Related papers: Deep generative models for musical audio synthesis
Generative AI models have revolutionized various fields by enabling the creation of realistic and diverse data samples. Among these models, diffusion models have emerged as a powerful approach for generating high-quality images, text, and…
How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…
Deep learning models are typically evaluated to measure and compare their performance on a given task. The metrics that are commonly used to evaluate these models are standard metrics that are used for different tasks. In the field of music…
Simulators that generate observations based on theoretical models can be important tools for development, prediction, and assessment of signal processing algorithms. In order to design these simulators, painstaking effort is required to…
Generative diffusion models showed high success in many fields with a powerful theoretical background. They convert the data distribution to noise and remove the noise back to obtain a similar distribution. Many existing reviews focused on…
Generative models of music audio are typically used to generate output based solely on a text prompt or melody. Boomerang sampling, recently proposed for the image domain, allows generating output close to an existing example, using any…
Segmenting audio into homogeneous sections such as music and speech helps us understand the content of audio. It is useful as a pre-processing step to index, store, and modify audio recordings, radio broadcasts and TV programmes. Deep…
Recent advances in deep neural networks have enabled algorithms to compose music that is comparable to music composed by humans. However, few algorithms allow the user to generate music with tunable parameters. The ability to tune…
Singing voice synthesis (SVS) has advanced significantly, enabling models to generate vocals with accurate pitch and consistent style. As these capabilities improve, the need for reliable evaluation and optimization becomes increasingly…
The ubiquity of sound synthesizers has reshaped music production and even entirely defined new music genres. However, the increasing complexity and number of parameters in modern synthesizers make them harder to master. Hence, the…
Procedural noise is a fundamental component of computer graphics pipelines, offering a flexible way to generate textures that exhibit "natural" random variation. Many different types of noise exist, each produced by a separate algorithm. In…
This paper introduces a novel data-driven strategy for synthesizing gramophone noise audio textures. A diffusion probabilistic model is applied to generate highly realistic quasiperiodic noises. The proposed model is designed to generate…
This paper aims to apply a new deep learning approach to the task of generating raw audio files. It is based on diffusion models, a recent type of deep generative model. This new type of method has recently shown outstanding results with…
This article is a survey on deep learning methods for single and multiple sound source localization. We are particularly interested in sound source localization in indoor/domestic environment, where reverberation and diffuse noise are…
Capturing high-level structure in audio waveforms is challenging because a single second of audio spans tens of thousands of timesteps. While long-range dependencies are difficult to model directly in the time domain, we show that they can…
Deep learning has become a popular tool for medical image analysis, but the limited availability of training data remains a major challenge, particularly in the medical field where data acquisition can be costly and subject to privacy…
A Recurrent Neural Network (RNN) for audio synthesis is trained by augmenting the audio input with information about signal characteristics such as pitch, amplitude, and instrument. The result after training is an audio synthesizer that is…
Decision making algorithms are used in a multitude of different applications. Conventional approaches for designing decision algorithms employ principled and simplified modelling, based on which one can determine decisions via tractable…
This work pioneers the utilization of generative features in enhancing audio understanding. Unlike conventional discriminative features that directly optimize posterior and thus emphasize semantic abstraction while losing fine grained…
Text-based audio generation models have limitations as they cannot encompass all the information in audio, leading to restricted controllability when relying solely on text. To address this issue, we propose a novel model that enhances the…