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In order to be effective general purpose machines in real world environments, robots not only will need to adapt their existing manipulation skills to new circumstances, they will need to acquire entirely new skills on-the-fly. A great…

Machine Learning · Computer Science 2021-10-22 K. R. Zentner , Ryan Julian , Ujjwal Puri , Yulun Zhang , Gaurav S. Sukhatme

Autonomous learning of object manipulation skills can enable robots to acquire rich behavioral repertoires that scale to the variety of objects found in the real world. However, current motion skill learning methods typically restrict the…

Robotics · Computer Science 2015-02-27 Sergey Levine , Nolan Wagener , Pieter Abbeel

While we would like agents that can coordinate with humans, current algorithms such as self-play and population-based training create agents that can coordinate with themselves. Agents that assume their partner to be optimal or similar to…

Machine Learning · Computer Science 2020-01-10 Micah Carroll , Rohin Shah , Mark K. Ho , Thomas L. Griffiths , Sanjit A. Seshia , Pieter Abbeel , Anca Dragan

One promising approach towards effective robot decision making in complex, long-horizon tasks is to sequence together parameterized skills. We consider a setting where a robot is initially equipped with (1) a library of parameterized…

Robots are required to autonomously respond to changing situations. Imitation learning is a promising candidate for achieving generalization performance, and extensive results have been demonstrated in object manipulation. However,…

Robotics · Computer Science 2021-01-21 Ayumu Sasagawa , Kazuki Fujimoto , Sho Sakaino , Toshiaki Tsuji

In this paper, we discuss a framework for teaching bimanual manipulation tasks by imitation. To this end, we present a system and algorithms for learning compliant and contact-rich robot behavior from human demonstrations. The presented…

Robotics · Computer Science 2022-08-02 Simon Stepputtis , Maryam Bandari , Stefan Schaal , Heni Ben Amor

Humans have an impressive ability to solve complex coordination problems in a fully distributed manner. This ability, if learned as a set of distributed multirobot coordination strategies, can enable programming large groups of robots to…

Robotics · Computer Science 2016-04-21 Arash Tavakoli , Haig Nalbandian , Nora Ayanian

Most policy search algorithms require thousands of training episodes to find an effective policy, which is often infeasible with a physical robot. This survey article focuses on the extreme other end of the spectrum: how can a robot adapt…

Learning goal conditioned control in the real world is a challenging open problem in robotics. Reinforcement learning systems have the potential to learn autonomously via trial-and-error, but in practice the costs of manual reward design,…

Training manipulation policies for humanoid robots with diverse data enhances their robustness and generalization across tasks and platforms. However, learning solely from robot demonstrations is labor-intensive, requiring expensive…

Behavioural cloning has been extensively used to train agents and is recognized as a fast and solid approach to teach general behaviours based on expert trajectories. Such method follows the supervised learning paradigm and it strongly…

Artificial Intelligence · Computer Science 2022-01-20 Federico Malato , Joona Jehkonen , Ville Hautamäki

Humans can naturally learn to execute a new task by seeing it performed by other individuals once, and then reproduce it in a variety of configurations. Endowing robots with this ability of imitating humans from third person is a very…

Robotics · Computer Science 2019-11-05 Alessandro Bonardi , Stephen James , Andrew J. Davison

In recent years, Reinforcement Learning (RL) is becoming a popular technique for training controllers for robots. However, for complex dynamic robot control tasks, RL-based method often produces controllers with unrealistic styles. In…

Robotics · Computer Science 2023-09-19 Xiang Zhu , Zixuan Chen , Jianyu Chen

Imitation learning aims to extract knowledge from human experts' demonstrations or artificially created agents in order to replicate their behaviors. Its success has been demonstrated in areas such as video games, autonomous driving,…

Machine Learning · Computer Science 2022-10-24 Boyuan Zheng , Sunny Verma , Jianlong Zhou , Ivor Tsang , Fang Chen

Humanoid robots capable of autonomous operation in diverse environments have long been a goal for roboticists. However, autonomous manipulation by humanoid robots has largely been restricted to one specific scene, primarily due to the…

Robotics · Computer Science 2025-09-10 Yanjie Ze , Zixuan Chen , Wenhao Wang , Tianyi Chen , Xialin He , Ying Yuan , Xue Bin Peng , Jiajun Wu

Imitation learning from human demonstrations has become a dominant approach for training autonomous robot policies. However, collecting demonstration datasets is costly: it often requires access to robots and needs sustained effort in a…

Robotics · Computer Science 2025-12-29 Suvir Mirchandani , Mia Tang , Jiafei Duan , Jubayer Ibn Hamid , Michael Cho , Dorsa Sadigh

Learning to control robots directly based on images is a primary challenge in robotics. However, many existing reinforcement learning approaches require iteratively obtaining millions of robot samples to learn a policy, which can take…

Robotics · Computer Science 2019-08-02 AJ Piergiovanni , Alan Wu , Michael S. Ryoo

We present a framework for learning human user models from joint-action demonstrations that enables the robot to compute a robust policy for a collaborative task with a human. The learning takes place completely automatically, without any…

Robotics · Computer Science 2017-06-15 Stefanos Nikolaidis , Keren Gu , Ramya Ramakrishnan , Julie Shah

Modular robots can be rearranged into a new design, perhaps each day, to handle a wide variety of tasks by forming a customized robot for each new task. However, reconfiguring just the mechanism is not sufficient: each design also requires…

Robotics · Computer Science 2021-11-11 Julian Whitman , Matthew Travers , Howie Choset

We argue that 3-D first-person video games are a challenging environment for real-time multi-modal reasoning. We first describe our dataset of human game-play, collected across a large variety of 3-D first-person games, which is both…

Machine Learning · Computer Science 2025-10-21 Yuguang Yue , Irakli Salia , Samuel Hunt , Christopher Green , Wenzhe Shi , Jonathan J Hunt