Related papers: PLVER: Joint Stable Allocation and Content Replica…
We propose and analyze centralized and distributed algorithms for device-to-device video scheduling and streaming. The proposed algorithms address jointly the problems of device-to-device link scheduling and video quality adaptation in…
Peer-to-Peer (P2P) network needs architectural modification for smooth and fast transportation of video content. The viewer imports chunk video objects through the proxy server. The enormous growth of user requests in a small session of…
Real-time video surveillance has become a crucial technology for smart cities, made possible through the large-scale deployment of mobile and fixed video cameras. In this paper, we propose situation-aware streaming, for real-time…
This survey presents the evolution of live media streaming and the technological developments behind today's IP-based low-latency live streaming systems. Live streaming primarily involves capturing, encoding, packaging and delivering…
In P2P systems, large volumes of data are declustered naturally across a large number of peers. But it is very difficult to control the initial data distribution because every user has the freedom to share any data with other users. The…
Recently, edge caching and multicasting arise as two promising technologies to support high-data-rate and low-latency delivery in wireless communication networks. In this paper, we design three transmission schemes aiming to minimize the…
Content caching on the edge of 5G networks is an emerging and critical feature to quench the thirst for content of future connected cars. However, the tight packaging of 5G cells, the finite storage capacity at the edge, and the need for…
As a consequence of the COVID-19 pandemic, the demand for telecommunication for remote learning/working and telemedicine has significantly increased. Mobile Edge Caching (MEC) in the 6G networks has been evolved as an efficient solution to…
Diffusion models have emerged as the prevailing approach for text-to-image (T2I) and text-to-video (T2V) generation, yet production platforms must increasingly serve both modalities on shared GPU clusters while meeting stringent latency…
Multimedia applications, mainly video streaming services, are currently the dominant source of network load worldwide. In recent Video-on-Demand (VoD) and live video streaming services, traditional streaming delivery techniques have been…
This paper studies secure video streaming in cache-enabled small cell networks, where some of the cache-enabled small cell base stations (BSs) helping in video delivery are untrusted. Unfavorably, caching improves the eavesdropping…
Real-time video analytics systems typically place models with fewer weights on edge devices to reduce latency. The distribution of video content features may change over time for various reasons (i.e. light and weather change) , leading to…
The introduction of Dynamic Adaptive Streaming over HTTP (DASH) helped reduce the consumption of resource in video delivery, but its client-based rate adaptation is unable to optimally use the available end-to-end network bandwidth. We…
We consider a hierarchical edge-cloud architecture in which services are provided to mobile users as chains of virtual network functions. Each service has specific computation requirements and target delay performance, which require placing…
Deadline-aware transmission scheduling in immersive video streaming is crucial. The objective is to guarantee that at least a certain block in multi-links is fully delivered within their deadlines, which is referred to as delivery ratio.…
This paper presents a novel algorithm for peer-to-peer (P2P) live streaming that addresses the limitations of single-layer systems through a multi-layered approach. The proposed solution adapts to diverse user capabilities and bandwidth…
Metaverse applications such as virtual reality (VR) content streaming, require optimal resource allocation strategies for mobile edge computing (MEC) to ensure a high-quality user experience. In contrast to online reinforcement learning…
Efficient video processing is a critical component in many IoMT applications to detect events of interest. Presently, many window optimization techniques have been proposed in event processing with an underlying assumption that the incoming…
Edge computing is an emerging technology which places computing at the edge of the network to provide an ultra-low latency. Computation offloading, a paradigm that migrates computing from mobile devices to remote servers, can now use the…
User-perceived quality-of-experience (QoE) is critical in internet video delivery systems. Extensive prior work has studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE…