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This paper introduces a probabilistic framework to estimate parameters of an acquisition function given observed human behavior that can be modeled as a collection of sample paths from a Bayesian optimization procedure. The methodology…

Human-Computer Interaction · Computer Science 2022-02-04 Nathan Sandholtz , Yohsuke Miyamoto , Luke Bornn , Maurice Smith

In this paper, we propose an inverse reinforcement learning method for architecture search (IRLAS), which trains an agent to learn to search network structures that are topologically inspired by human-designed network. Most existing…

Computer Vision and Pattern Recognition · Computer Science 2019-11-07 Minghao Guo , Zhao Zhong , Wei Wu , Dahua Lin , Junjie Yan

In many predictive decision-making scenarios, such as credit scoring and academic testing, a decision-maker must construct a model that accounts for agents' propensity to "game" the decision rule by changing their features so as to receive…

Machine Learning · Computer Science 2022-08-26 Yonadav Shavit , Benjamin Edelman , Brian Axelrod

Human interactions are influenced by emotions, temperament, and affection, often conflicting with individuals' underlying preferences. Without explicit knowledge of those preferences, judging whether behaviour is appropriate becomes…

Computer Science and Game Theory · Computer Science 2025-11-05 Victor Villin , Christos Dimitrakakis

Bayesian inference has many advantages in decision making of agents (e.g. robotics/simulative agent) over a regular data-driven black-box neural network: Data-efficiency, generalization, interpretability, and safety where these advantages…

Machine Learning · Computer Science 2025-05-14 Chengmin Zhou , Ville Kyrki , Pasi Fränti , Laura Ruotsalainen

We consider a social planner faced with a stream of myopic selfish agents. The goal of the social planner is to maximize the social welfare, however, it is limited to using only information asymmetry (regarding previous outcomes) and cannot…

Computer Science and Game Theory · Computer Science 2019-05-15 Lee Cohen , Yishay Mansour

Reinforcement learning and classical planning are typically seen as two distinct problems, with differing formulations necessitating different solutions. Yet, when humans are given a task, regardless of the way it is specified, they can…

Machine Learning · Computer Science 2026-02-10 Gabriel Stella

Memory-based meta-learning is a powerful technique to build agents that adapt fast to any task within a target distribution. A previous theoretical study has argued that this remarkable performance is because the meta-training protocol…

Artificial Intelligence · Computer Science 2020-10-23 Vladimir Mikulik , Grégoire Delétang , Tom McGrath , Tim Genewein , Miljan Martic , Shane Legg , Pedro A. Ortega

Mental simulation is a critical cognitive function for goal-directed behavior because it is essential for assessing actions and their consequences. When a self-generated or externally specified goal is given, a sequence of actions that is…

Robotics · Computer Science 2019-03-13 Minju Jung , Takazumi Matsumoto , Jun Tani

Inference and decision making under uncertainty are key processes in every autonomous system and numerous robotic problems. In recent years, the similarities between inference and decision making triggered much work, from developing unified…

Artificial Intelligence · Computer Science 2021-01-06 Elad I. Farhi , Vadim Indelman

To collaborate with humans, robots must infer goals that are often ambiguous, difficult to articulate, or not drawn from a fixed set. Prior approaches restrict inference to a predefined goal set, rely only on observed actions, or depend…

Robotics · Computer Science 2025-12-05 Debasmita Ghose , Oz Gitelson , Marynel Vazquez , Brian Scassellati

In Multi-Goal Reinforcement Learning, an agent learns to achieve multiple goals with a goal-conditioned policy. During learning, the agent first collects the trajectories into a replay buffer, and later these trajectories are selected…

Machine Learning · Computer Science 2020-05-26 Rui Zhao , Xudong Sun , Volker Tresp

We study the problem of designing replication-proof bandit mechanisms when agents strategically register or replicate their own arms to maximize their payoff. Specifically, we consider Bayesian agents who only know the distribution from…

Computer Science and Game Theory · Computer Science 2025-02-04 Suho Shin , Seyed A. Esmaeili , MohammadTaghi Hajiaghayi

Embodied AI Agents are quickly becoming important and common tools in society. These embodied agents should be able to learn about and accomplish a wide range of user goals and preferences efficiently and robustly. Large Language Models…

Artificial Intelligence · Computer Science 2026-02-20 Rachel Ma , Jingyi Qu , Andreea Bobu , Dylan Hadfield-Menell

Goal recognition is the problem of inferring the goal of an agent, based on its observed actions. An inspiring approach - plan recognition by planning (PRP) - uses off-the-shelf planners to dynamically generate plans for given goals,…

Artificial Intelligence · Computer Science 2017-09-29 Mor Vered , Gal A. Kaminka

Flexible, goal-directed behavior is a fundamental aspect of human life. Based on the free energy minimization principle, the theory of active inference formalizes the generation of such behavior from a computational neuroscience…

Artificial Intelligence · Computer Science 2022-08-03 Fedor Scholz , Christian Gumbsch , Sebastian Otte , Martin V. Butz

A reinforcement learning agent that needs to pursue different goals across episodes requires a goal-conditional policy. In addition to their potential to generalize desirable behavior to unseen goals, such policies may also enable…

Machine Learning · Computer Science 2019-02-21 Paulo Rauber , Avinash Ummadisingu , Filipe Mutz , Juergen Schmidhuber

Building deep reinforcement learning agents that can generalize and adapt to unseen environments remains a fundamental challenge for AI. This paper describes progresses on this challenge in the context of man-made environments, which are…

Machine Learning · Computer Science 2018-10-01 Yi Wu , Yuxin Wu , Aviv Tamar , Stuart Russell , Georgia Gkioxari , Yuandong Tian

We introduce Sophisticated Learning (SL), a planning-to-learn algorithm that embeds active parameter learning inside the Sophisticated Inference (SI) tree-search framework of Active Inference. Unlike SI -- which optimizes beliefs about…

Artificial Intelligence · Computer Science 2025-08-18 Rowan Hodson , Bruce Bassett , Charel van Hoof , Benjamin Rosman , Mark Solms , Jonathan P. Shock , Ryan Smith

Decentralized online planning can be an attractive paradigm for cooperative multi-agent systems, due to improved scalability and robustness. A key difficulty of such approach lies in making accurate predictions about the decisions of other…

Artificial Intelligence · Computer Science 2020-11-11 Aleksander Czechowski , Frans A. Oliehoek
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