Related papers: A Sliced Wasserstein Loss for Neural Texture Synth…
In this paper, we propose a new texture analysis method using the deterministic partially self-avoiding walk performed on maps modified with thresholds. In this method, two pixels of the map are neighbors if the Euclidean distance between…
Current Graph Neural Networks (GNN) architectures generally rely on two important components: node features embedding through message passing, and aggregation with a specialized form of pooling. The structural (or topological) information…
A common issue of deep neural networks-based methods for the problem of Single Image Super-Resolution (SISR), is the recovery of finer texture details when super-resolving at large upscaling factors. This issue is particularly related to…
Gatys et al. recently demonstrated that deep networks can generate beautiful textures and stylized images from a single texture example. However, their methods requires a slow and memory-consuming optimization process. We propose here an…
We introduce a distortion measure for images, Wasserstein distortion, that simultaneously generalizes pixel-level fidelity on the one hand and realism or perceptual quality on the other. We show how Wasserstein distortion reduces to a pure…
Self-supervised learning is one of the most promising approaches to acquiring knowledge from limited labeled data. Despite the substantial advancements made in recent years, self-supervised models have posed a challenge to practitioners, as…
Gromov--Wasserstein (GW) distances compare graphs, shapes, and point clouds through internal distances, without requiring a common coordinate system. This invariance is powerful, but discrete GW is a nonconvex quadratic optimal transport…
Tree-Sliced methods have recently emerged as an alternative to the traditional Sliced Wasserstein (SW) distance, replacing one-dimensional lines with tree-based metric spaces and incorporating a splitting mechanism for projecting measures.…
Optimal Transport (OT) has attracted significant interest in the machine learning community, not only for its ability to define meaningful distances between probability distributions -- such as the Wasserstein distance -- but also for its…
Optimal transport is a foundational problem in optimization, that allows to compare probability distributions while taking into account geometric aspects. Its optimal objective value, the Wasserstein distance, provides an important loss…
Generative adversarial networks has emerged as a defacto standard for image translation problems. To successfully drive such models, one has to rely on additional networks e.g., discriminators and/or perceptual networks. Training these…
The problem of estimating the probability distribution of labels has been widely studied as a label distribution learning (LDL) problem, whose applications include age estimation, emotion analysis, and semantic segmentation. We propose a…
While implicit generative models such as GANs have shown impressive results in high quality image reconstruction and manipulation using a combination of various losses, we consider a simpler approach leading to surprisingly strong results.…
This paper presents a novel approach combining convolutional layers (CLs) and large-margin metric learning for training supervised models on small datasets for texture classification. The core of such an approach is a loss function that…
Instance segmentation aims to locate targets in the image and segment each target area at pixel level, which is one of the most important tasks in computer vision. Mask R-CNN is a classic method of instance segmentation, but we find that…
We propose a large-margin Gaussian Mixture (L-GM) loss for deep neural networks in classification tasks. Different from the softmax cross-entropy loss, our proposal is established on the assumption that the deep features of the training set…
Neural style transfer (NST), where an input image is rendered in the style of another image, has been a topic of considerable progress in recent years. Research over that time has been dominated by transferring aspects of color and texture,…
We introduce one-shot texture segmentation: the task of segmenting an input image containing multiple textures given a patch of a reference texture. This task is designed to turn the problem of texture-based perceptual grouping into an…
Sliced Wasserstein (SW) distances offer an efficient method for comparing high-dimensional probability measures by projecting them onto multiple 1-dimensional probability distributions. However, identifying informative slicing directions…
Score Distillation Sampling (SDS) is a recent but already widely popular method that relies on an image diffusion model to control optimization problems using text prompts. In this paper, we conduct an in-depth analysis of the SDS loss…