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Related papers: Building a navigable fine texture design space

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Accurate prediction of perceptual attributes of haptic textures is essential for advancing VR and AR applications and enhancing robotic interaction with physical surfaces. This paper presents a deep learning-based multi-modal framework,…

Human-Computer Interaction · Computer Science 2025-06-24 Mudassir Ibrahim Awan , Seokhee Jeon

We present a customizable soft haptic system that integrates modular hardware with an information-theoretic algorithm to personalize feedback for different users and tasks. Our platform features modular, multi-degree-of-freedom pneumatic…

Human-Computer Interaction · Computer Science 2025-06-09 Antonio Alvarez Valdivia , Benjamin A. Christie , Dylan P. Losey , Laura H. Blumenschein

We introduce a simple model to describe the frictional properties of granular media under shear. We model the friction force in term of the horizontal velocity v and the vertical position z of the slider, interpreting z as a constitutive…

Materials Science · Physics 2009-10-31 F. Lacombe , S. Zapperi , H. J. Herrmann

To prolong lifetime and reduce energy consumption, a thorough understanding of abrasive wear is essential. The potentially crucial influence of surface topography intricacies on tribological behavior have been obscured, since roughness and…

Materials Science · Physics 2022-11-24 Yulong Li , Nikolay Garabedian , Johannes Schneider , Christian Greiner

Texture is an important visual attribute used to describe images. There are many methods available for texture analysis. However, they do not capture the details richness of the image surface. In this paper, we propose a new method to…

Data Analysis, Statistics and Probability · Physics 2013-11-22 Wesley Nunes Gonçalves , Bruno Brandoli Machado , Odemir Martinez Bruno

We present Shape-Haptics, an approach for designers to rapidly design and fabricate passive force feedback mechanisms for physical interfaces. Such mechanisms are used in everyday interfaces and tools, and they are challenging to design.…

Human-Computer Interaction · Computer Science 2022-02-23 Clement Zheng , Zhen Zhou Yong , Hongnan Lin , HyunJoo Oh , Ching Chiuan Yen

An overview of computer simulations of tribology is presented. The chapter begins with a brief overview of simulation techniques and the special requirements for simulations of tribological processes. Then simple one-dimensional models of…

Materials Science · Physics 2007-05-23 Mark O. Robbins , Martin H. Müser

We present an introduction to modern theories of interfacial fluctuations and the associated interfacial parameters: surface tension and surface stiffness, as well as their interpretation within the capillary wave model. Transfer matrix…

Condensed Matter · Physics 2014-10-13 Vladimir Privman

The friction and adhesion between elastic bodies are strongly influenced by the roughness of the surfaces in contact. Here we develop a multiscale molecular dynamics approach to contact mechanics, which can be used also when the surfaces…

Soft Condensed Matter · Physics 2007-05-23 C. Yang , U. Tartaglino , B. N. J. Persson

Recent texture generation methods achieve impressive results due to the powerful generative prior they leverage from large-scale text-to-image diffusion models. However, abstract textual prompts are limited in providing global textural or…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 DaDong Jiang , Xianghui Yang , Zibo Zhao , Sheng Zhang , Jiaao Yu , Zeqiang Lai , Shaoxiong Yang , Chunchao Guo , Xiaobo Zhou , Zhihui Ke

The structural complexity of metamaterials is limitless, although in practice, most designs comprise periodic architectures which lead to materials with spatially homogeneous features. More advanced tasks, arising in e.g. soft robotics,…

Soft Condensed Matter · Physics 2016-08-03 Corentin Coulais , Eial Teomy , Koen de Reus , Yair Shokef , Martin van Hecke

Tactile texture refers to the tangible feel of a surface and visual texture refers to see the shape or contents of the image. In the image processing, the texture can be defined as a function of spatial variation of the brightness intensity…

Computer Vision and Pattern Recognition · Computer Science 2019-04-16 Laleh Armi , Shervan Fekri-Ershad

Enchanting ripple pattern exist on interface, and manifest them self in it's fluctuation profile as well. These ripples apparently flow as the interface struck with inhomogeneous externally driven field interface, moves fluctuating about it…

Statistical Mechanics · Physics 2016-02-26 Manish K. Sahai

We present a GPU-friendly framework for real-time implicit simulation of elastic material in the presence of frictional contacts. The integration of hyperelasticity, non-interpenetration contact, and friction in real-time simulations…

Graphics · Computer Science 2025-03-20 Ziqiu Zeng , Siyuan Luo , Fan Shi , Zhongkai Zhang

Noisy vibrotactile signals transmitted during tactile explorations of an object provide precious information on the nature of its surface. Linking the properties of such vibrotactile signals to the way they are interpreted by the haptic…

Human-Computer Interaction · Computer Science 2023-11-20 Corentin Bernard , Etienne Thoret , Nicolas Huloux , Sølvi Ystad

Illustrative textures, such as stippling or hatching, were predominantly used as an alternative to conventional Phong rendering. Recently, the potential of encoding information on surfaces or maps using different densities has also been…

Human-Computer Interaction · Computer Science 2025-12-11 Anna Sterzik , Monique Meuschke , Douglas W. Cunningham , Kai Lawonn

Grip surfaces with tunable friction can actively modify contact conditions, enabling transitions between higher- and lower-friction states for grasp adjustment. Friction can be increased to grip securely and then decreased to gently release…

Robotics · Computer Science 2025-06-24 Katherine Allison , Jonathan Kelly , Benjamin Hatton

Programming the static friction of mechanical interfaces is critical for soft robotics, haptics, and precision gripping. Static friction is governed by the real contact area, and standard rough surfaces exhibit a linear area-load scaling…

High-fidelity haptic feedback is essential for immersive virtual environments, yet authoring realistic tactile textures remains a significant bottleneck for designers. We introduce HapticMatch, a visual-to-tactile generation framework…

Human-Computer Interaction · Computer Science 2026-01-26 Mingxin Zhang , Yu Yao , Yasutoshi Makino , Hiroyuki Shinoda , Masashi Sugiyama

This study seeks to understand conditions under which virtual gratings produced via vibrotaction and friction modulation are perceived as similar and to find physical origins in the results. To accomplish this, we developed two single-axis…

Human-Computer Interaction · Computer Science 2021-04-01 Roman V. Grigorii , Yifei Li , Michael A. Peshkin , J. Edward Colgate