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Existing video-based human pose estimation methods extensively apply large networks onto every frame in the video to localize body joints, which suffer high computational cost and hardly meet the low-latency requirement in realistic…
Video virtual try-on aims to seamlessly dress a subject in a video with a specific garment. The primary challenge involves preserving the visual authenticity of the garment while dynamically adapting to the pose and physique of the subject.…
Previous video-based human pose estimation methods have shown promising results by leveraging aggregated features of consecutive frames. However, most approaches compromise accuracy to mitigate jitter or do not sufficiently comprehend the…
Recovering 3D human pose from 2D joints is a highly unconstrained problem. We propose a novel neural network framework, PoseNet3D, that takes 2D joints as input and outputs 3D skeletons and SMPL body model parameters. By casting our…
3D animation of humans in action is quite challenging as it involves using a huge setup with several motion trackers all over the person's body to track the movements of every limb. This is time-consuming and may cause the person discomfort…
Hand gesture recognition has been granted as one of the emerging fields in research today providing a natural way of communication between man and a machine. Gestures are some forms of body motions which a person expresses when doing a work…
Numerous methods for human activity recognition have been proposed in the past two decades. Many of these methods are based on sparse representation, which describes the whole video content by a set of local features. Trajectories, being…
We present a method to estimate depth of a dynamic scene, containing arbitrary moving objects, from an ordinary video captured with a moving camera. We seek a geometrically and temporally consistent solution to this underconstrained…
In this paper, we introduce a new hierarchical model for human action recognition using body joint locations. Our model can categorize complex actions in videos, and perform spatio-temporal annotations of the atomic actions that compose the…
We propose a method to reconstruct global human trajectories from videos in the wild. Our optimization method decouples the camera and human motion, which allows us to place people in the same world coordinate frame. Most existing methods…
Over the past one hundred years, the classic teaching methodology of "see one, do one, teach one" has governed the surgical education systems worldwide. With the advent of Operation Room 2.0, recording video, kinematic and many other types…
We introduce a simple yet effective algorithm that uses convolutional neural networks to directly estimate object poses from videos. Our approach leverages the temporal information from a video sequence, and is computationally efficient and…
Sliding window is one direct way to extend a successful recognition system to handle the more challenging detection problem. While action recognition decides only whether or not an action is present in a pre-segmented video sequence, action…
Thanks to the development of 2D keypoint detectors, monocular 3D human pose estimation (HPE) via 2D-to-3D uplifting approaches have achieved remarkable improvements. Still, monocular 3D HPE is a challenging problem due to the inherent depth…
We present the first real-time method to capture the full global 3D skeletal pose of a human in a stable, temporally consistent manner using a single RGB camera. Our method combines a new convolutional neural network (CNN) based pose…
We explain theoretically how to reconstruct the 3D scene from successive frames in order to see the video in 3D. To do this, features, associated to moving rigid objects in 3D, are extracted in frames and matched. The vanishing point…
Single-view 3D human reconstruction has achieved remarkable progress through the adoption of multi-view diffusion models, yet the recovered 3D humans often exhibit unnatural poses. This phenomenon becomes pronounced when reconstructing 3D…
Recent pose-to-video models can translate 2D pose sequences into photorealistic, identity-preserving dance videos, so the key challenge is to generate temporally coherent, rhythm-aligned 2D poses from music, especially under complex,…
Videos are an accessible form of media for analyzing sports postures and providing feedback to athletes. Existing sport-specific systems embed bespoke human pose attributes and thus can be hard to scale for new attributes, especially for…
Neural rendering techniques have significantly advanced 3D human body modeling. However, previous approaches often overlook dynamics induced by factors such as motion inertia, leading to challenges in scenarios like abrupt stops after…