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Most previous studies on multi-agent reinforcement learning focus on deriving decentralized and cooperative policies to maximize a common reward and rarely consider the transferability of trained policies to new tasks. This prevents such…
Self-attention based Transformer models have demonstrated impressive results for image classification and object detection, and more recently for video understanding. Inspired by this success, we investigate the application of Transformer…
Several theories in cognitive neuroscience suggest that when people interact with the world, or simulate interactions, they do so from a first-person egocentric perspective, and seamlessly transfer knowledge between third-person (observer)…
Virtual and augmented reality systems increasingly demand intelligent adaptation to user behaviors for enhanced interaction experiences. Achieving this requires accurately understanding human intentions and predicting future situated…
Recognizing human actions in video sequences, known as Human Action Recognition (HAR), is a challenging task in pattern recognition. While Convolutional Neural Networks (ConvNets) have shown remarkable success in image recognition, they are…
Humans naturally follow distinct patterns when conducting their daily activities, which are driven by established practices and processes, such as production workflows, social norms and daily routines. Human activity recognition (HAR)…
Nowadays, the interaction between humans and robots is constantly expanding, requiring more and more human motion recognition applications to operate in real time. However, most works on temporal action detection and recognition perform…
Localizing people and recognizing their actions from videos is a challenging task towards high-level video understanding. Existing methods are mostly two-stage based, with one stage for person bounding box generation and the other stage for…
This paper presents an improved framework for character-aware audio-visual subtitling in TV shows. Our approach integrates speech recognition, speaker diarisation, and character recognition, utilising both audio and visual cues. This…
We address the problem of accurate capture of interactive behaviors between two people in daily scenarios. Most previous works either only consider one person or solely focus on conversational gestures of two people, assuming the body…
We propose an effective approach for spatio-temporal action localization in realistic videos. The approach first detects proposals at the frame-level and scores them with a combination of static and motion CNN features. It then tracks…
We aim to localize objects in images using image-level supervision only. Previous approaches to this problem mainly focus on discriminative object regions and often fail to locate precise object boundaries. We address this problem by…
Human Action Recognition (HAR) is an interesting research area in human-computer interaction used to monitor the activities of elderly and disabled individuals affected by physical and mental health. In the recent era, skeleton-based HAR…
The success of deep learning on video Action Recognition (AR) has motivated researchers to progressively promote related tasks from the coarse level to the fine-grained level. Compared with conventional AR which only predicts an action…
In this paper, we tackle the problem of relational behavior forecasting from sensor data. Towards this goal, we propose a novel spatially-aware graph neural network (SpAGNN) that models the interactions between agents in the scene.…
This paper studies how to introduce viewpoint-invariant feature representations that can help action recognition and detection. Although we have witnessed great progress of action recognition in the past decade, it remains challenging yet…
Video activity recognition has become increasingly important in robots and embodied AI. Recognizing continuous video activities poses considerable challenges due to the fast expansion of streaming video, which contains multi-scale and…
Weakly-Supervised Group Activity Recognition (WSGAR) aims to understand the activity performed together by a group of individuals with the video-level label and without actor-level labels. We propose Flow-Assisted Motion Learning Network…
This thesis focuses on video understanding for human action and interaction recognition. We start by identifying the main challenges related to action recognition from videos and review how they have been addressed by current methods. Based…
Events in natural videos typically arise from spatio-temporal interactions between actors and objects and involve multiple co-occurring activities and object classes. To capture this rich visual and semantic context, we propose using two…