which interact with the physical world will benefit from a fine-grained tactile understanding of objects and surfaces. Additionally, for certain tasks, robots may need to know the haptic properties of an object before touching it. To…

Robotics · Computer Science 2016-04-13 Yang Gao , Lisa Anne Hendricks , Katherine J. Kuchenbecker , Trevor Darrell

Imitation learning is an effective approach for autonomous systems to acquire control policies when an explicit reward function is unavailable, using supervision provided as demonstrations from an expert, typically a human operator.…

Machine Learning · Computer Science 2018-06-20 YuXuan Liu , Abhishek Gupta , Pieter Abbeel , Sergey Levine

The ability of modeling the other agents, such as understanding their intentions and skills, is essential to an agent's interactions with other agents. Conventional agent modeling relies on passive observation from demonstrations. In this…

Artificial Intelligence · Computer Science 2018-10-02 Tianmin Shu , Caiming Xiong , Ying Nian Wu , Song-Chun Zhu

When an object detector is deployed in a novel setting it often experiences a drop in performance. This paper studies how an embodied agent can automatically fine-tune a pre-existing object detector while exploring and acquiring images in a…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Gianluca Scarpellini , Stefano Rosa , Pietro Morerio , Lorenzo Natale , Alessio Del Bue

We have observed significant progress in visual navigation for embodied agents. A common assumption in studying visual navigation is that the environments are static; this is a limiting assumption. Intelligent navigation may involve…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Kuo-Hao Zeng , Luca Weihs , Ali Farhadi , Roozbeh Mottaghi

One of the fundamental goals of visual perception is to allow agents to meaningfully interact with their environment. In this paper, we take a step towards that long-term goal -- we extract highly localized actionable information related to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Kaichun Mo , Leonidas Guibas , Mustafa Mukadam , Abhinav Gupta , Shubham Tulsiani

In this project we trained a neural network to perform specific interactions between a robot and objects in the environment, through imitation learning. In particular, we tackle the task of moving the robot to a fixed pose with respect to a…

Robotics · Computer Science 2021-09-27 Giorgia Adorni , Elia Cereda

One of the inherent limitations of current AI systems, stemming from the passive learning mechanisms (e.g., supervised learning), is that they perform well on labeled datasets but cannot deduce knowledge on their own. To tackle this…

Artificial Intelligence · Computer Science 2021-01-28 Kwanyoung Park , Junseok Park , Hyunseok Oh , Byoung-Tak Zhang , Youngki Lee

Learning paradigms involving varying levels of supervision have received a lot of interest within the computer vision and machine learning communities. The supervisory information is typically considered to come from a human supervisor -- a…

Computer Vision and Pattern Recognition · Computer Science 2017-05-17 Tanmay Batra , Devi Parikh

Humans have a rich representation of the entities in their environment. Entities are described by their attributes, and entities that share attributes are often semantically related. For example, if two books have "Natural Language…

Artificial Intelligence · Computer Science 2020-11-23 Mohamadreza Faridghasemnia , Daniele Nardi , Alessandro Saffiotti